Fix: number of guesses
This commit is contained in:
		| @@ -1,7 +1,7 @@ | ||||
| {{define "cardcounter"}} | ||||
| <div class="flex justify-center"> | ||||
|     <p>Blue cards left: {{.BlueCounter}} </p> | ||||
|     <p>Red cards left: {{.RedCounter}} </p> | ||||
| <div class="flex justify-center space-x-2"> | ||||
|     <p class="text-blue-400">Blue cards left: {{.BlueCounter}} </p> | ||||
|     <p class="text-red-400">Red cards left: {{.RedCounter}} </p> | ||||
|     <hr> | ||||
|     <p>Limit of cards to open: {{.ThisTurnLimit}} </p> | ||||
|     <p>Opened this turn: {{.OpenedThisTurn}} </p> | ||||
|   | ||||
| @@ -1,5 +1,5 @@ | ||||
| {{define "room"}} | ||||
| <div id="interier" hx-get="/" hx-trigger="sse:roomupdate_{{.State.RoomID}}"> | ||||
| <div id="interier" hx-get="/" hx-trigger="sse:roomupdate_{{.State.RoomID}}" class=space-y-2> | ||||
|   <div id="meta"> | ||||
|     <p>Hello {{.State.Username}};</p> | ||||
|     <p>Room created by {{.Room.CreatorName}};</p> | ||||
|   | ||||
| @@ -51,7 +51,6 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 		return | ||||
| 	} | ||||
| 	color, exists := fi.Room.WCMap[word] | ||||
| 	log.Debug("got show-color request", "word", word, "color", color) | ||||
| 	if !exists { | ||||
| 		abortWithError(w, "word is not found") | ||||
| 		return | ||||
| @@ -74,17 +73,20 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 	// if opened card is of color of opp team, change turn | ||||
| 	oppositeColor := fi.Room.GetOppositeTeamColor() | ||||
| 	fi.Room.OpenedThisTurn++ | ||||
| 	if fi.Room.ThisTurnLimit > 0 { | ||||
| 		if fi.Room.ThisTurnLimit >= fi.Room.OpenedThisTurn { | ||||
| 			// end turn | ||||
| 			fi.Room.TeamTurn = oppositeColor | ||||
| 			fi.Room.MimeDone = false | ||||
| 			fi.Room.OpenedThisTurn = 0 | ||||
| 			fi.Room.ThisTurnLimit = 0 | ||||
| 		} | ||||
| 	log.Debug("got show-color request", "word", word, "color", color, | ||||
| 		"limit", fi.Room.ThisTurnLimit, "opened", fi.Room.OpenedThisTurn, | ||||
| 		"team-turn", fi.Room.TeamTurn, "opposite-color", oppositeColor) | ||||
| 	if fi.Room.OpenedThisTurn >= fi.Room.ThisTurnLimit { | ||||
| 		log.Debug("reached limit", "room", fi.Room) | ||||
| 		// end turn | ||||
| 		fi.Room.TeamTurn = oppositeColor | ||||
| 		fi.Room.MimeDone = false | ||||
| 		fi.Room.OpenedThisTurn = 0 | ||||
| 		fi.Room.ThisTurnLimit = 0 | ||||
| 	} | ||||
| 	switch string(color) { | ||||
| 	case "black": | ||||
| 		log.Debug("opened black word", "room", fi.Room) | ||||
| 		// game over | ||||
| 		fi.Room.IsRunning = false | ||||
| 		fi.Room.IsOver = true | ||||
| @@ -99,6 +101,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 		fi.Room.ThisTurnLimit = 0 | ||||
| 		fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 	case "white", string(oppositeColor): | ||||
| 		log.Debug("opened opposite color word", "room", fi.Room, "opposite-color", oppositeColor) | ||||
| 		// end turn | ||||
| 		fi.Room.TeamTurn = oppositeColor | ||||
| 		fi.Room.MimeDone = false | ||||
| @@ -116,8 +119,6 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 				WordColor:  models.WordColorBlue, | ||||
| 				Action:     models.ActionTypeGameOver, | ||||
| 			} | ||||
| 			fi.Room.OpenedThisTurn = 0 | ||||
| 			fi.Room.ThisTurnLimit = 0 | ||||
