Feat: add backlog
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@ -37,24 +37,34 @@ type Team struct {
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Color string
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}
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type Action struct {
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Actor string
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ActorColor string
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Action string // clue | guess
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Word string
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WordColor string
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Number string // for clue
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}
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type Room struct {
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ID string `json:"id" db:"id"`
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CreatedAt time.Time `json:"created_at" db:"created_at"`
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// RoomName string `json:"room_name"`
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RoomPass string `json:"room_pass"`
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RoomLink string
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CreatorName string `json:"creator_name"`
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PlayerList []string `json:"player_list"`
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TeamTurn string
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RedTeam Team
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BlueTeam Team
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Cards []WordCard
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Result uint8 // 0 for unknown; 1 is win for red; 2 if for blue;
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BlueCounter uint8
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RedCounter uint8
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RedTurn bool // false is blue turn
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MimeDone bool
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IsPublic bool
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RoomPass string `json:"room_pass"`
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RoomLink string
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CreatorName string `json:"creator_name"`
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PlayerList []string `json:"player_list"`
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ActionHistory []Action
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TeamTurn string
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RedTeam Team
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BlueTeam Team
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Cards []WordCard
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Result uint8 // 0 for unknown; 1 is win for red; 2 if for blue;
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BlueCounter uint8
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RedCounter uint8
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RedTurn bool // false is blue turn
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MimeDone bool
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IsPublic bool
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// GameSettings *GameSettings `json:"settings"`
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IsRunning bool `json:"is_running"`
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Language string `json:"language" example:"en" form:"language"`
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