Enha: simplier guesser prompt; player team-role recovery
This commit is contained in:
		| @@ -58,6 +58,9 @@ | ||||
|     {{end}} | ||||
|     </ul> | ||||
|   </div> | ||||
|   <div sse-swap="journal_{{.Room.ID}}"> | ||||
|     sse div | ||||
|   <div> | ||||
|   <div id="cardtable"> | ||||
|     {{template "cardtable" .Room}} | ||||
|   </div> | ||||
|   | ||||
| @@ -275,6 +275,24 @@ func listBots() map[string]map[string]string { | ||||
| 	return resp | ||||
| } | ||||
|  | ||||
| // get players | ||||
| func listPlayers() map[string]map[string]string { | ||||
| 	cacheMap := memcache.GetAll() | ||||
| 	resp := make(map[string]map[string]string) | ||||
| 	// no way to know if room is public until unmarshal -_-; | ||||
| 	for key, value := range cacheMap { | ||||
| 		if strings.HasPrefix(key, models.CacheStatePrefix) { | ||||
| 			playerMap := make(map[string]string) | ||||
| 			if err := json.Unmarshal(value, &playerMap); err != nil { | ||||
| 				log.Warn("failed to unmarshal player", "error", err) | ||||
| 				continue | ||||
| 			} | ||||
| 			resp[playerMap["Username"]] = playerMap | ||||
| 		} | ||||
| 	} | ||||
| 	return resp | ||||
| } | ||||
|  | ||||
| func notify(event, msg string) { | ||||
| 	Notifier.Notifier <- broker.NotificationEvent{ | ||||
| 		EventName: event, | ||||
| @@ -317,3 +335,34 @@ func recoverBot(bm map[string]string) error { | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
|  | ||||
| func recoverPlayers() { | ||||
| 	players := listPlayers() | ||||
| 	for playerName, playerMap := range players { | ||||
| 		if err := recoverPlayer(playerMap); err != nil { | ||||
| 			log.Warn("failed to recover player", "playerName", playerName, "error", err) | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|  | ||||
| func recoverPlayer(pm map[string]string) error { | ||||
| 	// check if room still exists | ||||
| 	room, err := getRoomByID(pm["RoomID"]) | ||||
| 	if err != nil { | ||||
| 		return fmt.Errorf("no such room: %s; err: %w", pm["RoomID"], err) | ||||
| 	} | ||||
| 	log.Debug("recovering player", "player", pm) | ||||
| 	role, team, ok := room.GetPlayerByName(pm["Username"]) | ||||
| 	if !ok { | ||||
| 		return fmt.Errorf("failed to find player %s in the room %v", pm["Username"], room) | ||||
| 	} | ||||
| 	// pm["Role"] = string(role) | ||||
| 	// pm["Team"] = string(team) | ||||
| 	us := &models.UserState{ | ||||
| 		Username: pm["Username"], | ||||
| 		RoomID:   pm["RoomID"], | ||||
| 		Team:     team, | ||||
| 		Role:     role, | ||||
| 	} | ||||
| 	return saveState(pm["Username"], us) | ||||
| } | ||||
|   | ||||
| @@ -96,7 +96,7 @@ func HandleFrontLogin(w http.ResponseWriter, r *http.Request) { | ||||
| 			abortWithError(w, err.Error()) | ||||
| 			return | ||||
| 		} | ||||
| 		room.PlayerList = append(room.PlayerList, fi.State.Username) | ||||
| 		// room.PlayerList = append(room.PlayerList, fi.State.Username) | ||||
| 		fi.State.RoomID = room.ID | ||||
| 		fi.Room = room | ||||
| 		fi.List = nil | ||||
|   | ||||
| @@ -204,7 +204,7 @@ func HandleJoinRoom(w http.ResponseWriter, r *http.Request) { | ||||
| 		// abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	room.PlayerList = append(room.PlayerList, fi.State.Username) | ||||
| 	// room.PlayerList = append(room.PlayerList, fi.State.Username) | ||||
| 	fi.State.RoomID = room.ID | ||||
| 	fi.Room = room | ||||
| 	fi.List = nil | ||||
|   | ||||
| @@ -31,6 +31,8 @@ func init() { | ||||
| 	// bot loader | ||||
| 	// check the rooms if it has bot_{digits} in them, create bots if have | ||||
| 	recoverBots() | ||||
| 	// if player has a roomID, but no team and role, try to recover | ||||
| 	recoverPlayers() | ||||
| } | ||||
|  | ||||
| func HandlePing(w http.ResponseWriter, r *http.Request) { | ||||
| @@ -85,7 +87,7 @@ func HandleExit(w http.ResponseWriter, r *http.Request) { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	if len(exitedRoom.PlayerList) == 0 || creatorLeft { | ||||
| 	if creatorLeft { | ||||
| 		removeRoom(exitedRoom.ID) | ||||
| 		// TODO: notify users if creator left | ||||
| 		// and throw them away | ||||
|   | ||||
							
