Enha: model update

This commit is contained in:
Grail Finder
2025-07-02 11:18:28 +03:00
parent 76bae3693a
commit b66f9c4c06
6 changed files with 153 additions and 60 deletions

View File

@ -10,6 +10,8 @@ type PlayersRepo interface {
PlayerAdd(player *models.Player) error
PlayerUpdate(player *models.Player) error
PlayerDelete(roomID, username string) error
PlayerSetRoomID(username, roomID string) error
PlayerExitRoom(username string) error
}
func (p *RepoProvider) PlayerGetByName(username string) (*models.Player, error) {
@ -22,12 +24,14 @@ func (p *RepoProvider) PlayerGetByName(username string) (*models.Player, error)
}
func (p *RepoProvider) PlayerAdd(player *models.Player) error {
_, err := p.DB.ExecContext(context.Background(), "INSERT INTO players (room_id, username, team, role, is_bot) VALUES (?, ?, ?, ?, ?)", player.RoomID, player.Username, player.Team, player.Role, player.IsBot)
_, err := p.DB.ExecContext(context.Background(), "INSERT INTO players (room_id, username, team, role, is_bot) VALUES (?, ?, ?, ?, ?)",
player.RoomID, player.Username, player.Team, player.Role, player.IsBot)
return err
}
func (p *RepoProvider) PlayerUpdate(player *models.Player) error {
_, err := p.DB.ExecContext(context.Background(), "UPDATE players SET room_id = ?, username = ?, team = ?, role = ?, is_bot = ? WHERE id = ?", player.RoomID, player.Username, player.Team, player.Role, player.IsBot, player.ID)
_, err := p.DB.ExecContext(context.Background(), "UPDATE players SET room_id = ?, username = ?, team = ?, role = ?, is_bot = ? WHERE id = ?",
player.RoomID, player.Username, player.Team, player.Role, player.IsBot, player.ID)
return err
}
@ -35,3 +39,13 @@ func (p *RepoProvider) PlayerDelete(roomID, username string) error {
_, err := p.DB.ExecContext(context.Background(), "DELETE FROM players WHERE room_id = ? AND username = ?", roomID, username)
return err
}
func (p *RepoProvider) PlayerSetRoomID(username, roomID string) error {
_, err := p.DB.ExecContext(context.Background(), "UPDATE players SET room_id = ? WHERE username = ?", roomID, username)
return err
}
func (p *RepoProvider) PlayerExitRoom(username string) error {
_, err := p.DB.ExecContext(context.Background(), "UPDATE players SET room_id = null WHERE username = ?", username)
return err
}

View File

@ -8,6 +8,7 @@ import (
type RoomsRepo interface {
ListRooms(ctx context.Context) ([]*models.Room, error)
GetRoomByID(ctx context.Context, id string) (*models.Room, error)
GetRoomExtended(ctx context.Context, id string) (*models.Room, error)
CreateRoom(ctx context.Context, room *models.Room) error
DeleteRoomByID(ctx context.Context, id string) error
UpdateRoom(ctx context.Context, room *models.Room) error
@ -32,7 +33,7 @@ func (p *RepoProvider) GetRoomByID(ctx context.Context, id string) (*models.Room
}
func (p *RepoProvider) CreateRoom(ctx context.Context, r *models.Room) error {
_, err := p.DB.ExecContext(ctx, `INSERT INTO rooms (id, created_at, creator_name, team_turn, this_turn_limit, opened_this_turn, blue_counter, red_counter, red_turn, mime_done, is_running, round_time, is_over, team_won, room_pass) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`, r.ID, r.CreatedAt, r.CreatorName, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.RoundTime, r.IsOver, r.TeamWon, r.RoomPass)
_, err := p.DB.ExecContext(ctx, `INSERT INTO rooms (id, created_at, creator_name, team_turn, this_turn_limit, opened_this_turn, blue_counter, red_counter, red_turn, mime_done, , is_running, is_over, team_won, room_link) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`, r.ID, r.CreatedAt, r.CreatorName, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.IsOver, r.TeamWon, r.RoomLink)
return err
}
@ -42,6 +43,73 @@ func (p *RepoProvider) DeleteRoomByID(ctx context.Context, id string) error {
}
func (p *RepoProvider) UpdateRoom(ctx context.Context, r *models.Room) error {
_, err := p.DB.ExecContext(ctx, `UPDATE rooms SET team_turn = ?, this_turn_limit = ?, opened_this_turn = ?, blue_counter = ?, red_counter = ?, red_turn = ?, mime_done = ?, is_running = ?, round_time = ?, is_over = ?, team_won = ?, room_pass = ? WHERE id = ?`, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.RoundTime, r.IsOver, r.TeamWon, r.RoomPass, r.ID)
_, err := p.DB.ExecContext(ctx, `UPDATE rooms SET team_turn = ?, this_turn_limit = ?, opened_this_turn = ?, blue_counter = ?, red_counter = ?, red_turn = ?, mime_done = ?, = ?, is_running = ?, is_over = ?, team_won = ?, room_link = ? WHERE id = ?`, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.IsOver, r.TeamWon, r.RoomLink, r.ID)
return err
}
func (p *RepoProvider) GetRoomExtended(ctx context.Context, id string) (*models.Room, error) {
room := &models.Room{}
err := p.DB.GetContext(ctx, room, `SELECT * FROM rooms WHERE id = ?`, id)
if err != nil {
return nil, err
}
// Get players
players := []*models.Player{}
err = p.DB.SelectContext(ctx, &players, `SELECT * FROM players WHERE room_id = ?`, id)
if err != nil {
return nil, err
}
room.RedTeam.Color = string(models.UserTeamRed)
room.BlueTeam.Color = string(models.UserTeamBlue)
for _, player := range players {
if player.Team == models.UserTeamRed {
if player.Role == models.UserRoleMime {
room.RedTeam.Mime = player.Username
} else {
room.RedTeam.Guessers = append(room.RedTeam.Guessers, player.Username)
}
} else if player.Team == models.UserTeamBlue {
if player.Role == models.UserRoleMime {
room.BlueTeam.Mime = player.Username
} else {
room.BlueTeam.Guessers = append(room.BlueTeam.Guessers, player.Username)
}
}
if player.IsBot {
if room.BotMap == nil {
room.BotMap = make(map[string]models.BotPlayer)
}
room.BotMap[player.Username] = models.BotPlayer{
Role: player.Role,
Team: player.Team,
}
}
}
// Get word cards
wordCards := []*models.WordCard{}
err = p.DB.SelectContext(ctx, &wordCards, `SELECT * FROM word_cards WHERE room_id = ?`, id)
if err != nil {
return nil, err
}
room.Cards = wordCards
// Get actions
actions := []*models.Action{}
err = p.DB.SelectContext(ctx, &actions, `SELECT * FROM actions WHERE room_id = ? ORDER BY created_at ASC`, id)
if err != nil {
return nil, err
}
room.ActionHistory = actions
// Get settings
settings := &models.GameSettings{}
err = p.DB.GetContext(ctx, settings, `SELECT * FROM settings WHERE room_id = ?`, id)
if err != nil {
return nil, err
}
room.Settings = *settings
return room, nil
}