38 lines
988 B
Go
38 lines
988 B
Go
package models
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import (
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"encoding/json"
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"time"
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)
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type Chat struct {
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ID uint32 `db:"id" json:"id"`
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Name string `db:"name" json:"name"`
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Msgs string `db:"msgs" json:"msgs"` // []RoleMsg to string json
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Agent string `db:"agent" json:"agent"`
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CreatedAt time.Time `db:"created_at" json:"created_at"`
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UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
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}
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func (c Chat) ToHistory() ([]RoleMsg, error) {
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resp := []RoleMsg{}
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if err := json.Unmarshal([]byte(c.Msgs), &resp); err != nil {
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return nil, err
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}
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return resp, nil
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}
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/*
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memories should have two key system
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to be able to store different perspectives
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agent -> topic -> data
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agent is somewhat similar to a char
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*/
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type Memory struct {
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Agent string `db:"agent" json:"agent"`
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Topic string `db:"topic" json:"topic"`
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Mind string `db:"mind" json:"mind"`
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CreatedAt time.Time `db:"created_at" json:"created_at"`
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UpdatedAt time.Time `db:"updated_at" json:"updated_at"`
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}
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