								
								
									
										157
									
								
								llmapi/main.go
									
									
									
									
									
								
							
							
						
						
									
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								llmapi/main.go
									
									
									
									
									
								
							| @@ -24,7 +24,7 @@ var ( | ||||
| 	MimePrompt = `we are playing alias;\nyou are a mime (player who gives a clue of one noun word and number of cards you expect them to open) of the %s team (people who would guess by your clue want open the %s cards);\nplease return your clue, number of cards to open and what words you mean them to find using that clue in json like:\n{\n\"clue\": \"one-word-noun\",\n\"number\": \"number-from-0-to-9\",\n\"words_I_mean_my_team_to_open\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the game info in json:\n%s` | ||||
| 	// TODO: simplify; bot gets confused; so show it only unrevealed cards and last clue (maybe older clues as well); | ||||
| 	GuesserPrompt       = `we are playing alias;\nyou are to guess words of the %s team (you want open %s cards) by given clue and a number of meant guesses;\nplease return your guesses and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guesses\": [\"word1\", \"word2\", ...],\n\"could_be\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the cards (and other info), you need to choose revealed==false words:\n%s` | ||||
| 	GuesserSimplePrompt = `we are playing game of alias;\n you were given a clue: \"%s\";\nnumber of words you can open with that clue is:%s;\nplease return your guesses and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guesses\": [\"word1\", \"word2\", ...],\n\"could_be\": [\"this\", \"that\", ...]\n}\nhere is the words that left:\n%s` | ||||
| 	GuesserSimplePrompt = `we are playing game of alias;\n you were given a clue: \"%s\";\nplease return your guess and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guess\": "most_relevant_word_to_the_clue",\n\"could_be\": [\"this\", \"that\", ...]\n}\nhere is the words that left:\n%s` | ||||
| ) | ||||
|  | ||||
| type DSResp struct { | ||||
| @@ -103,68 +103,28 @@ func convertToSliceOfStrings(value any) ([]string, error) { | ||||
| 	} | ||||
| } | ||||
|  | ||||
| // StartBot | ||||
| func (b *Bot) StartBot() { | ||||
| 	for { | ||||
| 		select { | ||||
| 		case <-SignalChanMap[b.BotName]: | ||||
| 			b.log.Debug("got signal", "bot-team", b.Team, "bot-role", b.Role) | ||||
| 			// get room cards and actions | ||||
| 			room, err := getRoomByID(b.RoomID) | ||||
| 			if err != nil { | ||||
| 				b.log.Error("bot loop", "error", err) | ||||
| 				continue | ||||
| 			} | ||||
| 			// form prompt | ||||
| 			prompt := b.BuildPrompt(room) | ||||
| 			b.log.Debug("got prompt", "prompt", prompt) | ||||
| 			// call llm | ||||
| 			llmResp, err := b.CallLLM(prompt) | ||||
| 			if err != nil { | ||||
| 				b.log.Error("bot loop", "error", err) | ||||
| 				continue | ||||
| 			} | ||||
| 			tempMap, err := b.LLMParser.ParseBytes(llmResp) | ||||
| 			if err != nil { | ||||
| 				b.log.Error("bot loop", "error", err, "resp", string(llmResp)) | ||||
| 				continue | ||||
| 			} | ||||
| 			eventName := models.NotifyBacklogPrefix + room.ID | ||||
