Compare commits

..

19 Commits

Author SHA1 Message Date
Grail Finder
817d69c425 Enha: sse update 2025-08-03 16:13:51 +03:00
Grail Finder
acc3f11ee3 Enha: remove extra connection 2025-07-17 23:02:51 +03:00
Grail Finder
9fc36eb7ea Merge branch 'master' into enha/sse-try 2025-07-15 16:13:59 +03:00
Grail Finder
123d6c240f Feat: ru prompts for llm 2025-07-14 19:04:35 +03:00
Grail Finder
6951ec0535 Chore: styles 2025-07-13 12:45:55 +03:00
Grail Finder
ad44dc0642 Chore: styles 2025-07-13 12:28:52 +03:00
Grail Finder
155aa1b2cb Feat: bot failed state to show/hide llm restart btn 2025-07-13 08:31:16 +03:00
Grail Finder
757586ea22 Enha: avoid nil panics 2025-07-12 21:02:10 +03:00
Grail Finder
8f9865db3f Enha: simplify sse (worsened event recieving) 2025-07-12 20:33:41 +03:00
Grail Finder
a934d07be3 Fix: rating update 2025-07-11 21:38:38 +03:00
Grail Finder
acf1386c73 Fix: stats and marks queries 2025-07-11 21:19:16 +03:00
Grail Finder
f01fc12510 Feat: add rating 2025-07-11 18:45:33 +03:00
Grail Finder
329f849a72 Fix: freezes 2025-07-11 17:55:21 +03:00
Grail Finder
134b7b6262 Enha: tracing [WIP] 2025-07-11 17:34:07 +03:00
Grail Finder
ea27d35254 Feat: add telemetry 2025-07-11 16:20:43 +03:00
Grail Finder
9a949757f2 Fix: test 2025-07-11 14:18:10 +03:00
Grail Finder
7beccb84a2 Enha: llm errors to journal 2025-07-11 14:12:05 +03:00
Grail Finder
3cb43d5129 Fix: exit from room deletes player 2025-07-11 13:02:44 +03:00
Grail Finder
566d645230 Enha: avoid replacing div that connects to sse 2025-07-11 12:43:04 +03:00
34 changed files with 581 additions and 180 deletions

1
.gitignore vendored
View File

@@ -4,3 +4,4 @@ gralias
store.json store.json
config.toml config.toml
gralias.db gralias.db
traces.log

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@@ -1,7 +1,6 @@
body{ body{
background-color: #0C1616FF; background-color: #0C1616FF;
color: #8896b2; color: #8896b2;
max-width: 1000px;
min-width: 0px; min-width: 0px;
margin: 2em auto !important; margin: 2em auto !important;
margin-left: auto; margin-left: auto;

Binary file not shown.

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@@ -1,15 +1,17 @@
package broker package broker
import ( import (
"context"
"fmt" "fmt"
"log/slog" "log/slog"
"net/http" "net/http"
"os"
"time" "time"
) )
// the amount of time to wait when pushing a message to // the amount of time to wait when pushing a message to
// a slow client or a client that closed after `range clients` started. // a slow client or a client that closed after `range clients` started.
const patience time.Duration = time.Second * 1 // const patience time.Duration = time.Second * 1
type ( type (
NotificationEvent struct { NotificationEvent struct {
@@ -20,11 +22,8 @@ type (
Broker struct { Broker struct {
// Events are pushed to this channel by the main events-gathering routine // Events are pushed to this channel by the main events-gathering routine
Notifier NotifierChan Notifier NotifierChan
// New client connections log *slog.Logger
newClients chan NotifierChan addClient chan NotifierChan
// Closed client connections
closingClients chan NotifierChan
// Client connections registry
clients map[NotifierChan]struct{} clients map[NotifierChan]struct{}
} }
) )
@@ -32,10 +31,13 @@ type (
func NewBroker() (broker *Broker) { func NewBroker() (broker *Broker) {
// Instantiate a broker // Instantiate a broker
return &Broker{ return &Broker{
Notifier: make(NotifierChan, 1), Notifier: make(NotifierChan, 100),
newClients: make(chan NotifierChan), log: slog.New(slog.NewJSONHandler(os.Stderr, &slog.HandlerOptions{
closingClients: make(chan NotifierChan), Level: slog.LevelDebug,
clients: make(map[NotifierChan]struct{}), AddSource: true,
})),
addClient: make(chan NotifierChan, 10),
clients: map[NotifierChan]struct{}{},
} }
} }
@@ -44,7 +46,6 @@ var Notifier *Broker
// for use in different packages // for use in different packages
func init() { func init() {
Notifier = NewBroker() Notifier = NewBroker()
go Notifier.Listen()
} }
func (broker *Broker) ServeHTTP(w http.ResponseWriter, r *http.Request) { func (broker *Broker) ServeHTTP(w http.ResponseWriter, r *http.Request) {
@@ -59,29 +60,38 @@ func (broker *Broker) ServeHTTP(w http.ResponseWriter, r *http.Request) {
} }
w.Header().Set("Access-Control-Allow-Origin", origin) w.Header().Set("Access-Control-Allow-Origin", origin)
w.Header().Set("Access-Control-Allow-Credentials", "true") w.Header().Set("Access-Control-Allow-Credentials", "true")
messageChan := make(NotifierChan)
broker.newClients <- messageChan
defer func() { broker.closingClients <- messageChan }()
ctx := r.Context() ctx := r.Context()
msgChan := make(NotifierChan, 10)
broker.addClient <- msgChan
// browser can close sse on its own; ping every 2s to prevent // browser can close sse on its own; ping every 2s to prevent
heartbeat := time.NewTicker(2 * time.Second) heartbeat := time.NewTicker(8 * time.Second)
defer heartbeat.Stop() defer heartbeat.Stop()
for { for {
select { select {
case <-ctx.Done(): case <-ctx.Done():
broker.log.Debug("broker: got ctx done")
// Client disconnected // Client disconnected
return return
case event := <-messageChan: case event := <-broker.Notifier:
broker.log.Debug("got event", "event", event)
for i := 0; i < 10; i++ { // Repeat 3 times
_, err := fmt.Fprintf(w, "event: %s\ndata: %s\n\n", event.EventName, event.Payload) _, err := fmt.Fprintf(w, "event: %s\ndata: %s\n\n", event.EventName, event.Payload)
if err != nil { if err != nil {
fmt.Println(err) broker.log.Error("write failed", "error", err)
// Client disconnected
return return
} }
w.(http.Flusher).Flush() w.(http.Flusher).Flush()
// Short delay between sends (non-blocking)
select {
case <-time.After(20 * time.Millisecond): // Adjust delay as needed
case <-ctx.Done():
return
}
}
case <-heartbeat.C: case <-heartbeat.C:
// Send SSE heartbeat comment // Send SSE heartbeat comment
if _, err := w.Write([]byte(": heartbeat\n\n")); err != nil { if _, err := fmt.Fprint(w, ":\n\n"); err != nil {
broker.log.Error("failed to write heartbeat", "error", err)
return // Client disconnected return // Client disconnected
} }
w.(http.Flusher).Flush() w.(http.Flusher).Flush()
@@ -89,31 +99,14 @@ func (broker *Broker) ServeHTTP(w http.ResponseWriter, r *http.Request) {
} }
} }
// Listen for new notifications and redistribute them to clients func (broker *Broker) Listen(ctx context.Context) {
func (broker *Broker) Listen() {
for { for {
select { select {
case s := <-broker.newClients: case <-ctx.Done():
// A new client has connected. return
// Register their message channel case clientChan := <-broker.addClient:
broker.clients[s] = struct{}{} // mutex
slog.Info("Client added", "clients listening", len(broker.clients)) broker.clients[clientChan] = struct{}{}
case s := <-broker.closingClients:
// A client has dettached and we want to
// stop sending them messages.
delete(broker.clients, s)
slog.Info("Client removed", "clients listening", len(broker.clients))
case event := <-broker.Notifier:
// We got a new event from the outside!
// Send event to all connected clients
for clientMessageChan := range broker.clients {
select {
case clientMessageChan <- event:
case <-time.After(patience):
delete(broker.clients, clientMessageChan)
slog.Info("Client was removed", "clients listening", len(broker.clients))
}
}
} }
} }
} }

View File

@@ -18,7 +18,7 @@
if (!window.actionHistoryScrollSet) { if (!window.actionHistoryScrollSet) {
htmx.onLoad(function(target) { htmx.onLoad(function(target) {
if (target.id === 'actionHistoryContainer') { if (target.id === 'actionHistoryContainer') {
target.scrollTop = target.scrollHeight; target.scrollToBottom();
} }
}); });
window.actionHistoryScrollSet = true; window.actionHistoryScrollSet = true;

View File

@@ -13,8 +13,16 @@
</head> </head>
<body> <body>
<div id="ancestor" hx-ext="sse" sse-connect="/sub/sse"> <div id="ancestor" hx-ext="sse" sse-connect="/sub/sse">
<script type="text/javascript">
document.body.addEventListener('htmx:sseError', function (e) {
// do something before the event data is swapped in
console.log(e)
})
</script>
<div id="main-content">
{{template "main" .}} {{template "main" .}}
</div> </div>
</div>
</body> </body>
</html> </html>
{{end}} {{end}}

