Feat: remove bot
This commit is contained in:
@ -1,18 +1,31 @@
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{{ define "addbot" }}
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{{$botName := ""}}
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<div>
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{{$botName = .Room.FindBotByTeamRole "blue" "mime"}}
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{{ if eq .Room.BlueTeam.Mime "" }}
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<button hx-get="/add-bot?team=blue&role=mime" hx-target="#addbot" class="bg-blue-400 text-black px-4 py-2 rounded">Add Bot Mime</button>
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{{ else if ne $botName "" }}
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<button hx-get="/remove-bot?bot={{$botName}}" hx-target="#addbot" class="bg-blue-400 text-black px-4 py-2 rounded">Remove {{$botName}}</button>
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{{ end }}
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{{$botName = .Room.FindBotByTeamRole "red" "mime"}}
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{{ if eq .Room.RedTeam.Mime "" }}
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<button hx-get="/add-bot?team=red&role=mime" hx-target="#addbot" class="bg-red-400 text-black px-4 py-2 rounded">Add Bot Mime</button>
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{{ else if ne $botName "" }}
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<button hx-get="/remove-bot?bot={{$botName}}" hx-target="#addbot" class="bg-red-400 text-black px-4 py-2 rounded">Remove {{$botName}}</button>
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{{ end }}
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</div>
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{{$botName = .Room.FindBotByTeamRole "blue" "guesser"}}
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<div>
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{{ if not .Room.BlueTeam.Guessers }}
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<button hx-get="/add-bot?team=blue&role=guesser" hx-target="#addbot" class="bg-blue-300 text-black px-4 py-2 rounded">Add Bot Guesser</button>
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{{ else if ne $botName "" }}
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<button hx-get="/remove-bot?bot={{$botName}}" hx-target="#addbot" class="bg-blue-300 text-black px-4 py-2 rounded">Remove {{$botName}}</button>
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{{ end }}
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{{$botName = .Room.FindBotByTeamRole "red" "guesser"}}
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{{ if not .Room.RedTeam.Guessers }}
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<button hx-get="/add-bot?team=red&role=guesser" hx-target="#addbot" class="bg-red-300 text-black px-4 py-2 rounded">Add Bot Guesser</button>
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{{ else if ne $botName "" }}
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<button hx-get="/remove-bot?bot={{$botName}}" hx-target="#addbot" class="bg-red-300 text-black px-4 py-2 rounded">Remove {{$botName}}</button>
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{{ end }}
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</div>
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{{end}}
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@ -1,16 +1,16 @@
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{{define "cardword"}}
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{{if .Revealed}}
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{{if eq .Color "amber"}}
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<div id="card-{{.Word}}" class="bg-{{.Color}}-100 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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<div id="card-{{.Word}}" class="bg-{{.Color}}-100 border border-gray-500 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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style="text-shadow: 0 2px 4px rgba(0,0,0,0.9);"> {{.Word}}
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</div>
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{{else}}
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<div id="card-{{.Word}}" class="bg-{{.Color}}-600 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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<div id="card-{{.Word}}" class="bg-{{.Color}}-600 border border-gray-500 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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style="text-shadow: 0 2px 4px rgba(0,0,0,0.9);"> {{.Word}}
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</div>
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{{end}}
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{{else}}
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<div id="card-{{.Word}}" class="bg-stone-600 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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<div id="card-{{.Word}}" class="bg-stone-600 border border-gray-500 p-4 rounded-lg min-w-[100px] text-center text-white cursor-pointer"
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style="text-shadow: 0 2px 4px rgba(0,0,0,0.8);"
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hx-get="/word/show-color?word={{.Word}}" hx-trigger="click" hx-swap="outerHTML transition:true swap:.05s">
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{{.Word}}
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@ -194,3 +194,18 @@ func HandleAddBot(w http.ResponseWriter, r *http.Request) {
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// go bot.StartBot()
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notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "")
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}
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func HandleRemoveBot(w http.ResponseWriter, r *http.Request) {
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botName := r.URL.Query().Get("bot")
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log.Debug("got remove-bot request", "bot_name", botName)
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fi, err := getFullInfoByCtx(r.Context())
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if err != nil {
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abortWithError(w, err.Error())
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return
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}
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if err := llmapi.RemoveBot(botName, fi.Room); err != nil {
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abortWithError(w, err.Error())
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return
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}
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notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "")
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}
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@ -8,6 +8,7 @@ import (
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"html/template"
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"net/http"
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"strconv"
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"strings"
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)
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func HandleCreateRoom(w http.ResponseWriter, r *http.Request) {
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@ -248,12 +249,20 @@ func HandleGiveClue(w http.ResponseWriter, r *http.Request) {
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abortWithError(w, "your team already has a clue")
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return
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}
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// check if the clue is the same as one of the existing words
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for _, card := range fi.Room.Cards {