| 			eventPayload := "" | ||||
| 			switch b.Role { | ||||
| 			case models.UserRoleMime: | ||||
| 				mimeResp := MimeResp{} | ||||
| 				b.log.Info("mime resp log", "mimeResp", tempMap) | ||||
| 				mimeResp.Clue = tempMap["clue"].(string) | ||||
| 				mimeResp.Number = tempMap["number"].(string) | ||||
| 				action := models.Action{ | ||||
| 					Actor:      b.BotName, | ||||
| 					ActorColor: b.Team, | ||||
| 					WordColor:  b.Team, | ||||
| 					Action:     "gave clue", | ||||
| 					Word:       mimeResp.Clue, | ||||
| 					Number:     mimeResp.Number, | ||||
| 				} | ||||
| 				room.ActionHistory = append(room.ActionHistory, action) | ||||
| 				room.MimeDone = true | ||||
| 				eventPayload = mimeResp.Clue + mimeResp.Number | ||||
| 				guessLimitU64, err := strconv.ParseUint(mimeResp.Number, 10, 8) | ||||
| 				if err != nil { | ||||
| 					b.log.Warn("failed to parse bot given limit", "mimeResp", mimeResp, "bot_name", b.BotName) | ||||
| 				} | ||||
| 				room.ThisTurnLimit = uint8(guessLimitU64) | ||||
| 			case models.UserRoleGuesser: | ||||
| func (b *Bot) checkGuesses(tempMap map[string]any, room *models.Room) error { | ||||
| 	guesses, err := convertToSliceOfStrings(tempMap["guesses"]) | ||||
| 	if err != nil { | ||||
| 		b.log.Warn("failed to parse bot given guesses", "mimeResp", tempMap, "bot_name", b.BotName) | ||||
| 					continue | ||||
| 		return err | ||||
| 	} | ||||
| 	for _, word := range guesses { | ||||
| 		if err := b.checkGuess(word, room); err != nil { | ||||
| 			// log error | ||||
| 			b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", word) | ||||
| 			return err | ||||
| 		} | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
|  | ||||
| func (b *Bot) checkGuess(word string, room *models.Room) error { | ||||
| 	color, exists := room.WCMap[word] | ||||
| 	b.log.Debug("bot trying to open card", "word", word, "color", | ||||
| 		color, "exists", exists) | ||||
| 	if !exists { | ||||
| 						continue | ||||
| 		return fmt.Errorf("fn: checkGuess; %s does not exists", word) | ||||
| 	} | ||||
| 	room.RevealSpecificWord(word) | ||||
| 	room.UpdateCounter() | ||||
| @@ -204,10 +164,94 @@ func (b *Bot) StartBot() { | ||||
| 	} | ||||
| 	if err := saveRoom(room); err != nil { | ||||
| 		b.log.Error("failed to save room", "room", room) | ||||
| 		err = fmt.Errorf("fn: checkGuess, failed to save room; err: %w", err) | ||||
| 		return err | ||||
| 	} | ||||
| 	return nil | ||||
| } | ||||
|  | ||||
| // StartBot | ||||
| func (b *Bot) StartBot() { | ||||
| 	for { | ||||
| 		select { | ||||
| 		case <-SignalChanMap[b.BotName]: | ||||
| 			botJournalName := models.NotifyJournalPrefix + b.RoomID | ||||
| 			b.log.Debug("got signal", "bot-team", b.Team, "bot-role", b.Role) | ||||
| 			// get room cards and actions | ||||
| 			room, err := getRoomByID(b.RoomID) | ||||
| 			if err != nil { | ||||
| 				b.log.Error("bot loop", "error", err) | ||||
| 				continue | ||||
| 			} | ||||
| 			// form prompt | ||||
| 			prompt := b.BuildPrompt(room) | ||||
| 			b.log.Debug("got prompt", "prompt", prompt) | ||||
| 			broker.Notifier.Notifier <- broker.NotificationEvent{ | ||||
| 				EventName: botJournalName, | ||||
| 				Payload:   prompt, | ||||
