Enha: shorter sse patience; style cleaning
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@ -9,7 +9,7 @@ import (
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// the amount of time to wait when pushing a message to
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// a slow client or a client that closed after `range clients` started.
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const patience time.Duration = time.Second * 1
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const patience time.Duration = time.Millisecond * 500
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type (
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NotificationEvent struct {
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