Enha: avoid nil panics
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							| @@ -21,8 +21,8 @@ | ||||
| - redo card .revealed use: it should mean that card is revealed for everybody, while mime should be able to see cards as is; + | ||||
| - better styles and fluff; | ||||
| - common auth system between sites; | ||||
| - signup vs login; | ||||
| - passwords (to room and to login); | ||||
| - signup vs login; + | ||||
| - passwords (to room and to login); + | ||||
| === | ||||
| - show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right; | ||||
| - gameover to backlog; | ||||
| @@ -33,7 +33,7 @@ | ||||
| - possibly turn markings into parts of names of users (first three letters?); + | ||||
| - at game creation list languages and support them at backend; + | ||||
| - sql ping goroutine with reconnect on fail; + | ||||
| - player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. | ||||
| - player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. + | ||||
| - at the end of the game, all colors should be revealed; | ||||
| - tracing; | ||||
|  | ||||
| @@ -91,5 +91,5 @@ | ||||
| - mime sees the clue input out of turn; (eh) | ||||
| - there is a problem of two timers, they both could switch turn, but it is not easy to stop them from llmapi or handlers. + | ||||
| - journal still does not work; + | ||||
| - lose/win game; then exit room (while being the creator), then press to stats -> cannot find session in db, although cookie in place and session in db; | ||||
| - exit endpoints delets player from db; | ||||
| - lose/win game; then exit room (while being the creator), then press to stats -> cannot find session in db, although cookie in place and session in db; + | ||||
| - exit endpoints delets player from db; + | ||||
|   | ||||
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