View File

@@ -4,7 +4,7 @@
Create a room <br/> Create a room <br/>
or<br/> or<br/>
<button button class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" hx-get="/room/hideform" hx-target=".create-room-div" >Hide Form</button> <button button class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" hx-get="/room/hideform" hx-target=".create-room-div" >Hide Form</button>
<form hx-post="/room-create" hx-target="#ancestor"> <form hx-post="/room-create" hx-target="#main-content">
<label For="game_time">Turn Seconds:</label><br/> <label For="game_time">Turn Seconds:</label><br/>
<input type="number" id="game_time" name="game_time" class="text-center text-white" value="300"/><br/> <input type="number" id="game_time" name="game_time" class="text-center text-white" value="300"/><br/>
<label For="language">Language:</label><br/> <label For="language">Language:</label><br/>
@@ -14,7 +14,7 @@
<option value="ru">Russian</option> <option value="ru">Russian</option>
</select> </select>
</div> </div>
<label For="password">Password:</label><br/> <label For="room_pass">Password:</label><br/>
<input type="text" id="password" name="room_pass" class="text-center text-white" value="" placeholder="Leave empty for open room"/><br/> <input type="text" id="password" name="room_pass" class="text-center text-white" value="" placeholder="Leave empty for open room"/><br/>
<button button class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" type="submit" >Create Room</button> <button button class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" type="submit" >Create Room</button>
</form> </form>

View File

@@ -22,6 +22,7 @@
{{template "roomlist" .List}} {{template "roomlist" .List}}
</div> </div>
{{else}} {{else}}
<div id="sse-listener" sse-connect="/sub/sse" hx-trigger="sse:roomupdate_{{.State.RoomID}}" hx-get="/room" hx-target="#room-interier" hx-swap="none" style="display:none;"></div>
<div id="room"> <div id="room">
{{template "room" .}} {{template "room" .}}
</div> </div>

View File

@@ -1,7 +1,7 @@
{{define "linklogin"}} {{define "linklogin"}}
<div id="logindiv"> <div id="logindiv">
You're about to join room#{{.}}; but first! You're about to join room#{{.}}; but first!
<form class="space-y-6" hx-post="/login" hx-target="#ancestor"> <form class="space-y-6" hx-post="/login" hx-target="#main-content">
<label For="username" class="block text-sm font-medium leading-6 text-white-900">tell us your username</label> <label For="username" class="block text-sm font-medium leading-6 text-white-900">tell us your username</label>
<div class="mt-2"> <div class="mt-2">
<input id="username" name="username" hx-target="#login_notice" hx-swap="outerHTML" hx-post="/check/name" hx-trigger="input changed delay:400ms" autocomplete="username" required class="block w-full rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/> <input id="username" name="username" hx-target="#login_notice" hx-swap="outerHTML" hx-post="/check/name" hx-trigger="input changed delay:400ms" autocomplete="username" required class="block w-full rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/>

View File

@@ -1,6 +1,6 @@
{{define "login"}} {{define "login"}}
<div id="logindiv"> <div id="logindiv">
<form class="space-y-6" hx-post="/login" hx-target="#ancestor"> <form class="space-y-6" hx-post="/login" hx-target="#main-content">
<div> <div>
<label For="username" class="block text-sm font-medium leading-6 text-white-900">tell us your username (signup|login)</label> <label For="username" class="block text-sm font-medium leading-6 text-white-900">tell us your username (signup|login)</label>
<div class="mt-2"> <div class="mt-2">

View File

@@ -1,6 +1,7 @@
{{define "room"}} {{define "room"}}
<div id="interier" hx-get="/" hx-trigger="sse:roomupdate_{{.State.RoomID}}" class=space-y-2> <div id="room-interier" class=space-y-2>
<div id="meta"> <div id="headwrapper" class="grid grid-cols-1 md:grid-cols-5 md:gap-4">
<div id="meta" class="md:col-span-1 border-2 rounded-lg text-center space-y-2">
<p>Hello {{.State.Username}};</p> <p>Hello {{.State.Username}};</p>
<p>Room created by {{.Room.CreatorName}};</p> <p>Room created by {{.Room.CreatorName}};</p>
<p>Room link:</p> <p>Room link:</p>
@@ -16,13 +17,13 @@
{{end}} {{end}}
<p> <p>
{{if eq .State.Team ""}} {{if eq .State.Team ""}}
join the team! you don't have a role! join the team ->
{{else}} {{else}}
you're on the team <span class="text-{{.State.Team}}-500">{{.State.Team}}</span>! you're on the team <span class="text-{{.State.Team}}-500">{{.State.Team}}</span>!
{{end}} {{end}}
</p> </p>
</div> </div>
<hr /> <div id="infopatch" class="md:col-span-3">
{{if .Room.IsRunning}} {{if .Room.IsRunning}}
<p>Turn of the <span class="text-{{.Room.TeamTurn}}-500">{{.Room.TeamTurn}}</span> team</p> <p>Turn of the <span class="text-{{.Room.TeamTurn}}-500">{{.Room.TeamTurn}}</span> team</p>
{{template "turntimer" .Room}} {{template "turntimer" .Room}}
@@ -48,7 +49,18 @@
<!-- Right Panel --> <!-- Right Panel -->
{{template "teamlist" .Room.RedTeam}} {{template "teamlist" .Room.RedTeam}}
</div> </div>
</div>
</div>
<hr/> <hr/>
<div class="grid grid-cols-1 md:grid-cols-5 md:gap-4">
<div hx-get="/actionhistory" class="md:col-span-1">
{{template "actionhistory" .Room.ActionHistory}}
</div>
<div id="cardtable" class="md:col-span-3">
{{template "cardtable" .Room}}
</div>
<div class="hidden md:block md:col-span-1"></div> <!-- Spacer -->
</div>
<div id="systembox" class="overflow-y-auto max-h-96 border-2 border-gray-300 p-4 rounded-lg space-y-2"> <div id="systembox" class="overflow-y-auto max-h-96 border-2 border-gray-300 p-4 rounded-lg space-y-2">
bot thought: <br> bot thought: <br>
<ul> <ul>
@@ -57,13 +69,6 @@
{{end}} {{end}}
</ul> </ul>
</div> </div>
<div hx-get="/actionhistory" hx-trigger="sse:backlog_{{.Room.ID}}">
{{template "actionhistory" .Room.ActionHistory}}
</div>
<hr/>
<div id="cardtable">
{{template "cardtable" .Room}}
</div>
<div> <div>
{{if .Room.IsRunning}} {{if .Room.IsRunning}}
{{if and (eq .State.Role "guesser") (eq .State.Team .Room.TeamTurn)}} {{if and (eq .State.Role "guesser") (eq .State.Team .Room.TeamTurn)}}
@@ -74,13 +79,13 @@
{{end}} {{end}}
</div> </div>
<div> <div>
{{if and (eq .State.Username .Room.CreatorName) (.Room.IsRunning)}} {{if and (eq .State.Username .Room.CreatorName) (.Room.BotFailed)}}
<button hx-get="/renotify-bot" hx-swap="none" class="bg-gray-100 text-black px-1 py-1 rounded">Btn in case llm call failed</button> <button hx-get="/renotify-bot" hx-swap="none" class="bg-gray-100 text-black px-1 py-1 rounded">Btn in case llm call failed</button>
{{end}} {{end}}
</div> </div>
{{if not .Room.IsRunning}} {{if not .Room.IsRunning}}
<div id="exitbtn"> <div id="exitbtn">
<button button id="exit-room-btn" type="submit" class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" hx-get="/room/exit" hx-target="#ancestor">Exit Room</button> <button button id="exit-room-btn" type="submit" class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600" hx-get="/room/exit" hx-target="#main-content">Exit Room</button>
</div> </div>
{{end}} {{end}}
</div> </div>

View File

@@ -1,7 +1,7 @@
{{define "roomlist"}} {{define "roomlist"}}
<div id="roomlist" hx-get="/" hx-trigger="sse:roomlistupdate" hx-target="#ancestor"> <div id="roomlist" hx-get="/" hx-trigger="sse:roomlistupdate" hx-target="#main-content">
{{range .}} {{range .}}
<div hx-get="/room-join?id={{.ID}}" hx-target="#ancestor" class="room-item mb-3 p-4 border rounded-lg hover:bg-gray-50 transition-colors"> <div hx-get="/room-join?id={{.ID}}" hx-target="#main-content" class="room-item mb-3 p-4 border rounded-lg hover:bg-gray-50 transition-colors">
<div class="flex justify-between items-center"> <div class="flex justify-between items-center">
<div class="room-info"> <div class="room-info">
<div class="text-sm text-gray-500"> <div class="text-sm text-gray-500">

View File

@@ -12,7 +12,7 @@
<link rel="icon" sizes="64x64" href="/assets/favicon/wolfhead_negated.ico"/> <link rel="icon" sizes="64x64" href="/assets/favicon/wolfhead_negated.ico"/>
</head> </head>
<body> <body>
<div id="ancestor"> <div id="main-content">
<div class="container mx-auto p-4"> <div class="container mx-auto p-4">
<h1 class="text-2xl font-bold mb-4">Player Leaderboard</h1> <h1 class="text-2xl font-bold mb-4">Player Leaderboard</h1>
<div class="mb-4"> <div class="mb-4">
@@ -25,6 +25,7 @@
<thead class="bg-gray-800 text-white"> <thead class="bg-gray-800 text-white">
<tr> <tr>
<th class="py-2 px-4">Player</th> <th class="py-2 px-4">Player</th>
<th class="py-2 px-4">Rating</th>
<th class="py-2 px-4">Games Played</th> <th class="py-2 px-4">Games Played</th>
<th class="py-2 px-4">Games Won</th> <th class="py-2 px-4">Games Won</th>
<th class="py-2 px-4">Games Lost</th> <th class="py-2 px-4">Games Lost</th>
@@ -36,6 +37,7 @@
{{range .}} {{range .}}
<tr> <tr>
<td class="py-2 px-4 border">{{.Username}}</td> <td class="py-2 px-4 border">{{.Username}}</td>
<td class="py-2 px-4 border">{{.Rating}}</td>
<td class="py-2 px-4 border">{{.GamesPlayed}}</td> <td class="py-2 px-4 border">{{.GamesPlayed}}</td>
<td class="py-2 px-4 border">{{.GamesWon}}</td> <td class="py-2 px-4 border">{{.GamesWon}}</td>
<td class="py-2 px-4 border">{{.GamesLost}}</td> <td class="py-2 px-4 border">{{.GamesLost}}</td>

