Enha: nullable roomID for player [WIP]
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@ -104,7 +104,7 @@ type Action struct {
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type Player struct {
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ID uint32 `json:"id" db:"id"`
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RoomID string `json:"room_id" db:"room_id"`
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RoomID *string `json:"room_id" db:"room_id"`
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Username string `json:"username" db:"username"`
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Team UserTeam `json:"team" db:"team"`
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Role UserRole `json:"role" db:"role"`
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@ -386,12 +386,12 @@ type WordCard struct {
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// table: settings
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type GameSettings struct {
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ID uint32 `json:"id" db:"id"`
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RoomID string `db:"room_id"`
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Language string `json:"language" example:"en" form:"language" db:"language"`
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RoomPass string `json:"room_pass" db:"room_pass"`
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TurnSecondsLeft uint32 `db:"-"`
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RoundTime uint32 `json:"round_time" db:"turn_time"`
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ID uint32 `json:"id" db:"id"`
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RoomID string `db:"room_id"`
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Language string `json:"language" example:"en" form:"language" db:"language"`
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RoomPass string `json:"room_pass" db:"room_pass"`
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TurnSecondsLeft uint32 `db:"-"`
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RoundTime uint32 `json:"round_time" db:"turn_time"`
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CreatedAt time.Time `db:"created_at"`
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}
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