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if strings.EqualFold(card.Word, clue) {
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msg := fmt.Sprintf("cannot use existing word (%s) as a clue", clue)
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abortWithError(w, msg)
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return
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}
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}
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// ===
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action := models.Action{
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Actor: fi.State.Username,
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ActorColor: string(fi.State.Team),
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WordColor: string(fi.State.Team),
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Action: "gave clue",
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Action: models.ActionTypeClue,
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Word: clue,
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Number: num,
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}
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204
llmapi/main.go
204
llmapi/main.go
@ -77,7 +77,7 @@ func (b *Bot) checkGuess(word string, room *models.Room) error {
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Actor: b.BotName,
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ActorColor: b.Team,
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WordColor: string(color),
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Action: "guessed",
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Action: models.ActionTypeGuess,
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Word: word,
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}
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room.ActionHistory = append(room.ActionHistory, action)
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@ -115,105 +115,107 @@ func (b *Bot) checkGuess(word string, room *models.Room) error {
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return nil
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}
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func (b *Bot) BotMove() {
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// botJournalName := models.NotifyJournalPrefix + b.RoomID
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b.log.Debug("got signal", "bot-team", b.Team, "bot-role", b.Role)
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// get room cards and actions
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room, err := getRoomByID(b.RoomID)
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if err != nil {
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b.log.Error("bot loop", "error", err)
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return
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}
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eventName := models.NotifyBacklogPrefix + room.ID
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eventPayload := ""
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defer func() { // save room
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if err := saveRoom(room); err != nil {
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b.log.Error("failed to save room", "error", err)
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return
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}
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broker.Notifier.Notifier <- broker.NotificationEvent{
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EventName: eventName,
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Payload: eventPayload,
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}
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}()
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// form prompt
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prompt := b.BuildPrompt(room)
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b.log.Debug("got prompt", "prompt", prompt)
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room.LogJournal = append(room.LogJournal, b.BotName+" got prompt: "+prompt)
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// call llm
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llmResp, err := b.CallLLM(prompt)
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if err != nil {
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room.LogJournal = append(room.LogJournal, b.BotName+" send call got error: "+err.Error())
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b.log.Error("bot loop", "error", err)
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return
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}
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tempMap, err := b.LLMParser.ParseBytes(llmResp)
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if err != nil {
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room.LogJournal = append(room.LogJournal, b.BotName+" parse resp got error: "+err.Error())
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b.log.Error("bot loop", "error", err, "resp", string(llmResp))
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return
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}
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switch b.Role {
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case models.UserRoleMime:
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mimeResp := MimeResp{}
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b.log.Info("mime resp log", "mimeResp", tempMap)
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mimeResp.Clue = tempMap["clue"].(string)
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mimeResp.Number = tempMap["number"].(string)
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action := models.Action{
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Actor: b.BotName,
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ActorColor: b.Team,
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WordColor: b.Team,
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Action: models.ActionTypeClue,
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Word: mimeResp.Clue,
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Number: mimeResp.Number,
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}
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room.ActionHistory = append(room.ActionHistory, action)
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room.MimeDone = true
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eventPayload = mimeResp.Clue + mimeResp.Number
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guessLimitU64, err := strconv.ParseUint(mimeResp.Number, 10, 8)
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if err != nil {
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b.log.Warn("failed to parse bot given limit", "mimeResp", mimeResp, "bot_name", b.BotName)
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}
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room.ThisTurnLimit = uint8(guessLimitU64)
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case models.UserRoleGuesser:
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// // deprecated
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// if err := b.checkGuesses(tempMap, room); err != nil {
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// b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName)
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// continue
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// }
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guess, ok := tempMap["guess"].(string)
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if !ok || guess == "" {
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b.log.Warn("failed to parse guess", "mimeResp", tempMap, "bot_name", b.BotName)
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}
