Fix: timer update [WIP]
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@ -23,7 +23,7 @@ func StartTurnTimer(roomID string, timeLeft uint32) {
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if err := repo.RoomUpdate(context.Background(), room); err != nil {
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logger.Error("failed to save room", "error", err)
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}
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notify(models.NotifyTurnTimerPrefix+room.ID, strconv.FormatUint(uint64(room.Settings.RoundTime), 10))
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// notify(models.NotifyTurnTimerPrefix+room.ID, strconv.FormatUint(uint64(room.Settings.RoundTime), 10))
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notifyBotIfNeeded(room)
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}
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@ -31,7 +31,7 @@ func StartTurnTimer(roomID string, timeLeft uint32) {
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notify(models.NotifyTurnTimerPrefix+roomID, strconv.FormatUint(uint64(currentLeft), 10))
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}
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timer.StartTurnTimer(context.Background(), roomID, timeLeft, onTurnEnd, onTick, logger)
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timer.StartTurnTimer(context.Background(), roomID, int32(timeLeft), onTurnEnd, onTick, logger)
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}
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func StopTurnTimer(roomID string) {
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