Files
gralias/todos.md
2025-07-06 08:39:58 +03:00

4.4 KiB

feats

  • implement transactional pattern in db write methods; +
  • implement the db methods for sessions in repos/session.go; +
  • auto close room if nothing is going on there (hmm) for ~1h; +
  • words database (file) load and form random 25 words; +
  • invite link; +
  • login with invite link; +
  • there three places for bot to check if its its move: start-game; end-turn, after mime gave clue; +
  • remove bot button (if game is not running, or bot already added); +
  • hide clue input for mime when it's not their turn; +
  • needs resend to llm btn; +
  • check if clue word is the same as one of the cards and return err if it is; +
  • autoscroll down backlog on update; +
  • instead of guessing all words at ones, ask only for 1 word to be open. +
  • ways to remove bots from teams; +
  • mark cards (instead of opening them (right click?); +
  • on end of turn clear all the marks; +
  • different files for each supported lang; +
  • sse div to bot thinking; +
  • simplify mime prompt; +
  • redo card .revealed use: it should mean that card is revealed for everybody, while mime should be able to see cards as is; +
  • better styles and fluff;
  • common auth system between sites; ===
  • show in backlog (and with that in prompt to llm) how many cards are left to open, also additional comment: if guess was right;
  • gameover to backlog;
  • cleanup backlog after new game is started;
  • ended turn action to backlog; ===
  • clear indication that model (llm) is thinking / answered;
  • possibly turn markings into parts of names of users (first three letters?);
  • at game creation list languages and support them at backend;
  • sql ping goroutine with reconnect on fail;
  • player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words.

sse points

  • clue sse update;
  • join team;
  • start game;
  • end turn;
  • open card;
  • game over;
  • timer per turn (when added);

issues

  • after the game started (isrunning) players should be able join guessers, but not switch team, or join as a mime; +
  • guessers should not be able to open more cards, than mime gave them +1 (auto end turn); +
  • mime rejoined the room: does not see colors; state save in store.json has empty role and team +
  • restart bot routines after server restart; +
  • remove verbs from word file; +
  • if mime joins another role, he stays as mime (before game start); +
  • guesser llm makes up words, likely the prompt should be more clear; +
  • remove bot does not remove for player roles in the room; +
  • guesser did not have same number of guesses (move ended after 1 guess); show how much guesses left on the page (red after blue); +
  • 0 should mean without limit; +
  • remove join as mime button if there is a mime already on that team (rewrite teampew templ); +
  • bot clues to lowercase; +
  • guesser bot no request after game restart; (not a bug)
  • openrouter 429 errors (retry); +
  • retry call to llm (if 400|429|4xx); +
  • there is a clue window for a mime before game started; +
  • sse hangs / fails connection which causes to wait for cards to open a few seconds (on local machine) (did not reoccur so far);
  • invite link gets cutoff;
  • when llm guesses the word it is not removed from a pool of words making it keep guessing it;
  • bot team does not loses their turn after white card (or limit);
  • name check does not work;
  • game did not end when all blue cards were open;
  • bot ends a turn after guessing one word only;
  • sync writing to json cache; what happens now: timer (or other side routine) overwrites old room, while mime making clue;

  • card marks; +

  • on server recover relaunch guess timer if needed;

  • start new game: clear last clue; mimedone to false; unload old cards;

  • backlog shows white word with opposite color;

  • bot actions are not recorder;

  • bot recieves opp-color clue because of it ^;

  • bot mime makes a clue -> no update in the room for players;

  • red moves after bot gave (metal - 3) ended after two guesses (showed in logs, that opened 3. double click on the same card? or somewhere counter is not dropped?); the first guess moved counter to 2, in logs only two requests as expected;

  • bot mime gve a blue -> timer did not start; timer should be in third package, maybe in crons;

  • log journal is not shown on the page;

  • marks did not clear after end of the turn (feature?)

  • start new game satrted timer for a mime; (feature? in other cases mime has no timer);

  • old cards are still around;

  • timer ended and went to 300;