Chore: solved some todos
This commit is contained in:
		| @@ -15,13 +15,6 @@ import ( | ||||
| 	"strings" | ||||
| ) | ||||
|  | ||||
| // TODO: config for url and token | ||||
| // completion prompt | ||||
| // MIME: llm needs to know all the cards, colors and previous actions | ||||
| // GUESSER: llm needs to know all the cards and previous actions | ||||
|  | ||||
| // channels are not serializable | ||||
|  | ||||
| var ( | ||||
| 	// botname -> channel | ||||
| 	SignalChanMap = make(map[string]chan bool) | ||||
| @@ -29,7 +22,6 @@ var ( | ||||
| 	// got prompt: control character (\\u0000-\\u001F) found while parsing a string at line 4 column 0 | ||||
| 	MimePrompt    = `we are playing alias;\nyou are a mime (player who gives a clue of one noun word and number of cards you expect them to open) of the %s team (people who would guess by your clue want open the %s cards);\nplease return your clue, number of cards to open and what words you mean them to find using that clue in json like:\n{\n\"clue\": \"one-word-noun\",\n\"number\": \"number-from-0-to-9\",\n\"words_I_mean_my_team_to_open\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the game info in json:\n%s` | ||||
| 	GuesserPrompt = `we are playing alias;\nyou are to guess words of the %s team (people who would guess by your clue want open the %s cards) by given clue and a number of meant guesses;\nplease return your guesses and words that you did not wish to open, but think that they could be also meant by the clue in json like:\n{\n\"guesses\": [\"word1\", \"word2\", ...],\n\"could_be\": [\"this\", \"that\", ...]\n}\nthe team who openes all their cards first wins.\nplease return json only.\nunopen Blue cards left: %d;\nunopen Red cards left: %d;\nhere is the game info in json:\n%s` | ||||
| 	// notifier = | ||||
| ) | ||||
|  | ||||
| type DSResp struct { | ||||
| @@ -245,6 +237,13 @@ func NewBot(role, team, name, roomID string, cfg *config.Config) (*Bot, error) { | ||||
| 		Role: models.StrToUserRole(role), | ||||
| 		Team: models.StrToUserTeam(team), | ||||
| 	} | ||||
| 	// check if already has the same team-role bot | ||||
| 	// only one is allowed | ||||
| 	for n, p := range room.BotMap { | ||||
| 		if p.Role == bp.Role && p.Team == bp.Team { | ||||
| 			return nil, fmt.Errorf("already has such bot with name: %s", n) | ||||
| 		} | ||||
| 	} | ||||
| 	room.BotMap[name] = bp | ||||
| 	switch team { | ||||
| 	case "red": | ||||
| @@ -385,11 +384,5 @@ func (b *Bot) CallLLM(prompt string) ([]byte, error) { | ||||
| 		return nil, err | ||||
| 	} | ||||
| 	b.log.Debug("llm resp", "body", string(body)) | ||||
| 	// TODO: case where it has other text, not only json | ||||
| 	// TODO: how to know which resp it is? mime or guessser? | ||||
| 	// resp := &MimeResp{} | ||||
| 	// if err := json.Unmarshal(body, &resp); err != nil { | ||||
| 	// 	return nil, err | ||||
| 	// } | ||||
| 	return body, nil | ||||
| } | ||||
|   | ||||
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