View File

@@ -2,7 +2,7 @@
<div class="space-y-4"> <div class="space-y-4">
<div> <div>
<h2 class="text-xl mb-4">Join Blue Team</h2> <h2 class="text-xl mb-4">Join Blue Team</h2>
<form hx-post="/join-team" hx-target="#ancestor"> <form hx-post="/join-team" hx-target="#main-content">
<input type="hidden" name="team" value="blue"> <input type="hidden" name="team" value="blue">
<div class="mb-1"> <div class="mb-1">
{{if and (eq .State.Role "guesser") (eq .State.Team "blue")}} {{if and (eq .State.Role "guesser") (eq .State.Team "blue")}}
@@ -23,7 +23,7 @@
</div> </div>
<div> <div>
<h2 class="text-xl mb-4">Join Red Team</h2> <h2 class="text-xl mb-4">Join Red Team</h2>
<form hx-post="/join-team" hx-target="#ancestor"> <form hx-post="/join-team" hx-target="#main-content">
<input type="hidden" name="team" value="red"> <input type="hidden" name="team" value="red">
<div class="mb-1"> <div class="mb-1">
{{if and (eq .State.Role "guesser") (eq .State.Team "red")}} {{if and (eq .State.Role "guesser") (eq .State.Team "red")}}

8
docker-compose.yml Normal file
View File

@@ -0,0 +1,8 @@
version: '3.8'
services:
jaeger:
image: jaegertracing/all-in-one:latest
ports:
- "6831:6831/udp"
- "14268:14268"
- "16686:16686"

13
go.mod
View File

@@ -12,6 +12,19 @@ require (
require ( require (
github.com/davecgh/go-spew v1.1.1 // indirect github.com/davecgh/go-spew v1.1.1 // indirect
github.com/felixge/httpsnoop v1.0.4 // indirect
github.com/go-logr/logr v1.4.3 // indirect
github.com/go-logr/stdr v1.2.2 // indirect
github.com/google/uuid v1.6.0 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect github.com/pmezard/go-difflib v1.0.0 // indirect
go.opentelemetry.io/auto/sdk v1.1.0 // indirect
go.opentelemetry.io/contrib/instrumentation/net/http/otelhttp v0.62.0 // indirect
go.opentelemetry.io/otel v1.37.0 // indirect
go.opentelemetry.io/otel/exporters/jaeger v1.17.0 // indirect
go.opentelemetry.io/otel/exporters/stdout/stdouttrace v1.37.0 // indirect
go.opentelemetry.io/otel/metric v1.37.0 // indirect
go.opentelemetry.io/otel/sdk v1.37.0 // indirect
go.opentelemetry.io/otel/trace v1.37.0 // indirect
golang.org/x/sys v0.33.0 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect gopkg.in/yaml.v3 v3.0.1 // indirect
) )

27
go.sum
View File

@@ -4,8 +4,17 @@ github.com/BurntSushi/toml v1.5.0 h1:W5quZX/G/csjUnuI8SUYlsHs9M38FC7znL0lIO+DvMg
github.com/BurntSushi/toml v1.5.0/go.mod h1:ukJfTF/6rtPPRCnwkur4qwRxa8vTRFBF0uk2lLoLwho= github.com/BurntSushi/toml v1.5.0/go.mod h1:ukJfTF/6rtPPRCnwkur4qwRxa8vTRFBF0uk2lLoLwho=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c= github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38= github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/felixge/httpsnoop v1.0.4 h1:NFTV2Zj1bL4mc9sqWACXbQFVBBg2W3GPvqp8/ESS2Wg=
github.com/felixge/httpsnoop v1.0.4/go.mod h1:m8KPJKqk1gH5J9DgRY2ASl2lWCfGKXixSwevea8zH2U=
github.com/go-logr/logr v1.2.2/go.mod h1:jdQByPbusPIv2/zmleS9BjJVeZ6kBagPoEUsqbVz/1A=
github.com/go-logr/logr v1.4.3 h1:CjnDlHq8ikf6E492q6eKboGOC0T8CDaOvkHCIg8idEI=
github.com/go-logr/logr v1.4.3/go.mod h1:9T104GzyrTigFIr8wt5mBrctHMim0Nb2HLGrmQ40KvY=
github.com/go-logr/stdr v1.2.2 h1:hSWxHoqTgW2S2qGc0LTAI563KZ5YKYRhT3MFKZMbjag=
github.com/go-logr/stdr v1.2.2/go.mod h1:mMo/vtBO5dYbehREoey6XUKy/eSumjCCveDpRre4VKE=
github.com/go-sql-driver/mysql v1.8.1 h1:LedoTUt/eveggdHS9qUFC1EFSa8bU2+1pZjSRpvNJ1Y= github.com/go-sql-driver/mysql v1.8.1 h1:LedoTUt/eveggdHS9qUFC1EFSa8bU2+1pZjSRpvNJ1Y=
github.com/go-sql-driver/mysql v1.8.1/go.mod h1:wEBSXgmK//2ZFJyE+qWnIsVGmvmEKlqwuVSjsCm7DZg= github.com/go-sql-driver/mysql v1.8.1/go.mod h1:wEBSXgmK//2ZFJyE+qWnIsVGmvmEKlqwuVSjsCm7DZg=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/jmoiron/sqlx v1.4.0 h1:1PLqN7S1UYp5t4SrVVnt4nUVNemrDAtxlulVe+Qgm3o= github.com/jmoiron/sqlx v1.4.0 h1:1PLqN7S1UYp5t4SrVVnt4nUVNemrDAtxlulVe+Qgm3o=
github.com/jmoiron/sqlx v1.4.0/go.mod h1:ZrZ7UsYB/weZdl2Bxg6jCRO9c3YHl8r3ahlKmRT4JLY= github.com/jmoiron/sqlx v1.4.0/go.mod h1:ZrZ7UsYB/weZdl2Bxg6jCRO9c3YHl8r3ahlKmRT4JLY=
github.com/lib/pq v1.10.9 h1:YXG7RB+JIjhP29X+OtkiDnYaXQwpS4JEWq7dtCCRUEw= github.com/lib/pq v1.10.9 h1:YXG7RB+JIjhP29X+OtkiDnYaXQwpS4JEWq7dtCCRUEw=
@@ -19,6 +28,24 @@ github.com/rs/xid v1.6.0 h1:fV591PaemRlL6JfRxGDEPl69wICngIQ3shQtzfy2gxU=
github.com/rs/xid v1.6.0/go.mod h1:7XoLgs4eV+QndskICGsho+ADou8ySMSjJKDIan90Nz0= github.com/rs/xid v1.6.0/go.mod h1:7XoLgs4eV+QndskICGsho+ADou8ySMSjJKDIan90Nz0=
github.com/stretchr/testify v1.10.0 h1:Xv5erBjTwe/5IxqUQTdXv5kgmIvbHo3QQyRwhJsOfJA= github.com/stretchr/testify v1.10.0 h1:Xv5erBjTwe/5IxqUQTdXv5kgmIvbHo3QQyRwhJsOfJA=
github.com/stretchr/testify v1.10.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY= github.com/stretchr/testify v1.10.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY=
go.opentelemetry.io/auto/sdk v1.1.0 h1:cH53jehLUN6UFLY71z+NDOiNJqDdPRaXzTel0sJySYA=
go.opentelemetry.io/auto/sdk v1.1.0/go.mod h1:3wSPjt5PWp2RhlCcmmOial7AvC4DQqZb7a7wCow3W8A=
go.opentelemetry.io/contrib/instrumentation/net/http/otelhttp v0.62.0 h1:Hf9xI/XLML9ElpiHVDNwvqI0hIFlzV8dgIr35kV1kRU=
go.opentelemetry.io/contrib/instrumentation/net/http/otelhttp v0.62.0/go.mod h1:NfchwuyNoMcZ5MLHwPrODwUF1HWCXWrL31s8gSAdIKY=
go.opentelemetry.io/otel v1.37.0 h1:9zhNfelUvx0KBfu/gb+ZgeAfAgtWrfHJZcAqFC228wQ=
go.opentelemetry.io/otel v1.37.0/go.mod h1:ehE/umFRLnuLa/vSccNq9oS1ErUlkkK71gMcN34UG8I=
go.opentelemetry.io/otel/exporters/jaeger v1.17.0 h1:D7UpUy2Xc2wsi1Ras6V40q806WM07rqoCWzXu7Sqy+4=
go.opentelemetry.io/otel/exporters/jaeger v1.17.0/go.mod h1:nPCqOnEH9rNLKqH/+rrUjiMzHJdV1BlpKcTwRTyKkKI=
go.opentelemetry.io/otel/exporters/stdout/stdouttrace v1.37.0 h1:SNhVp/9q4Go/XHBkQ1/d5u9P/U+L1yaGPoi0x+mStaI=
go.opentelemetry.io/otel/exporters/stdout/stdouttrace v1.37.0/go.mod h1:tx8OOlGH6R4kLV67YaYO44GFXloEjGPZuMjEkaaqIp4=
go.opentelemetry.io/otel/metric v1.37.0 h1:mvwbQS5m0tbmqML4NqK+e3aDiO02vsf/WgbsdpcPoZE=
go.opentelemetry.io/otel/metric v1.37.0/go.mod h1:04wGrZurHYKOc+RKeye86GwKiTb9FKm1WHtO+4EVr2E=
go.opentelemetry.io/otel/sdk v1.37.0 h1:ItB0QUqnjesGRvNcmAcU0LyvkVyGJ2xftD29bWdDvKI=
go.opentelemetry.io/otel/sdk v1.37.0/go.mod h1:VredYzxUvuo2q3WRcDnKDjbdvmO0sCzOvVAiY+yUkAg=
go.opentelemetry.io/otel/trace v1.37.0 h1:HLdcFNbRQBE2imdSEgm/kwqmQj1Or1l/7bW6mxVK7z4=
go.opentelemetry.io/otel/trace v1.37.0/go.mod h1:TlgrlQ+PtQO5XFerSPUYG0JSgGyryXewPGyayAWSBS0=
golang.org/x/sys v0.33.0 h1:q3i8TbbEz+JRD9ywIRlyRAQbM0qF7hu24q3teo2hbuw=
golang.org/x/sys v0.33.0/go.mod h1:BJP2sWEmIv4KK5OTEluFJCKSidICx8ciO85XgH3Ak8k=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM= gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0= gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA= gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=