| 			fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 		} | ||||
| 		if fi.Room.RedCounter == 0 { | ||||
| @@ -131,8 +132,6 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 				WordColor:  models.WordColorRed, | ||||
| 				Action:     models.ActionTypeGameOver, | ||||
| 			} | ||||
| 			fi.Room.OpenedThisTurn = 0 | ||||
| 			fi.Room.ThisTurnLimit = 0 | ||||
| 			fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 		} | ||||
| 	} | ||||
|   | ||||
| @@ -269,7 +269,11 @@ func HandleGiveClue(w http.ResponseWriter, r *http.Request) { | ||||
| 	fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 	fi.Room.MimeDone = true | ||||
| 	fi.Room.ThisTurnLimit = uint8(guessLimitU64) + 1 | ||||
| 	log.Debug("given clue", "clue", clue, "limit", guessLimitU64) | ||||
| 	if guessLimitU64 == 0 { | ||||
| 		fi.Room.ThisTurnLimit = 9 | ||||
| 	} | ||||
| 	fi.Room.OpenedThisTurn = 0 | ||||
| 	log.Debug("given clue", "clue", clue, "limit", fi.Room.ThisTurnLimit) | ||||
| 	notify(models.NotifyBacklogPrefix+fi.Room.ID, clue+num) | ||||
| 	notifyBotIfNeeded(fi) | ||||
| 	if err := saveFullInfo(fi); err != nil { | ||||
|   | ||||
| @@ -83,16 +83,34 @@ func (b *Bot) checkGuess(word string, room *models.Room) error { | ||||
| 	room.ActionHistory = append(room.ActionHistory, action) | ||||
| 	// if opened card is of color of opp team, change turn | ||||
| 	oppositeColor := room.GetOppositeTeamColor() | ||||
| 	if room.OpenedThisTurn >= room.ThisTurnLimit { | ||||
| 		// end turn | ||||
| 		room.TeamTurn = oppositeColor | ||||
| 		room.MimeDone = false | ||||
| 		room.OpenedThisTurn = 0 | ||||
| 		room.ThisTurnLimit = 0 | ||||
| 	} | ||||
| 	switch string(color) { | ||||
| 	case "black": | ||||
| 		// game over | ||||
| 		room.IsRunning = false | ||||
| 		room.IsOver = true | ||||
| 		room.TeamWon = oppositeColor | ||||
| 		room.OpenedThisTurn = 0 | ||||
| 		room.ThisTurnLimit = 0 | ||||
| 		action := models.Action{ | ||||
| 			Actor:      b.BotName, | ||||
| 			ActorColor: string(b.Team), | ||||
| 			WordColor:  models.WordColorBlack, | ||||
| 			Action:     models.ActionTypeGameOver, | ||||
| 		} | ||||
| 		room.ActionHistory = append(room.ActionHistory, action) | ||||
| 	case "white", string(oppositeColor): | ||||
| 		// end turn | ||||
| 		room.TeamTurn = oppositeColor | ||||
| 		room.MimeDone = false | ||||
| 		room.OpenedThisTurn = 0 | ||||
| 		room.ThisTurnLimit = 0 | ||||
| 	} | ||||
| 	// check if no cards left => game over | ||||
| 	if room.BlueCounter == 0 { | ||||
| @@ -100,12 +118,30 @@ func (b *Bot) checkGuess(word string, room *models.Room) error { | ||||
| 		room.IsRunning = false | ||||
| 		room.IsOver = true | ||||
| 		room.TeamWon = "blue" | ||||
| 		room.OpenedThisTurn = 0 | ||||
| 		room.ThisTurnLimit = 0 | ||||
| 		action := models.Action{ | ||||
| 			Actor:      b.BotName, | ||||
| 			ActorColor: string(b.Team), | ||||
| 			WordColor:  models.WordColorBlack, | ||||
| 			Action:     models.ActionTypeGameOver, | ||||
| 		} | ||||
| 		room.ActionHistory = append(room.ActionHistory, action) | ||||
| 	} | ||||
| 	if room.RedCounter == 0 { | ||||
| 		// red won | ||||
| 		room.IsRunning = false | ||||
| 		room.IsOver = true | ||||
| 		room.TeamWon = "red" | ||||
| 		room.OpenedThisTurn = 0 | ||||
