Fix: check game over by opening cards
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		| @@ -138,6 +138,21 @@ func HandleShowColor(w http.ResponseWriter, r *http.Request) { | ||||
| 			fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 			fi.Room.ClearMarks() | ||||
| 		} | ||||
| 	default: // same color as the team | ||||
| 		// check if game over | ||||
| 		if fi.Room.RedCounter == 0 || fi.Room.BlueCounter == 0 { | ||||
| 			fi.Room.IsRunning = false | ||||
| 			fi.Room.IsOver = true | ||||
| 			fi.Room.TeamWon = fi.State.Team | ||||
| 			action := models.Action{ | ||||
| 				Actor:      fi.State.Username, | ||||
| 				ActorColor: string(fi.State.Team), | ||||
| 				WordColor:  models.WordColorRed, | ||||
| 				Action:     models.ActionTypeGameOver, | ||||
| 			} | ||||
| 			fi.Room.ActionHistory = append(fi.Room.ActionHistory, action) | ||||
| 			fi.Room.ClearMarks() | ||||
| 		} | ||||
| 	} | ||||
| 	if err := saveFullInfo(fi); err != nil { | ||||
| 		abortWithError(w, err.Error()) | ||||
|   | ||||
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