Feat: add backlog
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								components/actionhistory.html
									
									
									
									
									
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							| @@ -0,0 +1,17 @@ | ||||
| {{define "actionhistory"}} | ||||
| <div class="overflow-y-auto max-h-96 border-2 border-gray-300 p-4 rounded-lg space-y-2"> | ||||
|   Backlog: | ||||
|   {{range .}} | ||||
|     <div class="flex items-center justify-between p-2 rounded"> | ||||
|       <span class="font-mono text-sm"> | ||||
|       <span class="text-{{.ActorColor}}-600">{{.Actor}}:</span> | ||||
|         <span class="text-gray-600">{{.Action}}:</span> | ||||
|         <span class="text-{{.WordColor}}-500 font-medium">{{.Word}}</span> | ||||
|         {{if .Number}} | ||||
|         <span class="text-gray-400">- {{.Number}}</span> | ||||
|         {{end}} | ||||
|       </span> | ||||
|     </div> | ||||
|   {{end}} | ||||
| </div> | ||||
| {{end}} | ||||
| @@ -1,53 +0,0 @@ | ||||
| {{define "cluepopup"}} | ||||
| <div hx-sse="swap:newClue" hx-swap="none" | ||||
|     _="on htmx:sseMessage(mimeclue_{{.ID}}) | ||||
|           -- Update content | ||||
|         set match to event.detail.match(/(.*?)(\d+)$/) | ||||
|           if match | ||||
|             set clue to match[1] | ||||
|             set number to match[2] | ||||
|           else | ||||
|             set clue to 'Invalid clue' | ||||
|             set number to '0' | ||||
|           end | ||||
|            | ||||
|           -- Cancel any previous timeout | ||||
|           if window.clueTimeout then clearTimeout(window.clueTimeout) | ||||
|            | ||||
|           -- Show with animation | ||||
|           remove .hidden from #clueModal | ||||
|           remove .opacity-0.-translate-y-4 from #clueModal div | ||||
|           add .opacity-100.translate-y-0 to #clueModal div | ||||
|            | ||||
|           -- Auto-hide after 3 seconds | ||||
|           set window.clueTimeout to setTimeout(() =>  | ||||
|             trigger closeModal | ||||
|           end, 3000) | ||||
|          | ||||
|         on closeModal | ||||
|           -- Hide with animation | ||||
|           add .opacity-0.-translate-y-4 to #clueModal div | ||||
|           wait 300ms | ||||
|           add .hidden to #clueModal"> | ||||
| <div id="clueModal"  | ||||
|      class="hidden fixed inset-0 bg-gray-600 bg-opacity-50 overflow-y-auto h-full w-full transition-opacity duration-300 ease-in-out"> | ||||
|   <div class="relative top-20 mx-auto p-5 border w-96 shadow-lg rounded-md bg-white  | ||||
|               transform transition-all duration-300 ease-out  | ||||
|               opacity-0 -translate-y-4"> | ||||
|     <div class="mt-3 text-center"> | ||||
|       <h3 class="text-lg leading-6 font-medium text-gray-900">New Clue Received! 🔍</h3> | ||||
|       <div class="mt-2 px-7 py-3"> | ||||
|         <p class="text-sm text-gray-500">Clue: <span id="modalClue" class="font-medium"></span></p> | ||||
|         <p class="text-sm text-gray-500">Number: <span id="modalNumber" class="font-medium"></span></p> | ||||
|       </div> | ||||
|       <div class="items-center px-4 py-3"> | ||||
|         <button _="on click trigger closeModal" | ||||
|                 class="px-4 py-2 bg-green-500 text-white rounded-md hover:bg-green-700 transition-colors"> | ||||
|           OK | ||||
|         </button> | ||||
|       </div> | ||||
|     </div> | ||||
|   </div> | ||||
| </div> | ||||
| </div> | ||||
| {{end}} | ||||
| @@ -45,10 +45,8 @@ | ||||
|     {{template "mimeclue"}} | ||||
|     {{end}} | ||||
|   </div> | ||||
|   <div> | ||||
|   {{if .Room.MimeDone}} | ||||
|   {{template "cluepop"}} | ||||
|   {{end}} | ||||
|   <div hx-get="/actionhistory" hx-trigger="sse:backlog_{{.Room.ID}}"> | ||||
|   {{template "actionhistory" .Room.ActionHistory}} | ||||
|   </div> | ||||
| </div> | ||||
| {{end}} | ||||
|   | ||||
| @@ -66,6 +66,14 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 	} | ||||
| 	fi.Room.RevealSpecificWord(word) | ||||
| 	fi.Room.UpdateCounter() | ||||
| 	action := models.Action{ | ||||
| 		Actor:      fi.State.Username, | ||||
| 		ActorColor: string(fi.State.Team), | ||||
| 		WordColor:  color, | ||||
| 		Action:     "guessed", | ||||
| 		Word:       word, | ||||
| 	} | ||||
| 	fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 	// if opened card is of color of opp team, change turn | ||||
| 	switch color { | ||||
| 	case "black": | ||||
| @@ -83,3 +91,17 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 	notify(models.NotifyRoomUpdatePrefix+fi.Room.ID, "") | ||||
| 	tmpl.ExecuteTemplate(w, "cardword", cardword) | ||||
| } | ||||
|  | ||||
| func HandleActionHistory(w http.ResponseWriter, r *http.Request) { | ||||
| 	fi, err := getFullInfoByCtx(r.Context()) | ||||
| 	if err != nil { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	tmpl, err := template.ParseGlob("components/*.html") | ||||
| 	if err != nil { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	tmpl.ExecuteTemplate(w, "actionhistory", fi.Room.ActionHistory) | ||||
| } | ||||
|   | ||||
| @@ -253,16 +253,19 @@ func HandleGiveClue(w http.ResponseWriter, r *http.Request) { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	action := models.Action{ | ||||
| 		Actor:      fi.State.Username, | ||||
| 		ActorColor: string(fi.State.Team), | ||||
| 		WordColor:  string(fi.State.Team), | ||||
| 		Action:     "gave clue", | ||||
| 		Word:       clue, | ||||
| 		Number:     num, | ||||
| 	} | ||||
| 	fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 	fi.Room.MimeDone = true | ||||
| 	notify(models.NotifyMimePrefix+fi.Room.ID, clue+num) | ||||
| 	notify(models.NotifyBacklogPrefix+fi.Room.ID, clue+num) | ||||
| 	if err := saveFullInfo(fi); err != nil { | ||||
| 		abortWithError(w, err.Error()) | ||||
| 		return | ||||
| 	} | ||||
| 	// tmpl, err := template.ParseGlob("components/*.html") | ||||
| 	// if err != nil { | ||||
| 	// 	abortWithError(w, err.Error()) | ||||
| 	// 	return | ||||
| 	// } | ||||
| 	// tmpl.ExecuteTemplate(w, "room", fi) | ||||
| } | ||||
|   | ||||
							
