diff --git a/todos.md b/todos.md index 1da6725..1d42a85 100644 --- a/todos.md +++ b/todos.md @@ -28,9 +28,9 @@ - ended turn action to backlog; === - clear indication that model (llm) is thinking / answered; -- possibly turn markings into parts of names of users (first three letters?); -- at game creation list languages and support them at backend; -- sql ping goroutine with reconnect on fail; +- possibly turn markings into parts of names of users (first three letters?); + +- at game creation list languages and support them at backend; + +- sql ping goroutine with reconnect on fail; + - player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. #### sse points @@ -62,26 +62,26 @@ - there is a clue window for a mime before game started; + - sse hangs / fails connection which causes to wait for cards to open a few seconds (on local machine) (did not reoccur so far); - invite link gets cutoff; -- when llm guesses the word it is not removed from a pool of words making it keep guessing it; -- bot team does not loses their turn after white card (or limit); +- when llm guesses the word it is not removed from a pool of words making it keep guessing it; + +- bot team does not loses their turn after white card (or limit); + - name check does not work; -- game did not end when all blue cards were open; -- bot ends a turn after guessing one word only; -- sync writing to json cache; what happens now: timer (or other side routine) overwrites old room, while mime making clue; +- game did not end when all blue cards were open; + +- bot ends a turn after guessing one word only; + +- sync writing to json cache; what happens now: timer (or other side routine) overwrites old room, while mime making clue; + ----------------- - card marks; + - on server recover relaunch guess timer if needed; -- start new game: clear last clue; mimedone to false; unload old cards; +- start new game: clear last clue; mimedone to false; unload old cards; + - backlog shows white word with opposite color; -- bot actions are not recorder; -- bot recieves opp-color clue because of it ^; +- bot actions are not recorded; + +- bot recieves opp-color clue because of it ^; + +- old cards are still around; + -- bot mime makes a clue -> no update in the room for players; +- bot mime makes a clue -> no update in the room for players; + - red moves after bot gave (metal - 3) ended after two guesses (showed in logs, that opened 3. double click on the same card? or somewhere counter is not dropped?); the first guess moved counter to 2, in logs only two requests as expected; -- bot mime gve a blue -> timer did not start; timer should be in third package, maybe in crons; +- bot mime gve a blue -> timer did not start; timer should be in third package, maybe in crons; + - log journal is not shown on the page; - marks did not clear after end of the turn (feature?) - start new game satrted timer for a mime; (feature? in other cases mime has no timer); -- old cards are still around; - timer ended and went to 300;