Feat: bot ends game to the stats
This commit is contained in:
@ -107,6 +107,7 @@ func (b *Bot) checkGuess(word string, room *models.Room) error {
|
||||
}
|
||||
room.ActionHistory = append(room.ActionHistory, action)
|
||||
b.StopTurnTimer()
|
||||
updateStatsOnGameOver(context.Background(), room)
|
||||
case string(models.WordColorWhite), string(oppositeColor):
|
||||
// end turn
|
||||
room.TeamTurn = oppositeColor
|
||||
@ -132,6 +133,7 @@ func (b *Bot) checkGuess(word string, room *models.Room) error {
|
||||
}
|
||||
room.ActionHistory = append(room.ActionHistory, action)
|
||||
b.StopTurnTimer()
|
||||
updateStatsOnGameOver(context.Background(), room)
|
||||
}
|
||||
if room.RedCounter == 0 {
|
||||
// red won
|
||||
@ -149,6 +151,7 @@ func (b *Bot) checkGuess(word string, room *models.Room) error {
|
||||
}
|
||||
room.ActionHistory = append(room.ActionHistory, action)
|
||||
b.StopTurnTimer()
|
||||
updateStatsOnGameOver(context.Background(), room)
|
||||
}
|
||||
ctx, tx, err := repo.InitTx(context.Background())
|
||||
// nolint: errcheck
|
||||
|
70
llmapi/stats.go
Normal file
70
llmapi/stats.go
Normal file
@ -0,0 +1,70 @@
|
||||
package llmapi
|
||||
|
||||
import (
|
||||
"context"
|
||||
"gralias/models"
|
||||
"log/slog"
|
||||
"os"
|
||||
)
|
||||
|
||||
var log *slog.Logger
|
||||
|
||||
func init() {
|
||||
log = slog.New(slog.NewJSONHandler(os.Stderr, &slog.HandlerOptions{
|
||||
Level: slog.LevelDebug,
|
||||
AddSource: true,
|
||||
}))
|
||||
}
|
||||
|
||||
// updateStatsOnGameOver updates stats for all players in a room when a game ends.
|
||||
func updateStatsOnGameOver(ctx context.Context, room *models.Room) {
|
||||
// Get all players in the room
|
||||
players, err := repo.PlayerListByRoom(ctx, room.ID)
|
||||
if err != nil {
|
||||
log.Error("failed to list players by room for stats update", "room_id", room.ID, "error", err)
|
||||
return
|
||||
}
|
||||
|
||||
for _, player := range players {
|
||||
if player.IsBot {
|
||||
continue
|
||||
}
|
||||
|
||||
stats, err := repo.GetPlayerStats(ctx, player.Username)
|
||||
if err != nil {
|
||||
log.Error("failed to get player stats for game over update", "username", player.Username, "error", err)
|
||||
continue
|
||||
}
|
||||
|
||||
stats.GamesPlayed++
|
||||
if player.Team == room.TeamWon {
|
||||
stats.GamesWon++
|
||||
} else {
|
||||
stats.GamesLost++
|
||||
}
|
||||
|
||||
if player.Role == models.UserRoleMime {
|
||||
stats.PlayedAsMime++
|
||||
if stats.PlayedAsMime > 0 {
|
||||
gamesWonAsMime := stats.MimeWinrate * float64(stats.PlayedAsMime-1)
|
||||
if player.Team == room.TeamWon {
|
||||
gamesWonAsMime++
|
||||
}
|
||||
stats.MimeWinrate = gamesWonAsMime / float64(stats.PlayedAsMime)
|
||||
}
|
||||
} else if player.Role == models.UserRoleGuesser {
|
||||
stats.PlayedAsGuesser++
|
||||
if stats.PlayedAsGuesser > 0 {
|
||||
gamesWonAsGuesser := stats.GuesserWinrate * float64(stats.PlayedAsGuesser-1)
|
||||
if player.Team == room.TeamWon {
|
||||
gamesWonAsGuesser++
|
||||
}
|
||||
stats.GuesserWinrate = gamesWonAsGuesser / float64(stats.PlayedAsGuesser)
|
||||
}
|
||||
}
|
||||
|
||||
if err := repo.UpdatePlayerStats(ctx, stats); err != nil {
|
||||
log.Error("failed to update player stats on game over", "username", player.Username, "error", err)
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user