Enha: bot names avoid collision
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@ -294,7 +294,14 @@ func HandleAddBot(w http.ResponseWriter, r *http.Request) {
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abortWithError(w, err.Error())
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return
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}
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botname := fmt.Sprintf("bot_%d", len(llmapi.SignalChanMap)+1) // what if many rooms?
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var botname string
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maxID, err := repo.PlayerGetMaxID(r.Context())
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if err != nil {
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log.Warn("failed to get players max id")
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botname = fmt.Sprintf("bot_%d", len(llmapi.SignalChanMap)+1) // what if many rooms?
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} else {
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botname = fmt.Sprintf("bot_%d", maxID+1) // what if many rooms?
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}
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_, err = llmapi.NewBot(role, team, botname, fi.Room.ID, cfg, false)
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if err != nil {
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abortWithError(w, err.Error())
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@ -19,6 +19,7 @@ type PlayersRepo interface {
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PlayerList(ctx context.Context, isBot bool) ([]models.Player, error)
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PlayerListAll(ctx context.Context) ([]models.Player, error)
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PlayerListByRoom(ctx context.Context, roomID string) ([]models.Player, error)
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PlayerGetMaxID(ctx context.Context) (uint32, error)
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}
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func (p *RepoProvider) PlayerListNames(ctx context.Context) ([]string, error) {
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@ -96,6 +97,15 @@ func (p *RepoProvider) PlayerList(ctx context.Context, isBot bool) ([]models.Pla
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return players, nil
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}
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func (p *RepoProvider) PlayerGetMaxID(ctx context.Context) (uint32, error) {
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var maxID uint32
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err := sqlx.GetContext(ctx, p.DB, &maxID, "SELECT COALESCE(MAX(id), 0) FROM players")
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if err != nil {
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return 0, err
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}
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return maxID, nil
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}
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func (p *RepoProvider) PlayerListAll(ctx context.Context) ([]models.Player, error) {
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var players []models.Player
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query := "SELECT id, room_id, username, team, role, is_bot FROM players;"
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