| 		room.ThisTurnLimit = 0 | ||||
| 		action := models.Action{ | ||||
| 			Actor:      b.BotName, | ||||
| 			ActorColor: string(b.Team), | ||||
| 			WordColor:  models.WordColorBlack, | ||||
| 			Action:     models.ActionTypeGameOver, | ||||
| 		} | ||||
| 		room.ActionHistory = append(room.ActionHistory, action) | ||||
| 	} | ||||
| 	if err := saveRoom(room); err != nil { | ||||
| 		b.log.Error("failed to save room", "room", room) | ||||
|   | ||||
| @@ -83,7 +83,6 @@ type Room struct { | ||||
| 	OpenedThisTurn uint8 // how many cards have been opened this turn | ||||
| 	WCMap          map[string]WordColor | ||||
| 	BotMap         map[string]BotPlayer // key is bot name | ||||
| 	Result         uint8                // 0 for unknown; 1 is win for red; 2 if for blue; | ||||
| 	BlueCounter    uint8 | ||||
| 	RedCounter     uint8 | ||||
| 	RedTurn        bool // false is blue turn | ||||
| @@ -97,8 +96,7 @@ type Room struct { | ||||
| 	// | ||||
| 	Mark CardMark // card is marked | ||||
| 	// needed for debug | ||||
| 	LogJournal   []string | ||||
| 	LastActionTS time.Time | ||||
| 	LogJournal []string | ||||
| } | ||||
|  | ||||
| func (r *Room) RemovePlayer(username string) { | ||||
| @@ -240,9 +238,9 @@ func (r *Room) WhichBotToMove() string { | ||||
|  | ||||
| func (r *Room) GetOppositeTeamColor() UserTeam { | ||||
| 	switch r.TeamTurn { | ||||
| 	case "red": | ||||
| 	case UserTeamRed: | ||||
| 		return UserTeamBlue | ||||
| 	case "blue": | ||||
| 	case UserTeamBlue: | ||||
| 		return UserTeamRed | ||||
| 	} | ||||
| 	return UserTeamNone | ||||
|   | ||||
							
								
								
									
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							| @@ -20,6 +20,7 @@ | ||||
| - clear indication that model (llm) is thinking / answered; | ||||
| - different files for each supported lang; | ||||
| - mark cards (instead of opening them (right click?); | ||||
| - on end of turn clear all the marks; | ||||
|  | ||||
| #### sse points | ||||
| - clue sse update; | ||||
| @@ -40,11 +41,13 @@ | ||||
| - if mime joins another role, he stays as mime (before game start); + | ||||
| - guesser llm makes up words, likely the prompt should be more clear; + | ||||
| - remove bot does not remove for player roles in the room; + | ||||
| - 0 should mean without limit; | ||||
| - guesser did not have same number of guesses (move ended after 1 guess); show how much guesses left on the page (red after blue); + | ||||
| - 0 should mean without limit; + | ||||
| - sse hangs / fails connection which causes to wait for cards to open a few seconds (on local machine) (did not reoccur so far); | ||||
| - invite link gets cutoff; | ||||
| - guesser did not have same number of guesses (move ended after 1 guess); show how much guesses left on the page (red after blue); | ||||
| - guesser bot no request after game restart; | ||||
| - remove join as mime button if there is a mime already on that team (rewrite teampew templ); | ||||
| - openrouter 429 errors; | ||||
| - there is a clue window for a mime before game started; | ||||
| - retry call to llm (if 400|429|4xx); | ||||
| - when llm guesses the word it is not removed from a pool of words making it keep guessing it; | ||||
|   | ||||
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