Enha: sort chat table (by updated_at)

This commit is contained in:
Grail Finder
2026-01-14 10:06:15 +03:00
parent e120a62939
commit 3b542421e3
3 changed files with 17 additions and 5 deletions

View File

@@ -8,6 +8,7 @@ import (
"os" "os"
"path" "path"
"strings" "strings"
"time"
"unicode" "unicode"
"math/rand/v2" "math/rand/v2"
@@ -111,10 +112,11 @@ func startNewChat() {
chatBody.Messages = chatBody.Messages[:2] chatBody.Messages = chatBody.Messages[:2]
textView.SetText(chatToText(cfg.ShowSys)) textView.SetText(chatToText(cfg.ShowSys))
newChat := &models.Chat{ newChat := &models.Chat{
ID: id + 1, ID: id + 1,
Name: fmt.Sprintf("%d_%s", id+1, cfg.AssistantRole), Name: fmt.Sprintf("%d_%s", id+1, cfg.AssistantRole),
Msgs: string(defaultStarterBytes), Msgs: string(defaultStarterBytes),
Agent: cfg.AssistantRole, Agent: cfg.AssistantRole,
CreatedAt: time.Now(),
} }
activeChatName = newChat.Name activeChatName = newChat.Name
chatMap[newChat.Name] = newChat chatMap[newChat.Name] = newChat

View File

@@ -23,6 +23,15 @@ func makeChatTable(chatMap map[string]models.Chat) *tview.Table {
chatList[i] = name chatList[i] = name
i++ i++
} }
// Sort chatList by UpdatedAt field in descending order (most recent first)
for i := 0; i < len(chatList)-1; i++ {
for j := i + 1; j < len(chatList); j++ {
if chatMap[chatList[i]].UpdatedAt.Before(chatMap[chatList[j]].UpdatedAt) {
// Swap chatList[i] and chatList[j]
chatList[i], chatList[j] = chatList[j], chatList[i]
}
}
}
// Add 1 extra row for header // Add 1 extra row for header
rows, cols := len(chatMap)+1, len(actions)+4 // +2 for name, +2 for timestamps rows, cols := len(chatMap)+1, len(actions)+4 // +2 for name, +2 for timestamps
chatActTable := tview.NewTable(). chatActTable := tview.NewTable().

View File

@@ -24,7 +24,7 @@ var (
starRE = regexp.MustCompile(`(\*.*?\*)`) starRE = regexp.MustCompile(`(\*.*?\*)`)
thinkRE = regexp.MustCompile(`(<think>\s*([\s\S]*?)</think>)`) thinkRE = regexp.MustCompile(`(<think>\s*([\s\S]*?)</think>)`)
codeBlockRE = regexp.MustCompile(`(?s)\x60{3}(?:.*?)\n(.*?)\n\s*\x60{3}\s*`) codeBlockRE = regexp.MustCompile(`(?s)\x60{3}(?:.*?)\n(.*?)\n\s*\x60{3}\s*`)
singleBacktickRE = regexp.MustCompile(`\x60([^\x60]*)\x60`) singleBacktickRE = regexp.MustCompile(`\x60([^\x60]*)\x60`)
roleRE = regexp.MustCompile(`^(\w+):`) roleRE = regexp.MustCompile(`^(\w+):`)
rpDefenitionSysMsg = ` rpDefenitionSysMsg = `
For this roleplay immersion is at most importance. For this roleplay immersion is at most importance.
@@ -330,6 +330,7 @@ func memorise(args map[string]string) []byte {
Topic: args["topic"], Topic: args["topic"],
Mind: args["data"], Mind: args["data"],
UpdatedAt: time.Now(), UpdatedAt: time.Now(),
CreatedAt: time.Now(),
} }
if _, err := store.Memorise(memory); err != nil { if _, err := store.Memorise(memory); err != nil {
logger.Error("failed to save memory", "err", err, "memoory", memory) logger.Error("failed to save memory", "err", err, "memoory", memory)