Chore: refactor; mark words [WIP]

This commit is contained in:
Grail Finder
2025-06-27 13:22:00 +03:00
parent c5f04d348f
commit 72053281e2
7 changed files with 208 additions and 33 deletions

View File

@ -10,10 +10,16 @@
</div>
{{end}}
{{else}}
<div id="card-{{.Word}}" class="bg-stone-400 border border-gray-500 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
<div id="card-{{.Word}}" class="bg-stone-400 border border-gray-500 rounded-lg min-w-[100px] cursor-pointer flex flex-col h-full">
<div class="flex-grow text-center p-4 flex items-center justify-center text-white"
style="text-shadow: 0 2px 4px rgba(0,0,0,0.8);"
hx-get="/word/show-color?word={{.Word}}" hx-trigger="click" hx-swap="outerHTML transition:true swap:.05s">
{{.Word}}
</div>
<div class="h-6 bg-stone-600 rounded-b flex items-center justify-center text-white text-sm cursor-pointer"
onclick="this.innerHTML = 'X';">
&nbsp;
</div>
</div>
{{end}}
{{end}}

View File

@ -8,7 +8,6 @@ import (
"gralias/broker"
"gralias/llmapi"
"gralias/models"
"gralias/utils"
"gralias/wordloader"
"strings"
)
@ -173,22 +172,22 @@ func getFullInfoByCtx(ctx context.Context) (*models.FullInfo, error) {
return resp, nil
}
func leaveRole(fi *models.FullInfo) {
fi.Room.RedTeam.Guessers = utils.RemoveFromSlice(fi.State.Username, fi.Room.RedTeam.Guessers)
fi.Room.BlueTeam.Guessers = utils.RemoveFromSlice(fi.State.Username, fi.Room.BlueTeam.Guessers)
if fi.Room.RedTeam.Mime == fi.State.Username {
fi.Room.RedTeam.Mime = ""
}
if fi.Room.BlueTeam.Mime == fi.State.Username {
fi.Room.BlueTeam.Mime = ""
}
}
// // DEPRECATED
// func leaveRole(fi *models.FullInfo) {
// fi.Room.RedTeam.Guessers = utils.RemoveFromSlice(fi.State.Username, fi.Room.RedTeam.Guessers)
// fi.Room.BlueTeam.Guessers = utils.RemoveFromSlice(fi.State.Username, fi.Room.BlueTeam.Guessers)
// if fi.Room.RedTeam.Mime == fi.State.Username {
// fi.Room.RedTeam.Mime = ""
// }
// if fi.Room.BlueTeam.Mime == fi.State.Username {
// fi.Room.BlueTeam.Mime = ""
// }
// }
func joinTeam(ctx context.Context, role, team string) (*models.FullInfo, error) {
// get username
fi, _ := getFullInfoByCtx(ctx)
// leave gueesers if present
leaveRole(fi)
fi.Room.RemovePlayer(fi.State.Username)
// get room
if role == "mime" {
if team == "blue" {
@ -367,3 +366,31 @@ func recoverPlayer(pm map[string]string) error {
}
return saveState(pm["Username"], us)
}
// validateMove checks if it is players turn
func validateMove(fi *models.FullInfo, ur models.UserRole) error {
if fi.State.Role != ur {
err := fmt.Errorf("need to be %s to make that action", ur)
return err
}
// whos move it is?
if fi.State.Team != models.UserTeam(fi.Room.TeamTurn) {
err := errors.New("not your team's move")
return err
}
switch ur {
case models.UserRoleGuesser:
if !fi.Room.MimeDone {
err := errors.New("wait for the mime to give a clue")
return err
}
case models.UserRoleMime:
if fi.Room.MimeDone {
err := errors.New("clue was already given")
return err
}
default:
return fmt.Errorf("uknown user role: %s", ur)
}
return nil
}

