Feat: start game
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@ -161,3 +161,27 @@ func HandleEndTurn(w http.ResponseWriter, r *http.Request) {
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}
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tmpl.ExecuteTemplate(w, "base", fi)
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}
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func HandleStartGame(w http.ResponseWriter, r *http.Request) {
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fi, err := getFullInfoByCtx(r.Context())
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if err != nil {
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abortWithError(w, err.Error())
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return
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}
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// TODO: check if enough players; also button should be hidden if already running
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fi.Room.IsRunning = true
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fi.Room.IsOver = false
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fi.Room.TeamTurn = "blue"
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fi.Room.LoadTestCards()
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if err := saveFullInfo(fi); err != nil {
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abortWithError(w, err.Error())
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return
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}
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// return html
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tmpl, err := template.ParseGlob("components/*.html")
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if err != nil {
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abortWithError(w, err.Error())
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return
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}
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tmpl.ExecuteTemplate(w, "room", fi)
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}
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