package repos import ( "context" "fmt" "gralias/models" "github.com/jmoiron/sqlx" ) type RoomsRepo interface { RoomList(ctx context.Context) ([]*models.Room, error) RoomGetByID(ctx context.Context, id string) (*models.Room, error) RoomGetExtended(ctx context.Context, id string) (*models.Room, error) RoomCreate(ctx context.Context, room *models.Room) error RoomDeleteByID(ctx context.Context, id string) error RoomUpdate(ctx context.Context, room *models.Room) error } func (p *RepoProvider) RoomList(ctx context.Context) ([]*models.Room, error) { rooms := []*models.Room{} err := sqlx.SelectContext(ctx, p.DB, &rooms, `SELECT * FROM rooms`) if err != nil { return nil, err } return rooms, nil } func (p *RepoProvider) RoomGetByID(ctx context.Context, id string) (*models.Room, error) { room := &models.Room{} err := sqlx.GetContext(ctx, p.DB, room, `SELECT * FROM rooms WHERE id = ?`, id) if err != nil { return nil, err } settings := &models.GameSettings{} err = sqlx.GetContext(ctx, p.DB, settings, `SELECT * FROM settings WHERE room_id = ?`, id) if err != nil { return nil, err } room.Settings = *settings return room, nil } func (p *RepoProvider) RoomCreate(ctx context.Context, r *models.Room) error { db := getDB(ctx, p.DB) _, err := db.ExecContext(ctx, `INSERT INTO rooms (id, created_at, creator_name, team_turn, this_turn_limit, opened_this_turn, blue_counter, red_counter, red_turn, mime_done, is_running, is_over, team_won, room_link) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)`, r.ID, r.CreatedAt, r.CreatorName, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.IsOver, r.TeamWon, r.RoomLink) if err != nil { return err } _, err = db.ExecContext(ctx, `INSERT INTO settings (room_id, language, room_pass, turn_time) VALUES (?, ?, ?, ?)`, r.ID, r.Settings.Language, r.Settings.RoomPass, r.Settings.RoundTime) return err } func (p *RepoProvider) RoomDeleteByID(ctx context.Context, id string) error { db := getDB(ctx, p.DB) _, err := db.ExecContext(ctx, `DELETE FROM rooms WHERE id = ?`, id) return err } func (p *RepoProvider) RoomUpdate(ctx context.Context, r *models.Room) error { db := getDB(ctx, p.DB) _, err := db.ExecContext(ctx, `UPDATE rooms SET team_turn = ?, this_turn_limit = ?, opened_this_turn = ?, blue_counter = ?, red_counter = ?, red_turn = ?, mime_done = ?, is_running = ?, is_over = ?, team_won = ?, room_link = ? WHERE id = ?`, r.TeamTurn, r.ThisTurnLimit, r.OpenedThisTurn, r.BlueCounter, r.RedCounter, r.RedTurn, r.MimeDone, r.IsRunning, r.IsOver, r.TeamWon, r.RoomLink, r.ID) if err != nil { return err } _, err = db.ExecContext(ctx, `UPDATE settings SET language = ?, room_pass = ?, turn_time = ? WHERE room_id = ?`, r.Settings.Language, r.Settings.RoomPass, r.Settings.RoundTime, r.ID) return err } func (p *RepoProvider) RoomGetExtended(ctx context.Context, id string) (*models.Room, error) { room := &models.Room{} err := sqlx.GetContext(ctx, p.DB, room, `SELECT * FROM rooms WHERE id = ?`, id) if err != nil { err = fmt.Errorf("failed to get room; %w", err) return nil, err } // Get players players := []*models.Player{} err = sqlx.SelectContext(ctx, p.DB, &players, `SELECT * FROM players WHERE room_id = ?`, id) if err != nil { err = fmt.Errorf("failed to get players; %w", err) return nil, err } room.RedTeam.Color = string(models.UserTeamRed) room.BlueTeam.Color = string(models.UserTeamBlue) if room.BotMap == nil { room.BotMap = make(map[string]models.BotPlayer) } for _, player := range players { if player.Team == models.UserTeamRed { if player.Role == models.UserRoleMime { room.RedTeam.Mime = player.Username } else { room.RedTeam.Guessers = append(room.RedTeam.Guessers, player.Username) } } else if player.Team == models.UserTeamBlue { if player.Role == models.UserRoleMime { room.BlueTeam.Mime = player.Username } else { room.BlueTeam.Guessers = append(room.BlueTeam.Guessers, player.Username) } } if player.IsBot { room.BotMap[player.Username] = models.BotPlayer{ Role: player.Role, Team: player.Team, } } } // Get word cards wordCards := []models.WordCard{} err = sqlx.SelectContext(ctx, p.DB, &wordCards, `SELECT * FROM word_cards WHERE room_id = ?`, id) if err != nil { err = fmt.Errorf("failed to get cards; %w", err) return nil, err } room.Cards = wordCards // Get actions actions := []models.Action{} err = sqlx.SelectContext(ctx, p.DB, &actions, `SELECT * FROM actions WHERE room_id = ? ORDER BY created_at ASC`, id) if err != nil { err = fmt.Errorf("failed to get actions; %w", err) return nil, err } room.ActionHistory = actions // Get settings settings := &models.GameSettings{} err = sqlx.GetContext(ctx, p.DB, settings, `SELECT * FROM settings WHERE room_id = ?`, id) if err != nil { err = fmt.Errorf("failed to get settings; %w", err) return nil, err } room.Settings = *settings return room, nil }