Feat: update stats
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@ -71,6 +71,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
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abortWithError(w, err.Error())
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return
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}
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updateStatsOnCardReveal(r.Context(), fi.State, color)
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fi.Room.UpdateCounter()
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action := models.Action{
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Actor: fi.State.Username,
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@ -121,6 +122,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
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fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
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clearMarks = true
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StopTurnTimer(fi.Room.ID)
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updateStatsOnGameOver(r.Context(), fi.Room)
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case string(models.WordColorWhite), string(oppositeColor):
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log.Debug("opened white or opposite color word", "word", word, "opposite-color", oppositeColor)
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// end turn
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@ -144,6 +146,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
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Action: models.ActionTypeGameOver,
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}
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fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
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updateStatsOnGameOver(r.Context(), fi.Room)
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}
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if fi.Room.RedCounter == 0 {
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// red won
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@ -158,6 +161,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
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Action: models.ActionTypeGameOver,
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}
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fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
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updateStatsOnGameOver(r.Context(), fi.Room)
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}
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default: // same color as the team
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// check if game over
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@ -173,6 +177,7 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
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Action: models.ActionTypeGameOver,
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}
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fi.Room.ActionHistory = append(fi.Room.ActionHistory, action)
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updateStatsOnGameOver(r.Context(), fi.Room)
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}
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}
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if clearMarks {
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