Enha: use of sql sessions
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@ -130,10 +130,10 @@ func notifyBotIfNeeded(room *models.Room) {
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func getFullInfoByCtx(ctx context.Context) (*models.FullInfo, error) {
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resp := &models.FullInfo{}
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// state, err := getStateByCtx(ctx)
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// if err != nil {
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// return nil, err
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// }
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state, err := getPlayerByCtx(ctx)
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if err != nil {
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return nil, err
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}
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resp.State = state
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if state.RoomID == "" {
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return resp, nil
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