Enha: bot names avoid collision
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		| @@ -294,7 +294,14 @@ func HandleAddBot(w http.ResponseWriter, r *http.Request) { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	botname := fmt.Sprintf("bot_%d", len(llmapi.SignalChanMap)+1) // what if many rooms? | ||||
| 	var botname string | ||||
| 	maxID, err := repo.PlayerGetMaxID(r.Context()) | ||||
| 	if err != nil { | ||||
| 		log.Warn("failed to get players max id") | ||||
| 		botname = fmt.Sprintf("bot_%d", len(llmapi.SignalChanMap)+1) // what if many rooms? | ||||
| 	} else { | ||||
| 		botname = fmt.Sprintf("bot_%d", maxID+1) // what if many rooms? | ||||
| 	} | ||||
| 	_, err = llmapi.NewBot(role, team, botname, fi.Room.ID, cfg, false) | ||||
| 	if err != nil { | ||||
| 		abortWithError(w, err.Error()) | ||||
|   | ||||
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