Enha: use of sql sessions

This commit is contained in:
Grail Finder
2025-07-03 08:15:54 +03:00
parent 130ed3763b
commit e02554b181
10 changed files with 36 additions and 25 deletions

View File

@ -5,6 +5,7 @@
{{template "linklogin" .LinkLogin}}
{{ else if eq .State.RoomID "" }}
<div id="hello-user">
<p>data: {{.}} {{.State}} {{.Room}}</p>
<p>Hello {{.State.Username}}</p>
</div>
<div id="create-room" class="create-room-div">

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@ -130,10 +130,10 @@ func notifyBotIfNeeded(room *models.Room) {
func getFullInfoByCtx(ctx context.Context) (*models.FullInfo, error) {
resp := &models.FullInfo{}
// state, err := getStateByCtx(ctx)
// if err != nil {
// return nil, err
// }
state, err := getPlayerByCtx(ctx)
if err != nil {
return nil, err
}
resp.State = state
if state.RoomID == "" {
return resp, nil

View File

@ -1,6 +1,7 @@
package handlers
import (
"context"
"crypto/hmac"
"crypto/sha256"
"encoding/base64"
@ -12,6 +13,7 @@ import (
"html/template"
"net/http"
"strings"
"time"
)
func abortWithError(w http.ResponseWriter, msg string) {
@ -145,7 +147,8 @@ func makeCookie(username string, remote string) (*http.Cookie, error) {
// Set the token in the session map, along with the session information
session := &models.Session{
Username: username,
CookieToken: sessionToken,
TokenKey: sessionToken,
UpdatedAt: time.Now(),
Lifetime: uint32(cfg.SessionLifetime / 60),
}
cookieName := "session_token"
@ -173,6 +176,9 @@ func makeCookie(username string, remote string) (*http.Cookie, error) {
log.Info("changing cookie domain", "domain", cookie.Domain)
}
// set ctx?
if err := repo.SessionCreate(context.Background(), session); err != nil {
return nil, err
}
// set user in session
if err := cacheSetSession(sessionToken, session); err != nil {
return nil, err

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@ -48,7 +48,10 @@ func HandleHome(w http.ResponseWriter, r *http.Request) {
abortWithError(w, err.Error())
return
}
fi, _ := getFullInfoByCtx(r.Context())
fi, err := getFullInfoByCtx(r.Context())
if err != nil {
log.Error("failed to fetch fi", "error", err)
}
if fi != nil && fi.Room != nil && fi.State != nil {
fi.Room.UpdateCounter()
if fi.State.Role == "mime" {

View File

@ -61,12 +61,12 @@ func GetSession(next http.Handler) http.Handler {
next.ServeHTTP(w, r)
return
}
userSession, err := cacheGetSession(sessionToken)
userSession, err := repo.SessionByToken(r.Context(), sessionToken)
// userSession, err := cacheGetSession(sessionToken)
// log.Debug("userSession from cache", "us", userSession)
if err != nil {
// msg := "auth failed; session does not exists"
// err = errors.New(msg)
// log.Debug(msg, "error", err)
msg := "auth failed; session does not exists"
log.Debug(msg, "error", err, "key", sessionToken)
next.ServeHTTP(w, r)
return
}

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@ -72,7 +72,7 @@ CREATE TABLE sessions(
id INTEGER PRIMARY KEY AUTOINCREMENT,
updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
lifetime INTEGER NOT NULL DEFAULT 3600,
cookie_token TEXT NOT NULL DEFAULT '', -- encoded value
token_key TEXT NOT NULL DEFAULT '' UNIQUE, -- encoded value
username TEXT NOT NULL,
FOREIGN KEY (username) REFERENCES players(username)
);

View File

@ -6,19 +6,19 @@ import (
// each session contains the username of the user and the time at which it expires
type Session struct {
ID uint32
ID uint32 `db:"id"`
// CurrentRoom string
// Expiry time.Time
UpdatedAt time.Time
Lifetime uint32 // minutes
CookieToken string
Username string // username is playerid
UpdatedAt time.Time `db:"updated_at"`
Lifetime uint32 `db:"lifetime"` // minutes
TokenKey string `db:"token_key"`
Username string `db:"username"` // username is playerid
}
// we'll use this method later to determine if the session has expired
func (s Session) IsExpired() bool {
return time.Now().After(s.UpdatedAt.Add(time.Minute * time.Duration(s.Lifetime)))
// return s.Expiry.Before(time.Now())
// return time.Now().After(s.UpdatedAt.Add(time.Minute * time.Duration(s.Lifetime)))
return false
}
// func ListUsernames(ss map[string]*Session) []string {

View File

@ -19,7 +19,7 @@ func (p *RepoProvider) SessionByToken(ctx context.Context, token string) (*model
db := getDB(ctx, p.DB)
session := &models.Session{}
// The lifetime in the DB is in seconds, but in the model it is in minutes.
err := sqlx.GetContext(ctx, db, session, `SELECT id, updated_at, lifetime / 60 as lifetime, cookie_token, username FROM sessions WHERE cookie_token = ?`, token)
err := sqlx.GetContext(ctx, db, session, `SELECT id, updated_at, lifetime / 60 as lifetime, token_key, username FROM sessions WHERE token_key = ? LIMIT 1;`, token)
if err != nil {
return nil, err
}
@ -29,21 +29,21 @@ func (p *RepoProvider) SessionByToken(ctx context.Context, token string) (*model
func (p *RepoProvider) SessionCreate(ctx context.Context, session *models.Session) error {
db := getDB(ctx, p.DB)
// The lifetime in the model is in minutes, but in the DB it is in seconds.
_, err := db.ExecContext(ctx, `INSERT INTO sessions (updated_at, lifetime, cookie_token, username) VALUES (?, ?, ?, ?)`,
time.Now(), session.Lifetime*60, session.CookieToken, session.Username)
_, err := db.ExecContext(ctx, `INSERT INTO sessions (updated_at, lifetime, token_key, username) VALUES (?, ?, ?, ?) ON CONFLICT (token_key) DO UPDATE SET updated_at=CURRENT_TIMESTAMP, lifetime=excluded.lifetime;`,
time.Now(), session.Lifetime*60, session.TokenKey, session.Username)
return err
}
func (p *RepoProvider) SessionUpdate(ctx context.Context, session *models.Session) error {
db := getDB(ctx, p.DB)
// The lifetime in the model is in minutes, but in the DB it is in seconds.
_, err := db.ExecContext(ctx, `UPDATE sessions SET updated_at = ?, lifetime = ? WHERE cookie_token = ?`,
time.Now(), session.Lifetime*60, session.CookieToken)
_, err := db.ExecContext(ctx, `UPDATE sessions SET updated_at = ?, lifetime = ? WHERE token_key = ?`,
time.Now(), session.Lifetime*60, session.TokenKey)
return err
}
func (p *RepoProvider) SessionDelete(ctx context.Context, token string) error {
db := getDB(ctx, p.DB)
_, err := db.ExecContext(ctx, `DELETE FROM sessions WHERE cookie_token = ?`, token)
_, err := db.ExecContext(ctx, `DELETE FROM sessions WHERE token_key = ?`, token)
return err
}

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@ -30,6 +30,7 @@
- clear indication that model (llm) is thinking / answered;
- possibly turn markings into parts of names of users (first three letters?);
- at game creation list languages and support them at backend;
- sql ping goroutine with reconnect on fail;
#### sse points
- clue sse update;