| 			} | ||||
| 			// call llm | ||||
| 			llmResp, err := b.CallLLM(prompt) | ||||
| 			if err != nil { | ||||
| 				broker.Notifier.Notifier <- broker.NotificationEvent{ | ||||
| 					EventName: botJournalName, | ||||
| 					Payload:   "failed to get bot resp", | ||||
| 				} | ||||
| 				b.log.Error("bot loop", "error", err) | ||||
| 				continue | ||||
| 			} | ||||
| 			tempMap, err := b.LLMParser.ParseBytes(llmResp) | ||||
| 			if err != nil { | ||||
| 				broker.Notifier.Notifier <- broker.NotificationEvent{ | ||||
| 					EventName: botJournalName, | ||||
| 					Payload:   "failed to parse bot resp", | ||||
| 				} | ||||
| 				b.log.Error("bot loop", "error", err, "resp", string(llmResp)) | ||||
| 				continue | ||||
| 			} | ||||
| 			eventName := models.NotifyBacklogPrefix + room.ID | ||||
| 			eventPayload := "" | ||||
| 			switch b.Role { | ||||
| 			case models.UserRoleMime: | ||||
| 				mimeResp := MimeResp{} | ||||
| 				b.log.Info("mime resp log", "mimeResp", tempMap) | ||||
| 				mimeResp.Clue = tempMap["clue"].(string) | ||||
| 				mimeResp.Number = tempMap["number"].(string) | ||||
| 				action := models.Action{ | ||||
| 					Actor:      b.BotName, | ||||
| 					ActorColor: b.Team, | ||||
| 					WordColor:  b.Team, | ||||
| 					Action:     "gave clue", | ||||
| 					Word:       mimeResp.Clue, | ||||
| 					Number:     mimeResp.Number, | ||||
| 				} | ||||
| 				room.ActionHistory = append(room.ActionHistory, action) | ||||
| 				room.MimeDone = true | ||||
| 				eventPayload = mimeResp.Clue + mimeResp.Number | ||||
| 				guessLimitU64, err := strconv.ParseUint(mimeResp.Number, 10, 8) | ||||
| 				if err != nil { | ||||
| 					b.log.Warn("failed to parse bot given limit", "mimeResp", mimeResp, "bot_name", b.BotName) | ||||
| 				} | ||||
| 				room.ThisTurnLimit = uint8(guessLimitU64) | ||||
| 			case models.UserRoleGuesser: | ||||
| 				// // deprecated | ||||
| 				// if err := b.checkGuesses(tempMap, room); err != nil { | ||||
| 				// 	b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName) | ||||
| 				// 	continue | ||||
| 				// } | ||||
| 				guess, ok := tempMap["guess"].(string) | ||||
| 				if !ok || guess == "" { | ||||
| 					b.log.Warn("failed to parse guess", "mimeResp", tempMap, "bot_name", b.BotName) | ||||
| 				} | ||||
| 				if err := b.checkGuess(guess, room); err != nil { | ||||
| 					b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", guess) | ||||
| 				} | ||||
| 				b.log.Info("mime resp log", "guesserResp", tempMap) | ||||
| 				couldBe, err := convertToSliceOfStrings(tempMap["could_be"]) | ||||
| 				if err != nil { | ||||
| 					b.log.Warn("failed to parse could_be", "bot_resp", tempMap, "bot_name", b.BotName) | ||||
| 				} | ||||
| 				room.LogJournal = append(room.LogJournal, fmt.Sprintf("%s also considered this: %v", b.BotName, couldBe)) | ||||
| 				eventName = models.NotifyRoomUpdatePrefix + room.ID | ||||
| 				eventPayload = "" | ||||
| 			default: | ||||
| @@ -262,7 +306,7 @@ func NewBot(role, team, name, roomID string, cfg *config.Config, recovery bool) | ||||
| 	if role == "mime" && room.IsRunning && !recovery { | ||||
| 		return nil, errors.New("cannot join after game started") | ||||