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if err := b.checkGuess(guess, room); err != nil {
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b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", guess, "error", err)
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msg := fmt.Sprintf("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", guess, "error", err)
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room.LogJournal = append(room.LogJournal, msg)
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}
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b.log.Info("mime resp log", "guesserResp", tempMap)
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couldBe, err := convertToSliceOfStrings(tempMap["could_be"])
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if err != nil {
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b.log.Warn("failed to parse could_be", "bot_resp", tempMap, "bot_name", b.BotName)
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}
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room.LogJournal = append(room.LogJournal, fmt.Sprintf("%s also considered this: %v", b.BotName, couldBe))
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eventName = models.NotifyRoomUpdatePrefix + room.ID
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eventPayload = ""
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// TODO: needs to decide if it wants to open the next cardword or end turn
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// or end turn on limit
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default:
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b.log.Error("unexpected role", "role", b.Role, "resp-map", tempMap)
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return
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}
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if botName := room.WhichBotToMove(); botName != "" {
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b.log.Debug("notifying bot", "name", botName)
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SignalChanMap[botName] <- true
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}
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}
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// StartBot
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func (b *Bot) StartBot() {
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for {
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select {
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case <-SignalChanMap[b.BotName]:
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func() {
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// botJournalName := models.NotifyJournalPrefix + b.RoomID
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b.log.Debug("got signal", "bot-team", b.Team, "bot-role", b.Role)
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// get room cards and actions
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room, err := getRoomByID(b.RoomID)
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if err != nil {
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b.log.Error("bot loop", "error", err)
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return
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}
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eventName := models.NotifyBacklogPrefix + room.ID
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eventPayload := ""
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defer func() { // save room
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if err := saveRoom(room); err != nil {
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b.log.Error("failed to save room", "error", err)
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return
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}
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broker.Notifier.Notifier <- broker.NotificationEvent{
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EventName: eventName,
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Payload: eventPayload,
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}
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}()
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// form prompt
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prompt := b.BuildPrompt(room)
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b.log.Debug("got prompt", "prompt", prompt)
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room.LogJournal = append(room.LogJournal, b.BotName+" got prompt: "+prompt)
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// call llm
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llmResp, err := b.CallLLM(prompt)
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if err != nil {
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room.LogJournal = append(room.LogJournal, b.BotName+" send call got error: "+err.Error())
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b.log.Error("bot loop", "error", err)
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return
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}
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tempMap, err := b.LLMParser.ParseBytes(llmResp)
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if err != nil {
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room.LogJournal = append(room.LogJournal, b.BotName+" parse resp got error: "+err.Error())
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b.log.Error("bot loop", "error", err, "resp", string(llmResp))
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return
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}
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switch b.Role {
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case models.UserRoleMime:
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mimeResp := MimeResp{}
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b.log.Info("mime resp log", "mimeResp", tempMap)
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mimeResp.Clue = tempMap["clue"].(string)
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mimeResp.Number = tempMap["number"].(string)
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action := models.Action{
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Actor: b.BotName,
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ActorColor: b.Team,
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WordColor: b.Team,
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Action: "gave clue",
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Word: mimeResp.Clue,
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Number: mimeResp.Number,
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}
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room.ActionHistory = append(room.ActionHistory, action)
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room.MimeDone = true
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eventPayload = mimeResp.Clue + mimeResp.Number
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guessLimitU64, err := strconv.ParseUint(mimeResp.Number, 10, 8)
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if err != nil {
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b.log.Warn("failed to parse bot given limit", "mimeResp", mimeResp, "bot_name", b.BotName)
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}
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room.ThisTurnLimit = uint8(guessLimitU64)
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case models.UserRoleGuesser:
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// // deprecated
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// if err := b.checkGuesses(tempMap, room); err != nil {
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// b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName)
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// continue
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// }