View File

@@ -42,15 +42,15 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) {
return return
} }
fi, err := getFullInfoByCtx(ctx) fi, err := getFullInfoByCtx(ctx)
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
if err := validateMove(fi, models.UserRoleGuesser); err != nil { if err := validateMove(fi, models.UserRoleGuesser); err != nil {
abortWithError(w, err.Error()) abortWithError(w, err.Error())
return return
} }
// color, exists := fi.Room.WCMap[word]
color, exists := fi.Room.FindColor(word) color, exists := fi.Room.FindColor(word)
if !exists { if !exists {
abortWithError(w, "word is not found") abortWithError(w, "word is not found")
@@ -207,8 +207,9 @@ func HandleMarkCard(w http.ResponseWriter, r *http.Request) {
return return
} }
fi, err := getFullInfoByCtx(ctx) fi, err := getFullInfoByCtx(ctx)
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
if err := validateMove(fi, models.UserRoleGuesser); err != nil { if err := validateMove(fi, models.UserRoleGuesser); err != nil {
@@ -275,8 +276,9 @@ func HandleMarkCard(w http.ResponseWriter, r *http.Request) {
func HandleActionHistory(w http.ResponseWriter, r *http.Request) { func HandleActionHistory(w http.ResponseWriter, r *http.Request) {
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
tmpl, err := template.ParseGlob("components/*.html") tmpl, err := template.ParseGlob("components/*.html")
@@ -294,8 +296,9 @@ func HandleAddBot(w http.ResponseWriter, r *http.Request) {
team := r.URL.Query().Get("team") team := r.URL.Query().Get("team")
role := r.URL.Query().Get("role") role := r.URL.Query().Get("role")
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
var botname string var botname string
@@ -320,8 +323,9 @@ func HandleRemoveBot(w http.ResponseWriter, r *http.Request) {
botName := r.URL.Query().Get("bot") botName := r.URL.Query().Get("bot")
log.Debug("got remove-bot request", "bot_name", botName) log.Debug("got remove-bot request", "bot_name", botName)
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
if err := llmapi.RemoveBot(botName, fi.Room); err != nil { if err := llmapi.RemoveBot(botName, fi.Room); err != nil {
@@ -330,3 +334,19 @@ func HandleRemoveBot(w http.ResponseWriter, r *http.Request) {
} }
notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "") notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "")
} }
func HandleGetRoom(w http.ResponseWriter, r *http.Request) {
fi, err := getFullInfoByCtx(r.Context())
if err != nil {
abortWithError(w, err.Error())
return
}
tmpl, err := template.ParseGlob("components/*.html")
if err != nil {
abortWithError(w, err.Error())
return
}
if err := tmpl.ExecuteTemplate(w, "room", fi); err != nil {
log.Error("failed to execute template", "error", err)
}
}

View File

@@ -72,8 +72,13 @@ func HandleJoinTeam(w http.ResponseWriter, r *http.Request) {
} }
// get username // get username
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return
}
if fi.Room == nil {
http.Redirect(w, r, "/", 302)
return return
} }
if fi.Room.IsRunning && role == "mime" { if fi.Room.IsRunning && role == "mime" {
@@ -107,8 +112,9 @@ func HandleJoinTeam(w http.ResponseWriter, r *http.Request) {
func HandleEndTurn(w http.ResponseWriter, r *http.Request) { func HandleEndTurn(w http.ResponseWriter, r *http.Request) {
// get username // get username
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
// check if one who pressed it is from the team who has the turn // check if one who pressed it is from the team who has the turn
@@ -139,8 +145,9 @@ func HandleEndTurn(w http.ResponseWriter, r *http.Request) {
func HandleStartGame(w http.ResponseWriter, r *http.Request) { func HandleStartGame(w http.ResponseWriter, r *http.Request) {
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
// check if enough players // check if enough players
@@ -289,8 +296,9 @@ func HandleGiveClue(w http.ResponseWriter, r *http.Request) {
clue := r.PostFormValue("clue") clue := r.PostFormValue("clue")
num := r.PostFormValue("number") num := r.PostFormValue("number")
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
guessLimitU64, err := strconv.ParseUint(num, 10, 8) guessLimitU64, err := strconv.ParseUint(num, 10, 8)
@@ -356,8 +364,9 @@ func HandleGiveClue(w http.ResponseWriter, r *http.Request) {
func HandleRenotifyBot(w http.ResponseWriter, r *http.Request) { func HandleRenotifyBot(w http.ResponseWriter, r *http.Request) {
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
notifyBotIfNeeded(fi.Room) notifyBotIfNeeded(fi.Room)

View File

@@ -75,35 +75,48 @@ func HandleExit(w http.ResponseWriter, r *http.Request) {
return return
} }
fi, err := getFullInfoByCtx(r.Context()) fi, err := getFullInfoByCtx(r.Context())
if err != nil { if err != nil || fi == nil {
abortWithError(w, err.Error()) log.Error("failed to fetch fi", "error", err)
http.Redirect(w, r, "/", 302)
return return
} }
if fi.Room.IsRunning { if fi.Room.IsRunning {
abortWithError(w, "cannot leave when game is running") abortWithError(w, "cannot leave when game is running")
return return
} }
var creatorLeft bool // if creator leaves, remove all players from room and delete room
if fi.Room.CreatorName == fi.State.Username { if fi.Room.CreatorName == fi.State.Username {
creatorLeft = true players, err := repo.PlayerListByRoom(r.Context(), fi.Room.ID)
if err != nil {
log.Error("failed to list players in room", "error", err)
abortWithError(w, err.Error())
return
} }
exitedRoom := fi.ExitRoom() for _, p := range players {
if creatorLeft { if p.IsBot {
if err := repo.RoomDeleteByID(r.Context(), exitedRoom.ID); err != nil { if err := repo.PlayerDelete(r.Context(), p.Username); err != nil {
log.Error("failed to delete bot", "error", err)
}
continue
}
if err := repo.PlayerExitRoom(r.Context(), p.Username); err != nil {
log.Error("failed to exit room", "error", err)
}
}
if err := repo.RoomDeleteByID(r.Context(), fi.Room.ID); err != nil {
log.Error("failed to remove room", "error", err) log.Error("failed to remove room", "error", err)
} }
notify(models.NotifyRoomListUpdate, "") notify(models.NotifyRoomListUpdate, "")
} } else {
// if regular player leaves, just exit room
if err := repo.PlayerExitRoom(r.Context(), fi.State.Username); err != nil { if err := repo.PlayerExitRoom(r.Context(), fi.State.Username); err != nil {
log.Error("failed to exit room", "error", err) log.Error("failed to exit room", "error", err)
abortWithError(w, err.Error()) abortWithError(w, err.Error())
return return
} }
if err := repo.RoomUpdate(r.Context(), exitedRoom); err != nil {
log.Error("failed to update room", "error", err)
abortWithError(w, err.Error())
return
} }
fi.Room = nil
fi.State.RoomID = nil
fi.List, err = repo.RoomList(r.Context()) fi.List, err = repo.RoomList(r.Context())
if err != nil { if err != nil {
abortWithError(w, err.Error()) abortWithError(w, err.Error())

