Enha: attempt to do modal popup of clue; must be a better way
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@ -9,4 +9,5 @@ var (
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CacheStatePrefix = "state-"
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// sse
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NotifyRoomUpdatePrefix = "roomupdate_"
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NotifyMimePrefix = "mimeclue_"
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)
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@ -53,6 +53,7 @@ type Room struct {
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BlueCounter uint8
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RedCounter uint8
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RedTurn bool // false is blue turn
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MimeDone bool
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IsPublic bool
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// GameSettings *GameSettings `json:"settings"`
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IsRunning bool `json:"is_running"`
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