Fix: on login add player once
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		| @@ -61,8 +61,6 @@ func GetSession(next http.Handler) http.Handler { | ||||
| 			return | ||||
| 		} | ||||
| 		userSession, err := repo.SessionByToken(r.Context(), sessionToken) | ||||
| 		// userSession, err := cacheGetSession(sessionToken) | ||||
| 		// log.Debug("userSession from cache", "us", userSession) | ||||
| 		if err != nil { | ||||
| 			msg := "auth failed; session does not exists" | ||||
| 			log.Debug(msg, "error", err, "key", sessionToken) | ||||
| @@ -83,13 +81,6 @@ func GetSession(next http.Handler) http.Handler { | ||||
| 			models.CtxUsernameKey, userSession.Username) | ||||
| 		ctx = context.WithValue(ctx, | ||||
| 			models.CtxSessionKey, userSession) | ||||
| 		// if err := cacheSetSession(sessionToken, | ||||
| 		// 	userSession); err != nil { | ||||
| 		// 	msg := "failed to marshal user session" | ||||
| 		// 	log.Warn(msg, "error", err) | ||||
| 		// 	next.ServeHTTP(w, r) | ||||
| 		// 	return | ||||
| 		// } | ||||
| 		next.ServeHTTP(w, r.WithContext(ctx)) | ||||
| 	}) | ||||
| } | ||||
|   | ||||
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