View File

@@ -57,20 +57,20 @@ func updateStatsOnGameOver(ctx context.Context, room *models.Room) {
if player.Role == models.UserRoleMime { if player.Role == models.UserRoleMime {
stats.PlayedAsMime++ stats.PlayedAsMime++
if stats.PlayedAsMime > 0 { if stats.PlayedAsMime > 0 {
gamesWonAsMime := stats.MimeWinrate * float64(stats.PlayedAsMime-1) gamesWonAsMime := stats.MimeWinrate * float32(stats.PlayedAsMime-1)
if player.Team == room.TeamWon { if player.Team == room.TeamWon {
gamesWonAsMime++ gamesWonAsMime++
} }
stats.MimeWinrate = gamesWonAsMime / float64(stats.PlayedAsMime) stats.MimeWinrate = gamesWonAsMime / float32(stats.PlayedAsMime)
} }
} else if player.Role == models.UserRoleGuesser { } else if player.Role == models.UserRoleGuesser {
stats.PlayedAsGuesser++ stats.PlayedAsGuesser++
if stats.PlayedAsGuesser > 0 { if stats.PlayedAsGuesser > 0 {
gamesWonAsGuesser := stats.GuesserWinrate * float64(stats.PlayedAsGuesser-1) gamesWonAsGuesser := stats.GuesserWinrate * float32(stats.PlayedAsGuesser-1)
if player.Team == room.TeamWon { if player.Team == room.TeamWon {
gamesWonAsGuesser++ gamesWonAsGuesser++
} }
stats.GuesserWinrate = gamesWonAsGuesser / float64(stats.PlayedAsGuesser) stats.GuesserWinrate = gamesWonAsGuesser / float32(stats.PlayedAsGuesser)
} }
} }
if err := repo.UpdatePlayerStats(ctx, stats); err != nil { if err := repo.UpdatePlayerStats(ctx, stats); err != nil {

View File

@@ -25,10 +25,10 @@ var (
DoneChanMap = make(map[string]chan bool) DoneChanMap = make(map[string]chan bool)
mapMutex = &sync.RWMutex{} mapMutex = &sync.RWMutex{}
// got prompt: control character (\\u0000-\\u001F) found while parsing a string at line 4 column 0 // got prompt: control character (\\u0000-\\u001F) found while parsing a string at line 4 column 0
// MimePrompt = `we are playing alias;\nyou are a mime (player who gives a clue of one noun word and number of cards you expect them to open) of the %s team (people who would guess by your clue want open the %s cards);\nplease return your clue, number of cards to open and what words you mean them to find using that clue in json like:\n{\n\"clue\": \"one-word-noun\",\n\"number\": \"number-from-0-to-9\",\n\"words_I_mean_my_team_to_open\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the game info in json:\n%s`
// GuesserPrompt = `we are playing alias;\nyou are to guess words of the %s team (you want open %s cards) by given clue and a number of meant guesses;\nplease return your guesses and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guesses\": [\"word1\", \"word2\", ...],\n\"could_be\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the cards (and other info), you need to choose revealed==false words:\n%s`
GuesserSimplePrompt = `we are playing game of alias;\n you were given a clue: \"%s\";\nplease return your guess and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guess\": \"most_relevant_word_to_the_clue\",\n\"could_be\": [\"this\", \"that\", ...]\n}\nhere is the words that you can choose from:\n%v` GuesserSimplePrompt = `we are playing game of alias;\n you were given a clue: \"%s\";\nplease return your guess and words that could be meant by the clue, but you do not wish to open yet, in json like:\n{\n\"guess\": \"most_relevant_word_to_the_clue\",\n\"could_be\": [\"this\", \"that\", ...]\n}\nhere is the words that you can choose from:\n%v`
MimeSimplePrompt = `we are playing alias;\nyou are to give one word clue and a number of words you mean your team to open; your team words: %v;\nhere are the words of opposite team you want to avoid: %v;\nand here is a black word that is critical not to pick: %s;\nplease return your clue, number of cards to open and what words you mean them to find using that clue in json like:\n{\n\"clue\": \"one-word-noun\",\n\"number\": \"number-from-0-to-9-as-string\",\n\"words_I_mean_my_team_to_open\": [\"this\", \"that\", ...]\n}\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;` MimeSimplePrompt = `we are playing alias;\nyou are to give one word clue and a number of words you mean your team to open; your team words: %v;\nhere are the words of opposite team you want to avoid: %v;\nand here is a black word that is critical not to pick: %s;\nplease return your clue, number of cards to open and what words you mean them to find using that clue in json like:\n{\n\"clue\": \"one-word-noun\",\n\"number\": \"number-from-0-to-9-as-string\",\n\"words_I_mean_my_team_to_open\": [\"this\", \"that\", ...]\n}\nplease return json only.`
GuesserSimplePromptRU = `мы играем в alias;\n тебе дана подсказка (clue): \"%s\";\nпожалуйста, верни свою догадку (guess), а также слова, что тоже подходят к подсказке, но ты меньше в них уверен, в формате json; пример:\n{\n\"guess\": \"отгадка\",\n\"could_be\": [\"слово1\", \"слово2\", ...]\n}\nвот список слов из которых нужно выбрать:\n%v`
MimeSimplePromptRU = `мы играем в alias;\nтебе нужно дать подсказку одним словом и число слов, что ты подразумевал этой подсказкой; слова твоей комманды: %v;\nслова противоположной комманды, что ты хочешь избежать: %v;\nи вот ЧЕРНОЕ СЛОВО, открыв которое твоя комманда проиграет игру: %s;\nпожалуйста, верни подсказку (одним словом) и количество слов, что ты подразумеваешь в формате json; пример:\n{\n\"clue\": \"подсказка\",\n\"number\": \"число-от-0-до-9-as-string\",\n\"words_I_mean_my_team_to_open\": [\"слово1\", \"слово2\", ...]\n}\nпожалуйста верни только json.`
) )
func convertToSliceOfStrings(value any) ([]string, error) { func convertToSliceOfStrings(value any) ([]string, error) {
@@ -188,6 +188,11 @@ func (b *Bot) BotMove() {
b.log.Error("bot loop", "error", err) b.log.Error("bot loop", "error", err)
return return
} }
if room.BotFailed {
if err := repo.RoomUnSetBotFailed(context.Background(), room.ID); err != nil {
b.log.Error("failed to unset bot failed bool", "error", err)
}
}
// eventName := models.NotifyBacklogPrefix + room.ID // eventName := models.NotifyBacklogPrefix + room.ID
eventName := models.NotifyRoomUpdatePrefix + room.ID eventName := models.NotifyRoomUpdatePrefix + room.ID
eventPayload := "" eventPayload := ""
@@ -222,21 +227,30 @@ func (b *Bot) BotMove() {
// call llm // call llm
llmResp, err := b.CallLLM(prompt) llmResp, err := b.CallLLM(prompt)
if err != nil { if err != nil {
room.LogJournal = append(room.LogJournal, models.Journal{ lj := models.Journal{
Entry: "send call got error: " + err.Error(), Entry: fmt.Sprintf("bot '%s' exceeded attempts to call llm;", b.BotName),
Username: b.BotName, Username: b.BotName,
RoomID: room.ID, RoomID: b.RoomID,
}) }
if err := repo.JournalCreate(context.Background(), &lj); err != nil {
b.log.Warn("failed to write to journal", "entry", lj)
}
b.log.Error("bot loop", "error", err) b.log.Error("bot loop", "error", err)
if err := repo.RoomSetBotFailed(context.Background(), room.ID); err != nil {
b.log.Error("failed to set bot failed bool", "error", err)
}
return return
} }
tempMap, err := b.LLMParser.ParseBytes(llmResp) tempMap, err := b.LLMParser.ParseBytes(llmResp)
if err != nil { if err != nil {
room.LogJournal = append(room.LogJournal, models.Journal{ lj := models.Journal{
Entry: "parse resp got error: " + err.Error(), Entry: fmt.Sprintf("bot '%s' parsing resp failed;", b.BotName),
Username: b.BotName, Username: b.BotName,
RoomID: room.ID, RoomID: b.RoomID,
}) }
if err := repo.JournalCreate(context.Background(), &lj); err != nil {
b.log.Warn("failed to write to journal", "entry", lj)
}
b.log.Error("bot loop", "error", err, "resp", string(llmResp)) b.log.Error("bot loop", "error", err, "resp", string(llmResp))
return return
} }
@@ -245,6 +259,22 @@ func (b *Bot) BotMove() {
mimeResp := MimeResp{} mimeResp := MimeResp{}
b.log.Info("mime resp log", "mimeResp", tempMap) b.log.Info("mime resp log", "mimeResp", tempMap)
mimeResp.Clue = strings.ToLower(tempMap["clue"].(string)) mimeResp.Clue = strings.ToLower(tempMap["clue"].(string))
for _, card := range room.Cards {
if strings.ToLower(card.Word) == mimeResp.Clue {
b.log.Warn("bot-mime clue is one of the words on the board; retrying", "clue", mimeResp.Clue, "bot", b.BotName)
entry := fmt.Sprintf("bot-mime '%s' gave a clue '%s' which is one of the words on the board. retrying.", b.BotName, mimeResp.Clue)
lj := models.Journal{
Entry: entry,
Username: b.BotName,
RoomID: room.ID,
}
room.LogJournal = append(room.LogJournal, lj)
if err := repo.JournalCreate(context.Background(), &lj); err != nil {
b.log.Warn("failed to write to journal", "entry", lj)
}
return
}
}
var ok bool var ok bool
mimeResp.Number, ok = tempMap["number"].(string) mimeResp.Number, ok = tempMap["number"].(string)
if !ok { if !ok {
@@ -523,6 +553,9 @@ func (b *Bot) BuildSimpleGuesserPrompt(room *models.Room) string {
} }
words[i] = card.Word words[i] = card.Word
} }
if strings.EqualFold(room.Settings.Language, "ru") {
return fmt.Sprintf(MimeSimplePromptRU, clueAction.Word, words)
}
return fmt.Sprintf(GuesserSimplePrompt, clueAction.Word, words) return fmt.Sprintf(GuesserSimplePrompt, clueAction.Word, words)
} }
@@ -551,34 +584,20 @@ func (b *Bot) BuildSimpleMimePrompt(room *models.Room) string {
theirwords = append(theirwords, card.Word) theirwords = append(theirwords, card.Word)
} }
} }
return fmt.Sprintf(MimeSimplePrompt, ourwords, theirwords, blackWord, room.BlueCounter, room.RedCounter) if strings.EqualFold(room.Settings.Language, "ru") {
return fmt.Sprintf(MimeSimplePromptRU, ourwords, theirwords, blackWord)
}
return fmt.Sprintf(MimeSimplePrompt, ourwords, theirwords, blackWord)
} }
func (b *Bot) BuildPrompt(room *models.Room) string { func (b *Bot) BuildPrompt(room *models.Room) string {
if b.Role == "" { if b.Role == "" {
return "" return ""
} }
// toText := make(map[string]any)
// toText["backlog"] = room.ActionHistory
// // mime sees all colors;
// // guesser sees only revealed ones
// if b.Role == models.UserRoleMime {
// toText["cards"] = room.Cards
// }
// data, err := json.Marshal(toText)
// if err != nil {
// b.log.Error("failed to marshal", "error", err)
// return ""
// }
// Escape the JSON string for inclusion in another JSON field
// escapedData := strings.ReplaceAll(string(data), `"`, `\\"`)
if b.Role == models.UserRoleMime { if b.Role == models.UserRoleMime {
// return fmt.Sprintf(MimeSimplePrompt, b.Team, b.Team, room.BlueCounter, room.RedCounter, escapedData)
// return fmt.Sprintf(MimePrompt, b.Team, b.Team, room.BlueCounter, room.RedCounter, escapedData)
return b.BuildSimpleMimePrompt(room) return b.BuildSimpleMimePrompt(room)
} }
if b.Role == models.UserRoleGuesser { if b.Role == models.UserRoleGuesser {
// return fmt.Sprintf(GuesserPrompt, b.Team, b.Team, room.BlueCounter, room.RedCounter, escapedData)
return b.BuildSimpleGuesserPrompt(room) return b.BuildSimpleGuesserPrompt(room)
} }
return "" return ""
@@ -596,7 +615,7 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) {
req, err := http.NewRequest(method, b.cfg.LLMConfig.URL, payloadReader) req, err := http.NewRequest(method, b.cfg.LLMConfig.URL, payloadReader)
if err != nil { if err != nil {
if attempt == maxRetries-1 { if attempt == maxRetries-1 {
return nil, fmt.Errorf("failed to create request: %w", err) return nil, fmt.Errorf("LLM call failed after %d retries on request creation: %w", maxRetries, err)
} }
b.log.Error("failed to make new request; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt) b.log.Error("failed to make new request; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt)
time.Sleep(time.Duration(baseDelay) * time.Second * time.Duration(attempt+1)) time.Sleep(time.Duration(baseDelay) * time.Second * time.Duration(attempt+1))
@@ -608,7 +627,7 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) {
resp, err := client.Do(req) resp, err := client.Do(req)
if err != nil { if err != nil {
if attempt == maxRetries-1 { if attempt == maxRetries-1 {
return nil, fmt.Errorf("http request failed: %w", err) return nil, fmt.Errorf("LLM call failed after %d retries on client.Do: %w", maxRetries, err)
} }
b.log.Error("http request failed; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt) b.log.Error("http request failed; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt)
delay := time.Duration(baseDelay*(attempt+1)) * time.Second delay := time.Duration(baseDelay*(attempt+1)) * time.Second
@@ -619,7 +638,7 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) {
resp.Body.Close() resp.Body.Close()
if err != nil { if err != nil {
if attempt == maxRetries-1 { if attempt == maxRetries-1 {
return nil, fmt.Errorf("failed to read response body: %w", err) return nil, fmt.Errorf("LLM call failed after %d retries on reading body: %w", maxRetries, err)
} }
b.log.Error("failed to read response body; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt) b.log.Error("failed to read response body; will retry", "error", err, "url", b.cfg.LLMConfig.URL, "attempt", attempt)
delay := time.Duration(baseDelay*(attempt+1)) * time.Second delay := time.Duration(baseDelay*(attempt+1)) * time.Second
@@ -629,7 +648,7 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) {
// Check status code // Check status code
if resp.StatusCode >= 400 && resp.StatusCode < 600 { if resp.StatusCode >= 400 && resp.StatusCode < 600 {
if attempt == maxRetries-1 { if attempt == maxRetries-1 {
return nil, fmt.Errorf("after %d retries, still got status %d", maxRetries, resp.StatusCode) return nil, fmt.Errorf("LLM call failed after %d retries, got status %d", maxRetries, resp.StatusCode)
} }
b.log.Warn("retriable status code; will retry", "code", resp.StatusCode, "attempt", attempt) b.log.Warn("retriable status code; will retry", "code", resp.StatusCode, "attempt", attempt)
delay := time.Duration((baseDelay * (1 << attempt))) * time.Second delay := time.Duration((baseDelay * (1 << attempt))) * time.Second
@@ -644,7 +663,5 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) {
b.log.Debug("llm resp", "body", string(body), "url", b.cfg.LLMConfig.URL, "attempt", attempt) b.log.Debug("llm resp", "body", string(body), "url", b.cfg.LLMConfig.URL, "attempt", attempt)
return body, nil return body, nil
} }
// This line should not be reached because each error path returns in the loop.
return nil, errors.New("unknown error in retry loop") return nil, errors.New("unknown error in retry loop")
} }

