Enha: shorter sse patience; style cleaning
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		| @@ -2,12 +2,13 @@ body{ | ||||
|     background-color: #0C1616FF; | ||||
|     color: #8896b2; | ||||
|     min-width: 0px; | ||||
|     margin: 2em auto !important; | ||||
|     margin: 2em 2em !important; | ||||
|     margin-left: auto; | ||||
|     margin-right: auto; | ||||
|     line-height: 1.5; | ||||
|     font-size: 16px; | ||||
|     font-family: Open Sans,Arial; | ||||
|     font-weight: bold; | ||||
|     text-align: center; | ||||
|     display: block; | ||||
| } | ||||
| @@ -22,18 +23,6 @@ tr{ | ||||
| #usertable{ | ||||
|     display: block ruby; | ||||
| } | ||||
| .actiontable{ | ||||
|     display: inline flow-root; | ||||
|     margin-inline: 10px; | ||||
| } | ||||
| .action_name{ | ||||
|     border: none; | ||||
|   display: inline; | ||||
|   font-family: inherit; | ||||
|   font-size: inherit; | ||||
|   padding: none; | ||||
|   width: auto; | ||||
| } | ||||
| #errorbox{ | ||||
|     border: 1px solid black; | ||||
|     background-color: darkorange; | ||||
|   | ||||
										
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							| @@ -9,7 +9,7 @@ import ( | ||||
|  | ||||
| // the amount of time to wait when pushing a message to | ||||
| // a slow client or a client that closed after `range clients` started. | ||||
| const patience time.Duration = time.Second * 1 | ||||
| const patience time.Duration = time.Millisecond * 500 | ||||
|  | ||||
| type ( | ||||
| 	NotificationEvent struct { | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| {{define "error"}} | ||||
| <a href="/"> | ||||
|     <div id=errorbox class="bg-orange-100 border-l-4 border-orange-500 text-orange-700 p-4" role="alert"> | ||||
|     <div id=errorbox class="bg-orange-100 border-l-4 border-black text-black p-4" role="alert"> | ||||
|       <p class="font-bold">An error from server</p> | ||||
|       <p>{{.}}</p> | ||||
|       <p>Click this banner to return to main page.</p> | ||||
|   | ||||
							
								
								
									
										11
									
								
								components/journal.html
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								components/journal.html
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,11 @@ | ||||
| {{define "journal"}} | ||||
| <div id="systembox" class="overflow-y-auto max-h-96 border-2 border-gray-300 p-4 rounded-lg space-y-2"> | ||||
|     bot journal: <br> | ||||
|     <ul> | ||||
|     {{range .LogJournal}}  | ||||
|     <li>{{.Username}}: {{.Entry}}</li> | ||||
|     {{end}} | ||||
|     </ul> | ||||
| </div> | ||||
| {{end}} | ||||
|  | ||||
| @@ -53,21 +53,15 @@ | ||||
|   </div> | ||||
|   <hr/> | ||||
|   <div class="grid grid-cols-1 md:grid-cols-5 md:gap-4"> | ||||
|     <div hx-get="/actionhistory" hx-trigger="sse:backlog_{{.Room.ID}}" class="md:col-span-1"> | ||||
|     <div class="md:col-span-1"> | ||||
|       {{template "actionhistory" .Room.ActionHistory}} | ||||
|     </div> | ||||
|     <div id="cardtable" class="md:col-span-3"> | ||||
|       {{template "cardtable" .Room}} | ||||
|     </div> | ||||
|     <div class="hidden md:block md:col-span-1"></div> <!-- Spacer --> | ||||
|   </div> | ||||
|   <div id="systembox" class="overflow-y-auto max-h-96 border-2 border-gray-300 p-4 rounded-lg space-y-2"> | ||||
|     bot thought: <br> | ||||
|     <ul> | ||||
|     {{range .Room.LogJournal}}  | ||||
|     <li>{{.Username}}: {{.Entry}}</li> | ||||
|     {{end}} | ||||
|     </ul> | ||||
|     <div class="hidden md:block md:col-span-1"> | ||||
|       {{template "journal" .Room}} | ||||
|     </div> <!-- Spacer --> | ||||
|   </div>  | ||||
|   <div> | ||||
|     {{if .Room.IsRunning}} | ||||
|   | ||||
| @@ -106,8 +106,9 @@ func HandleExit(w http.ResponseWriter, r *http.Request) { | ||||
| 		if err := repo.RoomDeleteByID(r.Context(), fi.Room.ID); err != nil { | ||||
| 			log.Error("failed to remove room", "error", err) | ||||
| 		} | ||||
| 		notify(models.NotifyRoomListUpdate, "") | ||||
| 		notify(models.NotifyRoomListUpdate, "") // why is it needed? | ||||
| 	} else { | ||||
| 		notify(models.NotifyRoomUpdatePrefix, "") | ||||
| 		// if regular player leaves, just exit room | ||||
| 		if err := repo.PlayerExitRoom(r.Context(), fi.State.Username); err != nil { | ||||
| 			log.Error("failed to exit room", "error", err) | ||||
|   | ||||
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