Enha: state to hold room_id instead of whole room
This commit is contained in:
@ -79,3 +79,26 @@ func HandleRoomEnter(w http.ResponseWriter, r *http.Request) {
|
||||
}
|
||||
tmpl.ExecuteTemplate(w, "base", room)
|
||||
}
|
||||
|
||||
func HandleJoinTeam(w http.ResponseWriter, r *http.Request) {
|
||||
// parse payload
|
||||
team := r.URL.Query().Get("team")
|
||||
role := r.URL.Query().Get("role")
|
||||
if team == "" || role == "" {
|
||||
msg := "missing team or role"
|
||||
log.Error(msg)
|
||||
abortWithError(w, msg)
|
||||
// error
|
||||
return
|
||||
}
|
||||
// get username
|
||||
// get state
|
||||
// get room
|
||||
// return html
|
||||
tmpl, err := template.ParseGlob("components/*.html")
|
||||
if err != nil {
|
||||
abortWithError(w, err.Error())
|
||||
return
|
||||
}
|
||||
tmpl.ExecuteTemplate(w, "base", nil)
|
||||
}
|
||||
|
Reference in New Issue
Block a user