View File

@@ -46,20 +46,20 @@ func updateStatsOnGameOver(ctx context.Context, room *models.Room) {
if player.Role == models.UserRoleMime { if player.Role == models.UserRoleMime {
stats.PlayedAsMime++ stats.PlayedAsMime++
if stats.PlayedAsMime > 0 { if stats.PlayedAsMime > 0 {
gamesWonAsMime := stats.MimeWinrate * float64(stats.PlayedAsMime-1) gamesWonAsMime := stats.MimeWinrate * float32(stats.PlayedAsMime-1)
if player.Team == room.TeamWon { if player.Team == room.TeamWon {
gamesWonAsMime++ gamesWonAsMime++
} }
stats.MimeWinrate = gamesWonAsMime / float64(stats.PlayedAsMime) stats.MimeWinrate = gamesWonAsMime / float32(stats.PlayedAsMime)
} }
} else if player.Role == models.UserRoleGuesser { } else if player.Role == models.UserRoleGuesser {
stats.PlayedAsGuesser++ stats.PlayedAsGuesser++
if stats.PlayedAsGuesser > 0 { if stats.PlayedAsGuesser > 0 {
gamesWonAsGuesser := stats.GuesserWinrate * float64(stats.PlayedAsGuesser-1) gamesWonAsGuesser := stats.GuesserWinrate * float32(stats.PlayedAsGuesser-1)
if player.Team == room.TeamWon { if player.Team == room.TeamWon {
gamesWonAsGuesser++ gamesWonAsGuesser++
} }
stats.GuesserWinrate = gamesWonAsGuesser / float64(stats.PlayedAsGuesser) stats.GuesserWinrate = gamesWonAsGuesser / float32(stats.PlayedAsGuesser)
} }
} }

31
main.go
View File

@@ -6,8 +6,10 @@ import (
"gralias/crons" "gralias/crons"
"gralias/handlers" "gralias/handlers"
"gralias/repos" "gralias/repos"
"gralias/telemetry"
"log/slog" "log/slog"
"net/http" "net/http"
_ "net/http/pprof"
"os" "os"
"os/signal" "os/signal"
"path/filepath" "path/filepath"
@@ -56,8 +58,11 @@ func getContentType(path string) string {
func ListenToRequests(port string) *http.Server { func ListenToRequests(port string) *http.Server {
mux := http.NewServeMux() mux := http.NewServeMux()
var handler http.Handler = mux
handler = handlers.LogRequests(handlers.GetSession(handler))
handler = telemetry.OtelMiddleware(handler)
server := &http.Server{ server := &http.Server{
Handler: handlers.LogRequests(handlers.GetSession(mux)), Handler: handler,
Addr: ":" + port, Addr: ":" + port,
// ReadTimeout: time.Second * 5, // does this timeout conflict with sse connection? // ReadTimeout: time.Second * 5, // does this timeout conflict with sse connection?
WriteTimeout: 0, // sse streaming WriteTimeout: 0, // sse streaming
@@ -87,6 +92,7 @@ func ListenToRequests(port string) *http.Server {
mux.HandleFunc("GET /add-bot", handlers.HandleAddBot) mux.HandleFunc("GET /add-bot", handlers.HandleAddBot)
mux.HandleFunc("GET /remove-bot", handlers.HandleRemoveBot) mux.HandleFunc("GET /remove-bot", handlers.HandleRemoveBot)
mux.HandleFunc("GET /mark-card", handlers.HandleMarkCard) mux.HandleFunc("GET /mark-card", handlers.HandleMarkCard)
mux.HandleFunc("GET /room", handlers.HandleGetRoom)
// special // special
mux.HandleFunc("GET /renotify-bot", handlers.HandleRenotifyBot) mux.HandleFunc("GET /renotify-bot", handlers.HandleRenotifyBot)
// sse // sse
@@ -96,6 +102,8 @@ func ListenToRequests(port string) *http.Server {
} }
func main() { func main() {
shutdown := telemetry.InitTracer()
defer shutdown()
// Setup graceful shutdown // Setup graceful shutdown
stop := make(chan os.Signal, 1) stop := make(chan os.Signal, 1)
signal.Notify(stop, os.Interrupt, syscall.SIGTERM) signal.Notify(stop, os.Interrupt, syscall.SIGTERM)
@@ -105,16 +113,33 @@ func main() {
cm := crons.NewCronManager(repo, slog.Default()) cm := crons.NewCronManager(repo, slog.Default())
cm.Start() cm.Start()
server := ListenToRequests(cfg.ServerConfig.Port) server := ListenToRequests(cfg.ServerConfig.Port)
pprofPort := "6060"
pprofServer := &http.Server{
Addr: ":" + pprofPort,
}
go func() {
slog.Info("Pprof server listening", "addr", pprofPort)
if err := pprofServer.ListenAndServe(); err != nil && err != http.ErrServerClosed {
slog.Error("Pprof server failed", "error", err)
}
}()
go func() { go func() {
if err := server.ListenAndServe(); err != nil && err != http.ErrServerClosed { if err := server.ListenAndServe(); err != nil && err != http.ErrServerClosed {
panic(err) panic(err)
} }
}() }()
<-stop <-stop
slog.Info("Shutting down server...") slog.Info("Shutting down servers...")
ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second) ctx, cancel := context.WithTimeout(context.Background(), 2*time.Second)
defer cancel() defer cancel()
if err := server.Shutdown(ctx); err != nil { if err := server.Shutdown(ctx); err != nil {
slog.Error("server shutdown failed", "error", err) slog.Error("Main server shutdown failed", "error", err)
}
if err := pprofServer.Shutdown(ctx); err != nil {
slog.Error("Pprof server shutdown failed", "error", err)
} }
} }

