Fix: session to create player only if does not exist

This commit is contained in:
Grail Finder
2025-07-07 09:21:18 +03:00
parent 7ae255cc04
commit a2c5f17e30
4 changed files with 20 additions and 29 deletions

View File

@ -90,6 +90,7 @@ func HandleFrontLogin(w http.ResponseWriter, r *http.Request) {
// userstate, err := loadState(cleanName)
userstate, err := repo.PlayerGetByName(r.Context(), cleanName)
if err != nil || userstate == nil {
log.Debug("making new player", "error", err, "state", userstate)
userstate = models.InitPlayer(cleanName)
makeplayer = true
}
@ -106,7 +107,7 @@ func HandleFrontLogin(w http.ResponseWriter, r *http.Request) {
return
}
// room.PlayerList = append(room.PlayerList, fi.State.Username)
fi.Room = room
// fi.Room = room
fi.List = nil
fi.State.RoomID = &room.ID
if err := repo.PlayerSetRoomID(r.Context(), room.ID, fi.State.Username); err != nil {
@ -181,11 +182,14 @@ func makeCookie(username string, remote string) (*http.Cookie, error) {
cookie.Secure = false
log.Info("changing cookie domain", "domain", cookie.Domain)
}
// make player first, since username is fk to players table
player := models.InitPlayer(username)
if err := repo.PlayerAdd(context.Background(), player); err != nil {
slog.Error("failed to create player", "username", username)
return nil, err
player, err := repo.PlayerGetByName(context.Background(), username)
if err != nil || player == nil {
// make player first, since username is fk to players table
player = models.InitPlayer(username)
if err := repo.PlayerAdd(context.Background(), player); err != nil {
slog.Error("failed to create player", "username", username)
return nil, err
}
}
if err := repo.SessionCreate(context.Background(), session); err != nil {
return nil, err