Fix: timer update [WIP]

This commit is contained in:
Grail Finder
2025-07-16 11:51:27 +03:00
parent 995f9f6249
commit 57a2abc1f9
6 changed files with 33 additions and 26 deletions

View File

@ -1,19 +1,21 @@
{{define "login"}}
<div id="logindiv">
<form class="space-y-4" hx-post="/login" hx-target="#main-content">
<form hx-post="/login" hx-target="#main-content" class="space-y-4">
<div>
<label For="username" class="block text-sm text-center font-medium leading-6 text-white-900">tell us your username (signup|login)</label>
<label For="username" class="text-sm text-center font-medium leading-6 text-white-900">tell us your username (signup|login)</label>
<div class="mt-2">
<input id="username" name="username" hx-target="#login_notice" hx-swap="outerHTML" hx-post="/check/name" hx-trigger="input changed delay:400ms" autocomplete="username" required class="block w-full rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/>
<input id="username" name="username" hx-target="#login_notice" hx-swap="outerHTML" hx-post="/check/name" hx-trigger="input changed delay:400ms" autocomplete="username" required class="text-center rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/>
</div>
<div id="login_notice">this name looks available</div>
</div>
<div>
<label For="password" class="block text-sm font-medium text-center leading-6 text-white-900">password</label>
<input id="password" name="password" type="password" class="block w-full rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/>
<label For="password" class="text-sm font-medium text-center leading-6 text-white-900">password</label>
<div class="mt-2">
<input id="password" name="password" type="password" class="rounded-md border-0 bg-white py-1.5 text-gray-900 shadow-sm ring-1 ring-inset ring-gray-300 placeholder:text-gray-300 focus:ring-2 focus:ring-inset focus:ring-indigo-600 sm:text-sm sm:leading-6 text-center"/>
</div>
</div>
<div>
<button type="submit" class="flex w-full justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600">Sign in</button>
<button type="submit" class="justify-center rounded-md bg-indigo-600 px-3 py-1.5 text-sm font-semibold leading-6 text-white shadow-sm hover:bg-indigo-500 focus-visible:outline focus-visible:outline-2 focus-visible:outline-offset-2 focus-visible:outline-indigo-600">Sign in</button>
</div>
</form>
</div>

View File

@ -23,7 +23,7 @@ func StartTurnTimer(roomID string, timeLeft uint32) {
if err := repo.RoomUpdate(context.Background(), room); err != nil {
logger.Error("failed to save room", "error", err)
}
notify(models.NotifyTurnTimerPrefix+room.ID, strconv.FormatUint(uint64(room.Settings.RoundTime), 10))
// notify(models.NotifyTurnTimerPrefix+room.ID, strconv.FormatUint(uint64(room.Settings.RoundTime), 10))
notifyBotIfNeeded(room)
}
@ -31,7 +31,7 @@ func StartTurnTimer(roomID string, timeLeft uint32) {
notify(models.NotifyTurnTimerPrefix+roomID, strconv.FormatUint(uint64(currentLeft), 10))
}
timer.StartTurnTimer(context.Background(), roomID, timeLeft, onTurnEnd, onTick, logger)
timer.StartTurnTimer(context.Background(), roomID, int32(timeLeft), onTurnEnd, onTick, logger)
}
func StopTurnTimer(roomID string) {

View File

@ -173,6 +173,7 @@ func (p *openRouterParser) MakePayload(prompt string) io.Reader {
model := models[int(p.modelIndex)%len(models)]
strPayload := fmt.Sprintf(`{
"model": "%s",
"max_tokens": 300,
"messages": [
{
"role": "user",

View File

@ -24,10 +24,10 @@ func (b *Bot) StartTurnTimer(timeLeft uint32) {
if err := repos.RP.RoomUpdate(context.Background(), room); err != nil {
logger.Error("failed to save room", "error", err)
}
broker.Notifier.Notifier <- broker.NotificationEvent{
EventName: models.NotifyTurnTimerPrefix + room.ID,
Payload: strconv.FormatUint(uint64(room.Settings.RoundTime), 10),
}
// broker.Notifier.Notifier <- broker.NotificationEvent{
// EventName: models.NotifyTurnTimerPrefix + room.ID,
// Payload: strconv.FormatUint(uint64(room.Settings.RoundTime), 10),
// }
// notifyBotIfNeeded(room)
if botName := room.WhichBotToMove(); botName != "" {
SignalChanMap[botName] <- true
@ -41,7 +41,7 @@ func (b *Bot) StartTurnTimer(timeLeft uint32) {
}
}
timer.StartTurnTimer(context.Background(), b.RoomID, timeLeft, onTurnEnd, onTick, logger)
timer.StartTurnTimer(context.Background(), b.RoomID, int32(timeLeft), onTurnEnd, onTick, logger)
}
func (b *Bot) StopTurnTimer() {

View File

@ -14,12 +14,12 @@ type TurnEndCallback func(ctx context.Context, roomID string)
type TickCallback func(ctx context.Context, roomID string, timeLeft uint32)
type RoomTimer struct {
ticker *time.Ticker
done chan bool
roomID string
ticker *time.Ticker
done chan bool
roomID string
onTurnEnd TurnEndCallback
onTick TickCallback
log *slog.Logger
onTick TickCallback
log *slog.Logger
}
var (
@ -28,7 +28,7 @@ var (
)
// StartTurnTimer initializes and starts a new turn timer for a given room.
func StartTurnTimer(ctx context.Context, roomID string, timeLeft uint32, onTurnEnd TurnEndCallback, onTick TickCallback, logger *slog.Logger) {
func StartTurnTimer(ctx context.Context, roomID string, timeLeft int32, onTurnEnd TurnEndCallback, onTick TickCallback, logger *slog.Logger) {
mu.Lock()
defer mu.Unlock()
@ -39,14 +39,14 @@ func StartTurnTimer(ctx context.Context, roomID string, timeLeft uint32, onTurnE
ticker := time.NewTicker(1 * time.Second)
done := make(chan bool)
rt := &RoomTimer{
ticker: ticker,
done: done,
roomID: roomID,
ticker: ticker,
done: done,
roomID: roomID,
onTurnEnd: onTurnEnd,
onTick: onTick,
log: logger,
onTick: onTick,
log: logger,
}
timers[roomID] = rt
@ -62,7 +62,7 @@ func StartTurnTimer(ctx context.Context, roomID string, timeLeft uint32, onTurnE
StopTurnTimer(roomID)
return
}
rt.onTick(ctx, roomID, currentLeft)
rt.onTick(ctx, roomID, uint32(currentLeft))
currentLeft--
}
}

View File

@ -94,3 +94,7 @@
- lose/win game; then exit room (while being the creator), then press to stats -> cannot find session in db, although cookie in place and session in db; +
- exit endpoints delets player from db; +
- timer end did not update the page;
- timers conflict; stop timers;
- clue snatching;
- llm resp token amount limit;