View File

@@ -13,6 +13,7 @@ CREATE TABLE rooms (
mime_done BOOLEAN NOT NULL DEFAULT FALSE, mime_done BOOLEAN NOT NULL DEFAULT FALSE,
is_running BOOLEAN NOT NULL DEFAULT FALSE, is_running BOOLEAN NOT NULL DEFAULT FALSE,
is_over BOOLEAN NOT NULL DEFAULT FALSE, is_over BOOLEAN NOT NULL DEFAULT FALSE,
bot_failed BOOLEAN NOT NULL DEFAULT FALSE,
team_won TEXT NOT NULL DEFAULT '', team_won TEXT NOT NULL DEFAULT '',
room_link TEXT NOT NULL DEFAULT '' room_link TEXT NOT NULL DEFAULT ''
); );

View File

@@ -0,0 +1,3 @@
DROP TRIGGER IF EXISTS update_player_rating;
ALTER TABLE DROP COLUMN rating;

View File

@@ -0,0 +1,20 @@
ALTER TABLE player_stats
ADD COLUMN rating REAL NOT NULL DEFAULT 1000.0;
CREATE TRIGGER update_player_rating
AFTER UPDATE OF games_played, games_won ON player_stats
WHEN NEW.games_played = OLD.games_played + 1
BEGIN
UPDATE player_stats
SET rating = OLD.rating +
32.0 * (
CASE
WHEN NEW.games_won = OLD.games_won + 1
THEN 1.0 - 0.5 -- Win term: 0.5
ELSE 0.0 - 0.5 -- Loss term: -0.5
END
) +
0.05 * (1000.0 - OLD.rating)
WHERE id = OLD.id;
END;

View File

@@ -148,10 +148,11 @@ type PlayerStats struct {
OpenedOppositeWords int `db:"opened_opposite_words"` OpenedOppositeWords int `db:"opened_opposite_words"`
OpenedWhiteWords int `db:"opened_white_words"` OpenedWhiteWords int `db:"opened_white_words"`
OpenedBlackWords int `db:"opened_black_words"` OpenedBlackWords int `db:"opened_black_words"`
MimeWinrate float64 `db:"mime_winrate"` MimeWinrate float32 `db:"mime_winrate"`
GuesserWinrate float64 `db:"guesser_winrate"` GuesserWinrate float32 `db:"guesser_winrate"`
PlayedAsMime int `db:"played_as_mime"` PlayedAsMime int `db:"played_as_mime"`
PlayedAsGuesser int `db:"played_as_guesser"` PlayedAsGuesser int `db:"played_as_guesser"`
Rating float32 `db:"rating"`
} }
type Room struct { type Room struct {
@@ -177,6 +178,8 @@ type Room struct {
BotMap map[string]BotPlayer `db:"-"` BotMap map[string]BotPlayer `db:"-"`
LogJournal []Journal `db:"-"` LogJournal []Journal `db:"-"`
Settings GameSettings `db:"-"` Settings GameSettings `db:"-"`
//
BotFailed bool `db:"bot_failed"`
} }
func (r *Room) FindColor(word string) (WordColor, bool) { func (r *Room) FindColor(word string) (WordColor, bool) {

View File

@@ -39,6 +39,6 @@ func (r *RepoProvider) CardMarksByRoomID(ctx context.Context, roomID string) ([]
} }
func (r *RepoProvider) CardMarksRemoveByRoomID(ctx context.Context, roomID string) error { func (r *RepoProvider) CardMarksRemoveByRoomID(ctx context.Context, roomID string) error {
db := getDB(ctx, r.DB) db := getDB(ctx, r.DB)
_, err := db.ExecContext(ctx, "DELETE FROM card_marks WHERE room_id = ?;", roomID) _, err := db.ExecContext(ctx, "DELETE FROM card_marks WHERE card_id IN (select id from word_cards where room_id = ?);", roomID)
return err return err
} }

View File

@@ -37,7 +37,8 @@ func (p *RepoProvider) UpdatePlayerStats(ctx context.Context, stats *models.Play
mime_winrate = :mime_winrate, mime_winrate = :mime_winrate,
guesser_winrate = :guesser_winrate, guesser_winrate = :guesser_winrate,
played_as_mime = :played_as_mime, played_as_mime = :played_as_mime,
played_as_guesser = :played_as_guesser played_as_guesser = :played_as_guesser,
rating = :rating
WHERE username = :username`, stats) WHERE username = :username`, stats)
return err return err
} }