View File

@ -1,12 +1,12 @@
package handlers
import (
"errors"
"fmt"
"gralias/llmapi"
"gralias/models"
"html/template"
"net/http"
"strings"
)
func HandleShowCreateForm(w http.ResponseWriter, r *http.Request) {
@ -46,21 +46,10 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
abortWithError(w, err.Error())
return
}
if fi.State.Role != "guesser" {
err = errors.New("need to be guesser to open the card")
if err := validateMove(fi, models.UserRoleGuesser); err != nil {
abortWithError(w, err.Error())
return
}
// whos move it is?
if fi.State.Team != models.UserTeam(fi.Room.TeamTurn) {
err = errors.New("not your team's move")
abortWithError(w, err.Error())
return
}
if !fi.Room.MimeDone {
abortWithError(w, "wait for the clue")
return
}
color, exists := fi.Room.WCMap[word]
log.Debug("got show-color request", "word", word, "color", color)
if !exists {
@ -159,6 +148,135 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
}
}
func HandleMarkCard(w http.ResponseWriter, r *http.Request) {
word := r.URL.Query().Get("word")
ctx := r.Context()
tmpl, err := template.ParseGlob("components/*.html")
if err != nil {
abortWithError(w, err.Error())
return
}
fi, err := getFullInfoByCtx(ctx)
if err != nil {
abortWithError(w, err.Error())
return
}
if err := validateMove(fi, models.UserRoleGuesser); err != nil {
abortWithError(w, err.Error())
return
}
color, exists := fi.Room.WCMap[word]
log.Debug("got show-color request", "word", word, "color", color)
if !exists {
abortWithError(w, "word is not found")
return
}
// check if card already was revealed
for i, card := range fi.Room.Cards {
if !strings.EqualFold(card.Word, word) {
continue
}
if card.Revealed {
abortWithError(w, "cannot mark already revealed")
return
}
fi.Room.Cards[i].Mark = append(card.Mark, models.CardMark{
Username: fi.State.Username,
Active: true,
})
}
cardword := models.WordCard{
Word: word,
Color: color,
Revealed: false,
}
fi.Room.RevealSpecificWord(word)
fi.Room.UpdateCounter()
action := models.Action{
Actor: fi.State.Username,
ActorColor: string(fi.State.Team),
WordColor: string(color),
Action: models.ActionTypeGuess,
Word: word,
}
fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
// if opened card is of color of opp team, change turn
oppositeColor := fi.Room.GetOppositeTeamColor()
fi.Room.OpenedThisTurn++
if fi.Room.ThisTurnLimit > 0 {
if fi.Room.ThisTurnLimit >= fi.Room.OpenedThisTurn {
// end turn
fi.Room.TeamTurn = oppositeColor
fi.Room.MimeDone = false
fi.Room.OpenedThisTurn = 0
fi.Room.ThisTurnLimit = 0
}
}
switch string(color) {
case "black":
// game over
fi.Room.IsRunning = false
fi.Room.IsOver = true
fi.Room.TeamWon = oppositeColor
action := models.Action{
Actor: fi.State.Username,
ActorColor: string(fi.State.Team),
WordColor: models.WordColorBlack,
Action: models.ActionTypeGameOver,
}
fi.Room.OpenedThisTurn = 0
fi.Room.ThisTurnLimit = 0
fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
case "white", string(oppositeColor):
// end turn
fi.Room.TeamTurn = oppositeColor
fi.Room.MimeDone = false
fi.Room.OpenedThisTurn = 0
fi.Room.ThisTurnLimit = 0
// check if no cards left => game over
if fi.Room.BlueCounter == 0 {
// blue won
fi.Room.IsRunning = false
fi.Room.IsOver = true
fi.Room.TeamWon = "blue"
action := models.Action{
Actor: fi.State.Username,
ActorColor: string(fi.State.Team),
WordColor: models.WordColorBlue,
Action: models.ActionTypeGameOver,
}
fi.Room.OpenedThisTurn = 0
fi.Room.ThisTurnLimit = 0
fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
}
if fi.Room.RedCounter == 0 {
// red won
fi.Room.IsRunning = false
fi.Room.IsOver = true
fi.Room.TeamWon = "red"
action := models.Action{
Actor: fi.State.Username,
ActorColor: string(fi.State.Team),
WordColor: models.WordColorRed,
Action: models.ActionTypeGameOver,
}
fi.Room.OpenedThisTurn = 0
fi.Room.ThisTurnLimit = 0
fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
}
}
if err := saveFullInfo(fi); err != nil {
abortWithError(w, err.Error())
return
}
// get mime bot for opp team and notify it
notifyBotIfNeeded(fi)
notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "")
if err := tmpl.ExecuteTemplate(w, "cardword", cardword); err != nil {
log.Error("failed to execute cardword template", "error", err)
}
}
func HandleActionHistory(w http.ResponseWriter, r *http.Request) {
fi, err := getFullInfoByCtx(r.Context())
if err != nil {

View File

@ -232,6 +232,8 @@ func RemoveBot(botName string, room *models.Room) error {
delete(room.BotMap, botName)
delete(DoneChanMap, botName)
delete(SignalChanMap, botName)
// remove role from room
room.RemovePlayer(botName)
return saveRoom(room)
}

View File

@ -48,6 +48,7 @@ func ListenToRequests(port string) *http.Server {
mux.HandleFunc("POST /check/name", handlers.HandleNameCheck)
mux.HandleFunc("GET /add-bot", handlers.HandleAddBot)
mux.HandleFunc("GET /remove-bot", handlers.HandleRemoveBot)
mux.HandleFunc("GET /mark-card", handlers.HandleMarkCard)
// special
mux.HandleFunc("GET /renotify-bot", handlers.HandleRenotifyBot)
// sse

View File

@ -63,6 +63,11 @@ type BotPlayer struct {
Team UserTeam
}
type CardMark struct {
Username string
Active bool
}
type Room struct {
ID string `json:"id" db:"id"`
CreatedAt time.Time `json:"created_at" db:"created_at"` // limit?
@ -89,11 +94,24 @@ type Room struct {
RoundTime int32 `json:"round_time"`
IsOver bool
TeamWon UserTeam // blue | red
//
Mark CardMark // card is marked
// needed for debug
LogJournal []string
LastActionTS time.Time
}
func (r *Room) RemovePlayer(username string) {
r.RedTeam.Guessers = utils.RemoveFromSlice(username, r.RedTeam.Guessers)
r.BlueTeam.Guessers = utils.RemoveFromSlice(username, r.BlueTeam.Guessers)
if r.RedTeam.Mime == username {
r.RedTeam.Mime = ""
}
if r.BlueTeam.Mime == username {
r.BlueTeam.Mime = ""
}
}
// FindBotByTeamRole returns bot name if found; otherwise empty string
func (r *Room) FindBotByTeamRole(team, role string) string {
for bn, b := range r.BotMap {
@ -252,6 +270,7 @@ type WordCard struct {
Word string `json:"word"`
Color WordColor `json:"color"`
Revealed bool `json:"revealed"`
Mark []CardMark `json:"marks"`
}
type GameSettings struct {

View File

@ -45,3 +45,5 @@
- guesser bot no request after game restart;
- if mime joins another role, he stays as mime (before game start);
- guesser llm makes up words, likely the prompt should be more clear;
- remove bot does not remove for player roles in the room; +
- remove join as mime button if there is a mime already on that team;