| 	} | ||||
| 	room.PlayerList = append(room.PlayerList, name) | ||||
| 	// room.PlayerList = append(room.PlayerList, name) | ||||
| 	bp := models.BotPlayer{ | ||||
| 		Role: models.StrToUserRole(role), | ||||
| 		Team: models.StrToUserTeam(team), | ||||
| @@ -343,6 +387,9 @@ func (b *Bot) BuildSimpleGuesserPrompt(room *models.Room) string { | ||||
| 	clue := room.ActionHistory[len(room.ActionHistory)-1].Word | ||||
| 	number := room.ActionHistory[len(room.ActionHistory)-1].Number | ||||
| 	words := make([]string, len(room.Cards)) | ||||
| 	for i, card := range room.Cards { | ||||
| 		words[i] = card.Word | ||||
| 	} | ||||
| 	return fmt.Sprintf(GuesserSimplePrompt, clue, number, words) | ||||
| } | ||||
|  | ||||
|   | ||||
| @@ -13,4 +13,5 @@ var ( | ||||
| 	NotifyRoomListUpdate   = "roomlistupdate" | ||||
| 	NotifyRoomUpdatePrefix = "roomupdate_" | ||||
| 	NotifyBacklogPrefix    = "backlog_" | ||||
| 	NotifyJournalPrefix    = "journal_" | ||||
| ) | ||||
|   | ||||
| @@ -61,7 +61,7 @@ type Room struct { | ||||
| 	RoomPass    string `json:"room_pass"` | ||||
| 	RoomLink    string | ||||
| 	CreatorName string `json:"creator_name"` | ||||
| 	PlayerList     []string `json:"player_list"` | ||||
| 	// PlayerList     []string `json:"player_list"` | ||||
| 	ActionHistory  []Action | ||||
| 	TeamTurn       UserTeam | ||||
| 	RedTeam        Team | ||||
| @@ -88,6 +88,26 @@ type Room struct { | ||||
| 	LogJournal []string | ||||
| } | ||||
|  | ||||
| func (r *Room) GetPlayerByName(name string) (role UserRole, team UserTeam, found bool) { | ||||
| 	if r.RedTeam.Mime == name { | ||||
| 		return "mime", "red", true | ||||
| 	} | ||||
| 	if r.BlueTeam.Mime == name { | ||||
| 		return "mime", "blue", true | ||||
| 	} | ||||
| 	for _, guesser := range r.RedTeam.Guessers { | ||||
| 		if guesser == name { | ||||
| 			return "guesser", "red", true | ||||
| 		} | ||||
| 	} | ||||
| 	for _, guesser := range r.BlueTeam.Guessers { | ||||
| 		if guesser == name { | ||||
| 			return "guesser", "blue", true | ||||
| 		} | ||||
| 	} | ||||
| 	return "", "", false | ||||
| } | ||||
|  | ||||
| func (r *Room) CanStart() error { | ||||
| 	if r.IsRunning { | ||||
| 		return errors.New("cannot start; game is already running") | ||||
| @@ -233,7 +253,7 @@ func (rr *RoomReq) CreateRoom(creator string) *Room { | ||||
| 		RoomPass:  rr.RoomPass, | ||||
| 		ID:        roomID, | ||||
| 		CreatedAt: time.Now(), | ||||
| 		PlayerList:  []string{creator}, | ||||
| 		// PlayerList:  []string{creator}, | ||||
| 		CreatorName: creator, | ||||
| 		BotMap:      make(map[string]BotPlayer), | ||||
| 	} | ||||
| @@ -249,7 +269,7 @@ type FullInfo struct { | ||||
| } | ||||
|  | ||||
| func (f *FullInfo) ExitRoom() *Room { | ||||
| 	f.Room.PlayerList = utils.RemoveFromSlice(f.State.Username, f.Room.PlayerList) | ||||
| 	// f.Room.PlayerList = utils.RemoveFromSlice(f.State.Username, f.Room.PlayerList) | ||||
| 	f.Room.RedTeam.Guessers = utils.RemoveFromSlice(f.State.Username, f.Room.RedTeam.Guessers) | ||||
| 	f.Room.BlueTeam.Guessers = utils.RemoveFromSlice(f.State.Username, f.Room.BlueTeam.Guessers) | ||||
| 	if f.Room.RedTeam.Mime == f.State.Username { | ||||
|   | ||||
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