View File

@@ -14,18 +14,139 @@ func setupPlayersTestDB(t *testing.T) (*sqlx.DB, func()) {
db, err := sqlx.Connect("sqlite3", ":memory:") db, err := sqlx.Connect("sqlite3", ":memory:")
assert.NoError(t, err) assert.NoError(t, err)
schema := ` // Load schema from migration files
CREATE TABLE IF NOT EXISTS players ( schema001 := `
-- migrations/001_initial_schema.up.sql
CREATE TABLE rooms (
id TEXT PRIMARY KEY,
created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
creator_name TEXT NOT NULL,
team_turn TEXT NOT NULL DEFAULT '',
this_turn_limit INTEGER NOT NULL DEFAULT 0,
opened_this_turn INTEGER NOT NULL DEFAULT 0,
blue_counter INTEGER NOT NULL DEFAULT 0,
red_counter INTEGER NOT NULL DEFAULT 0,
red_turn BOOLEAN NOT NULL DEFAULT FALSE,
mime_done BOOLEAN NOT NULL DEFAULT FALSE,
is_running BOOLEAN NOT NULL DEFAULT FALSE,
is_over BOOLEAN NOT NULL DEFAULT FALSE,
team_won TEXT NOT NULL DEFAULT '',
room_link TEXT NOT NULL DEFAULT ''
);
CREATE TABLE players (
id INTEGER PRIMARY KEY AUTOINCREMENT, id INTEGER PRIMARY KEY AUTOINCREMENT,
room_id TEXT, room_id TEXT, -- nullable
username TEXT, username TEXT NOT NULL UNIQUE,
password TEXT NOT NULL DEFAULT '', password TEXT NOT NULL DEFAULT '',
team TEXT, team TEXT NOT NULL DEFAULT '', -- 'red' or 'blue'
role TEXT, role TEXT NOT NULL DEFAULT '', -- 'guesser' or 'mime'
is_bot BOOLEAN is_bot BOOLEAN NOT NULL DEFAULT FALSE,
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);
CREATE TABLE word_cards (
id INTEGER PRIMARY KEY AUTOINCREMENT,
room_id TEXT NOT NULL,
word TEXT NOT NULL,
color TEXT NOT NULL DEFAULT '',
revealed BOOLEAN NOT NULL DEFAULT FALSE,
mime_view BOOLEAN NOT NULL DEFAULT FALSE,
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);
CREATE TABLE card_marks (
card_id INTEGER NOT NULL,
username TEXT NOT NULL,
FOREIGN KEY (card_id) REFERENCES word_cards(id) ON DELETE CASCADE,
FOREIGN KEY (username) REFERENCES players(username) ON DELETE CASCADE,
PRIMARY KEY (card_id, username)
);
CREATE TABLE actions (
id INTEGER PRIMARY KEY AUTOINCREMENT,
room_id TEXT NOT NULL,
actor TEXT NOT NULL,
actor_color TEXT NOT NULL DEFAULT '',
action_type TEXT NOT NULL,
word TEXT NOT NULL DEFAULT '',
word_color TEXT NOT NULL DEFAULT '',
number_associated TEXT NOT NULL DEFAULT '', -- for clues
created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);
CREATE TABLE settings (
id INTEGER PRIMARY KEY AUTOINCREMENT,
room_id TEXT NOT NULL,
language TEXT NOT NULL DEFAULT 'en',
room_pass TEXT NOT NULL DEFAULT '',
turn_time INTEGER NOT NULL DEFAULT 60, -- seconds
created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);
CREATE TABLE sessions(
id INTEGER PRIMARY KEY AUTOINCREMENT,
updated_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
lifetime INTEGER NOT NULL DEFAULT 3600,
token_key TEXT NOT NULL DEFAULT '' UNIQUE, -- encoded value
username TEXT NOT NULL,
FOREIGN KEY (username) REFERENCES players(username) ON DELETE CASCADE
);
CREATE TABLE journal(
id INTEGER PRIMARY KEY AUTOINCREMENT,
created_at TIMESTAMP NOT NULL DEFAULT CURRENT_TIMESTAMP,
entry TEXT NOT NULL DEFAULT '',
username TEXT NOT NULL,
room_id TEXT NOT NULL,
FOREIGN KEY (username) REFERENCES players(username) ON DELETE CASCADE,
FOREIGN KEY (room_id) REFERENCES rooms(id) ON DELETE CASCADE
);
CREATE TABLE player_stats (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT NOT NULL UNIQUE,
games_played INTEGER NOT NULL DEFAULT 0,
games_won INTEGER NOT NULL DEFAULT 0,
games_lost INTEGER NOT NULL DEFAULT 0,
opened_opposite_words INTEGER NOT NULL DEFAULT 0,
opened_white_words INTEGER NOT NULL DEFAULT 0,
opened_black_words INTEGER NOT NULL DEFAULT 0,
mime_winrate REAL NOT NULL DEFAULT 0.0,
guesser_winrate REAL NOT NULL DEFAULT 0.0,
played_as_mime INTEGER NOT NULL DEFAULT 0,
played_as_guesser INTEGER NOT NULL DEFAULT 0,
FOREIGN KEY (username) REFERENCES players(username) ON DELETE CASCADE
); );
` `
_, err = db.Exec(schema) _, err = db.Exec(schema001)
assert.NoError(t, err)
schema002 := `
ALTER TABLE player_stats
ADD COLUMN rating REAL NOT NULL DEFAULT 1000.0;
CREATE TRIGGER update_player_rating
AFTER UPDATE OF games_played, games_won ON player_stats
WHEN NEW.games_played = OLD.games_played + 1
BEGIN
UPDATE player_stats
SET rating = OLD.rating +
32.0 * (
CASE
WHEN NEW.games_won = OLD.games_won + 1
THEN 1.0 - 0.5 -- Win term: 0.5
ELSE 0.0 - 0.5 -- Loss term: -0.5
END
) +
0.05 * (1000.0 - OLD.rating)
WHERE id = OLD.id;
END;
`
_, err = db.Exec(schema002)
assert.NoError(t, err) assert.NoError(t, err)
return db, func() { return db, func() {
@@ -33,6 +154,39 @@ func setupPlayersTestDB(t *testing.T) (*sqlx.DB, func()) {
} }
} }
func TestPlayerStatsRatingUpdate(t *testing.T) {
db, teardown := setupPlayersTestDB(t)
defer teardown()
username := "test_player_rating"
_, err := db.Exec(`INSERT INTO players (username) VALUES (?)`, username)
assert.NoError(t, err)
_, err = db.Exec(`INSERT INTO player_stats (username, games_played, games_won, rating) VALUES (?, 0, 0, 1000.0)`, username)
assert.NoError(t, err)
// Simulate a win
_, err = db.Exec(`UPDATE player_stats SET games_played = 1, games_won = 1 WHERE username = ?`, username)
assert.NoError(t, err)
var ratingAfterWin float64
err = db.Get(&ratingAfterWin, `SELECT rating FROM player_stats WHERE username = ?`, username)
assert.NoError(t, err)
// Expected: 1000 + 32 * (1 - 0.5) + 0.05 * (1000 - 1000) = 1000 + 16 = 1016
assert.InDelta(t, 1016.0, ratingAfterWin, 0.001)
// Simulate a loss
_, err = db.Exec(`UPDATE player_stats SET games_played = 2, games_won = 1 WHERE username = ?`, username)
assert.NoError(t, err)
var ratingAfterLoss float64
err = db.Get(&ratingAfterLoss, `SELECT rating FROM player_stats WHERE username = ?`, username)
assert.NoError(t, err)
// Expected: 1016 + 32 * (0 - 0.5) + 0.05 * (1000 - 1016) = 1016 - 16 + 0.05 * (-16) = 1000 - 0.8 = 999.2
assert.InDelta(t, 999.2, ratingAfterLoss, 0.001)
}
func TestPlayersRepo_AddPlayer(t *testing.T) { func TestPlayersRepo_AddPlayer(t *testing.T) {
db, teardown := setupPlayersTestDB(t) db, teardown := setupPlayersTestDB(t)
defer teardown() defer teardown()
@@ -107,4 +261,3 @@ func TestPlayersRepo_DeletePlayer(t *testing.T) {
assert.NoError(t, err) assert.NoError(t, err)
assert.Equal(t, 0, count) assert.Equal(t, 0, count)
} }

View File

@@ -15,6 +15,20 @@ type RoomsRepo interface {
RoomCreate(ctx context.Context, room *models.Room) error RoomCreate(ctx context.Context, room *models.Room) error
RoomDeleteByID(ctx context.Context, id string) error RoomDeleteByID(ctx context.Context, id string) error
RoomUpdate(ctx context.Context, room *models.Room) error RoomUpdate(ctx context.Context, room *models.Room) error
RoomSetBotFailed(ctx context.Context, roomID string) error
RoomUnSetBotFailed(ctx context.Context, roomID string) error
}
func (p *RepoProvider) RoomSetBotFailed(ctx context.Context, roomID string) error {
db := getDB(ctx, p.DB)
_, err := db.ExecContext(ctx, "UPDATE rooms SET bot_failed = true WHERE id = ?", roomID)
return err
}
func (p *RepoProvider) RoomUnSetBotFailed(ctx context.Context, roomID string) error {
db := getDB(ctx, p.DB)
_, err := db.ExecContext(ctx, "UPDATE rooms SET bot_failed = false WHERE id = ?", roomID)
return err
} }
func (p *RepoProvider) RoomList(ctx context.Context) ([]*models.Room, error) { func (p *RepoProvider) RoomList(ctx context.Context) ([]*models.Room, error) {

63
telemetry/telemetry.go Normal file
View File

@@ -0,0 +1,63 @@
package telemetry
import (
"context"
"log"
"net/http"
"go.opentelemetry.io/contrib/instrumentation/net/http/otelhttp"
"go.opentelemetry.io/otel"
"go.opentelemetry.io/otel/exporters/jaeger"
"go.opentelemetry.io/otel/sdk/resource"
sdktrace "go.opentelemetry.io/otel/sdk/trace"
semconv "go.opentelemetry.io/otel/semconv/v1.21.0"
)
// newJaegerExporter creates a new Jaeger exporter.
func newJaegerExporter() (sdktrace.SpanExporter, error) {
return jaeger.New(jaeger.WithCollectorEndpoint(jaeger.WithEndpoint("http://localhost:14268/api/traces")))
}
// NewTracerProvider creates a new tracer provider.
func NewTracerProvider(exp sdktrace.SpanExporter) *sdktrace.TracerProvider {
res := resource.NewWithAttributes(
semconv.SchemaURL,
semconv.ServiceName("gralias"),
semconv.ServiceVersion("v0.1.0"),
)
tracerProvider := sdktrace.NewTracerProvider(
sdktrace.WithSampler(sdktrace.AlwaysSample()),
sdktrace.WithResource(res),
sdktrace.WithBatcher(exp),
)
return tracerProvider
}
// OtelMiddleware wraps the provided http.Handler with OpenTelemetry tracing.
func OtelMiddleware(handler http.Handler) http.Handler {
return otelhttp.NewHandler(handler, "http.server",
otelhttp.WithSpanNameFormatter(func(operation string, r *http.Request) string {
return r.URL.Path
}),
)
}
func InitTracer() func() {
exp, err := newJaegerExporter()
if err != nil {
log.Fatalf("failed to create exporter: %v", err)
}
tp := NewTracerProvider(exp)
otel.SetTracerProvider(tp)
return func() {
if err := tp.Shutdown(context.Background()); err != nil {
log.Printf("Error shutting down tracer provider: %v", err)
}
if err := exp.Shutdown(context.Background()); err != nil {
log.Printf("Error shutting down exporter: %v", err)
}
}
}

View File

@@ -21,8 +21,8 @@
- redo card .revealed use: it should mean that card is revealed for everybody, while mime should be able to see cards as is; + - redo card .revealed use: it should mean that card is revealed for everybody, while mime should be able to see cards as is; +
- better styles and fluff; - better styles and fluff;
- common auth system between sites; - common auth system between sites;
- signup vs login; - signup vs login; +
- passwords (to room and to login); - passwords (to room and to login); +
=== ===
- show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right; - show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right;
- gameover to backlog; - gameover to backlog;
@@ -33,7 +33,9 @@
- possibly turn markings into parts of names of users (first three letters?); + - possibly turn markings into parts of names of users (first three letters?); +
- at game creation list languages and support them at backend; + - at game creation list languages and support them at backend; +
- sql ping goroutine with reconnect on fail; + - sql ping goroutine with reconnect on fail; +
- player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. - player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. +
- at the end of the game, all colors should be revealed;
- tracing;
#### sse points #### sse points
- clue sse update; - clue sse update;
@@ -89,5 +91,5 @@
- mime sees the clue input out of turn; (eh) - mime sees the clue input out of turn; (eh)
- there is a problem of two timers, they both could switch turn, but it is not easy to stop them from llmapi or handlers. + - there is a problem of two timers, they both could switch turn, but it is not easy to stop them from llmapi or handlers. +
- journal still does not work; + - journal still does not work; +
- lose/win game; then exit room (while being the creator), then press to stats -> cannot find session in db, although cookie in place and session in db; - lose/win game; then exit room (while being the creator), then press to stats -> cannot find session in db, although cookie in place and session in db; +
- player got deleted from db; - exit endpoints delets player from db; +