Feat: clear marks after end of the turn
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							| @@ -11,16 +11,19 @@ | ||||
| - autoscroll down backlog on update; + | ||||
| - instead of guessing all words at ones, ask only for 1 word to be open. + | ||||
| - ways to remove bots from teams; + | ||||
| - show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right; | ||||
| - mark cards (instead of opening them (right click?); + | ||||
| - on end of turn clear all the marks; + | ||||
| - better styles and fluff; | ||||
| - common auth system between sites; | ||||
| === | ||||
| - show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right; | ||||
| - gameover to backlog; | ||||
| - cleanup backlog after new game is started; | ||||
| - ended turn action to backlog; | ||||
| === | ||||
| - clear indication that model (llm) is thinking / answered; | ||||
| - different files for each supported lang; | ||||
| - mark cards (instead of opening them (right click?); | ||||
| - on end of turn clear all the marks; | ||||
| - possibly turn markings into parts of names of users (first three letters?); | ||||
|  | ||||
| #### sse points | ||||
| - clue sse update; | ||||
| @@ -43,10 +46,11 @@ | ||||
| - remove bot does not remove for player roles in the room; + | ||||
| - guesser did not have same number of guesses (move ended after 1 guess); show how much guesses left on the page (red after blue); + | ||||
| - 0 should mean without limit; + | ||||
| - remove join as mime button if there is a mime already on that team (rewrite teampew templ); + | ||||
| - bot clues to lowercase; + | ||||
| - sse hangs / fails connection which causes to wait for cards to open a few seconds (on local machine) (did not reoccur so far); | ||||
| - invite link gets cutoff; | ||||
| - guesser bot no request after game restart; | ||||
| - remove join as mime button if there is a mime already on that team (rewrite teampew templ); | ||||
| - openrouter 429 errors; | ||||
| - there is a clue window for a mime before game started; | ||||
| - retry call to llm (if 400|429|4xx); | ||||
|   | ||||
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