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guess, ok := tempMap["guess"].(string)
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if !ok || guess == "" {
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b.log.Warn("failed to parse guess", "mimeResp", tempMap, "bot_name", b.BotName)
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}
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if err := b.checkGuess(guess, room); err != nil {
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b.log.Warn("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", guess, "error", err)
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msg := fmt.Sprintf("failed to check guess", "mimeResp", tempMap, "bot_name", b.BotName, "guess", guess, "error", err)
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room.LogJournal = append(room.LogJournal, msg)
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}
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b.log.Info("mime resp log", "guesserResp", tempMap)
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couldBe, err := convertToSliceOfStrings(tempMap["could_be"])
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if err != nil {
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b.log.Warn("failed to parse could_be", "bot_resp", tempMap, "bot_name", b.BotName)
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}
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room.LogJournal = append(room.LogJournal, fmt.Sprintf("%s also considered this: %v", b.BotName, couldBe))
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eventName = models.NotifyRoomUpdatePrefix + room.ID
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eventPayload = ""
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// TODO: needs to decide if it wants to open the next cardword or end turn
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// or end turn on limit
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default:
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b.log.Error("unexpected role", "role", b.Role, "resp-map", tempMap)
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return
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}
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if botName := room.WhichBotToMove(); botName != "" {
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b.log.Debug("notifying bot", "name", botName)
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SignalChanMap[botName] <- true
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}
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}()
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b.BotMove()
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case <-DoneChanMap[b.BotName]:
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b.log.Debug("got done signal", "bot-name", b.BotName)
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return
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@ -221,6 +223,18 @@ func (b *Bot) StartBot() {
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}
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}
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func RemoveBot(botName string, room *models.Room) error {
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// channels
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DoneChanMap[botName] <- true
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close(DoneChanMap[botName])
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close(SignalChanMap[botName])
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// maps
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delete(room.BotMap, botName)
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delete(DoneChanMap, botName)
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delete(SignalChanMap, botName)
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return saveRoom(room)
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}
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// EndBot
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func NewBot(role, team, name, roomID string, cfg *config.Config, recovery bool) (*Bot, error) {
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@ -160,8 +160,10 @@ func (p *openRouterParser) ParseBytes(body []byte) (map[string]any, error) {
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}
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func (p *openRouterParser) MakePayload(prompt string) io.Reader {
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// "model": "deepseek/deepseek-chat-v3-0324:free",
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// TODO: set list of models an option to pick on the frontend
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strPayload := fmt.Sprintf(`{
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"model": "deepseek/deepseek-chat-v3-0324:free",
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"model": "google/gemini-2.0-flash-exp:free",
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"messages": [
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{
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"role": "user",
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1
main.go
1
main.go
@ -47,6 +47,7 @@ func ListenToRequests(port string) *http.Server {
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mux.HandleFunc("GET /word/show-color", handlers.HandleShowColor)
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mux.HandleFunc("POST /check/name", handlers.HandleNameCheck)
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mux.HandleFunc("GET /add-bot", handlers.HandleAddBot)
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mux.HandleFunc("GET /remove-bot", handlers.HandleRemoveBot)
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// special
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mux.HandleFunc("GET /renotify-bot", handlers.HandleRenotifyBot)
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// sse
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@ -97,6 +97,16 @@ type Room struct {
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LogJournal []string
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}
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// FindBotByTeamRole returns bot name if found; otherwise empty string
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func (r *Room) FindBotByTeamRole(team, role string) string {
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for bn, b := range r.BotMap {
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if b.Role == StrToUserRole(role) && b.Team == StrToUserTeam(team) {
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return bn
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}
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}
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return ""
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}
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func (r *Room) FetchLastClue() (*Action, error) {
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for i := len(r.ActionHistory) - 1; i >= 0; i-- {
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if r.ActionHistory[i].Action == string(ActionTypeClue) {
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1
todos.md
1
todos.md
@ -18,6 +18,7 @@
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- clear indication that model (llm) is thinking / answered;
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- instead of guessing all words at ones, ask only for 1 word to be open.
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- ways to remove bots from teams;
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- check if clue word is the same as one of the cards and return err if it is; +
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#### sse points
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- clue sse update;
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|
Reference in New Issue
Block a user