								
								
									
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							| @@ -31,6 +31,7 @@ func ListenToRequests(port string) error { | ||||
| 	mux.HandleFunc("GET /room-join", handlers.HandleJoinRoom) | ||||
| 	mux.HandleFunc("POST /give-clue", handlers.HandleGiveClue) | ||||
| 	//elements | ||||
| 	mux.HandleFunc("GET /actionhistory", handlers.HandleActionHistory) | ||||
| 	mux.HandleFunc("GET /room/createform", handlers.HandleShowCreateForm) | ||||
| 	mux.HandleFunc("GET /room/hideform", handlers.HandleHideCreateForm) | ||||
| 	mux.HandleFunc("GET /word/show-color", handlers.HandleShowColor) | ||||
|   | ||||
| @@ -9,5 +9,5 @@ var ( | ||||
| 	CacheStatePrefix = "state-" | ||||
| 	// sse | ||||
| 	NotifyRoomUpdatePrefix = "roomupdate_" | ||||
| 	NotifyMimePrefix       = "mimeclue_" | ||||
| 	NotifyBacklogPrefix    = "backlog_" | ||||
| ) | ||||
|   | ||||
| @@ -37,24 +37,34 @@ type Team struct { | ||||
| 	Color    string | ||||
| } | ||||
|  | ||||
| type Action struct { | ||||
| 	Actor      string | ||||
| 	ActorColor string | ||||
| 	Action     string // clue | guess | ||||
| 	Word       string | ||||
| 	WordColor  string | ||||
| 	Number     string // for clue | ||||
| } | ||||
|  | ||||
| type Room struct { | ||||
| 	ID        string    `json:"id" db:"id"` | ||||
| 	CreatedAt time.Time `json:"created_at" db:"created_at"` | ||||
| 	// RoomName     string    `json:"room_name"` | ||||
| 	RoomPass    string `json:"room_pass"` | ||||
| 	RoomLink    string | ||||
| 	CreatorName string   `json:"creator_name"` | ||||
| 	PlayerList  []string `json:"player_list"` | ||||
| 	TeamTurn    string | ||||
| 	RedTeam     Team | ||||
| 	BlueTeam    Team | ||||
| 	Cards       []WordCard | ||||
| 	Result      uint8 // 0 for unknown; 1 is win for red; 2 if for blue; | ||||
| 	BlueCounter uint8 | ||||
| 	RedCounter  uint8 | ||||
| 	RedTurn     bool // false is blue turn | ||||
| 	MimeDone    bool | ||||
| 	IsPublic    bool | ||||
| 	RoomPass      string `json:"room_pass"` | ||||
| 	RoomLink      string | ||||
| 	CreatorName   string   `json:"creator_name"` | ||||
| 	PlayerList    []string `json:"player_list"` | ||||
| 	ActionHistory []Action | ||||
| 	TeamTurn      string | ||||
| 	RedTeam       Team | ||||
| 	BlueTeam      Team | ||||
| 	Cards         []WordCard | ||||
| 	Result        uint8 // 0 for unknown; 1 is win for red; 2 if for blue; | ||||
| 	BlueCounter   uint8 | ||||
| 	RedCounter    uint8 | ||||
| 	RedTurn       bool // false is blue turn | ||||
| 	MimeDone      bool | ||||
| 	IsPublic      bool | ||||
| 	// GameSettings *GameSettings `json:"settings"` | ||||
| 	IsRunning bool   `json:"is_running"` | ||||
| 	Language  string `json:"language" example:"en" form:"language"` | ||||
|   | ||||
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