Chore: todos update
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							| @@ -28,9 +28,9 @@ | ||||
| - ended turn action to backlog; | ||||
| === | ||||
| - clear indication that model (llm) is thinking / answered; | ||||
| - possibly turn markings into parts of names of users (first three letters?); | ||||
| - at game creation list languages and support them at backend; | ||||
| - sql ping goroutine with reconnect on fail; | ||||
| - possibly turn markings into parts of names of users (first three letters?); + | ||||
| - at game creation list languages and support them at backend; + | ||||
| - sql ping goroutine with reconnect on fail; + | ||||
| - player stats: played games, lost, won, rating elo, opened opposite words, opened white words, opened black words. | ||||
|  | ||||
| #### sse points | ||||
| @@ -62,26 +62,26 @@ | ||||
| - there is a clue window for a mime before game started; + | ||||
| - sse hangs / fails connection which causes to wait for cards to open a few seconds (on local machine) (did not reoccur so far); | ||||
| - invite link gets cutoff; | ||||
| - when llm guesses the word it is not removed from a pool of words making it keep guessing it; | ||||
| - bot team does not loses their turn after white card (or limit); | ||||
| - when llm guesses the word it is not removed from a pool of words making it keep guessing it; + | ||||
| - bot team does not loses their turn after white card (or limit); + | ||||
| - name check does not work; | ||||
| - game did not end when all blue cards were open; | ||||
| - bot ends a turn after guessing one word only; | ||||
| - sync writing to json cache; what happens now: timer (or other side routine) overwrites old room, while mime making clue; | ||||
| - game did not end when all blue cards were open; + | ||||
| - bot ends a turn after guessing one word only; + | ||||
| - sync writing to json cache; what happens now: timer (or other side routine) overwrites old room, while mime making clue; + | ||||
| ----------------- | ||||
| - card marks; + | ||||
| - on server recover relaunch guess timer if needed; | ||||
| - start new game: clear last clue; mimedone to false; unload old cards; | ||||
| - start new game: clear last clue; mimedone to false; unload old cards; + | ||||
| - backlog shows white word with opposite color; | ||||
| - bot actions are not recorder; | ||||
| - bot recieves opp-color clue because of it ^; | ||||
| - bot actions are not recorded; + | ||||
| - bot recieves opp-color clue because of it ^; + | ||||
| - old cards are still around; + | ||||
|  | ||||
| - bot mime makes a clue -> no update in the room for players; | ||||
| - bot mime makes a clue -> no update in the room for players; + | ||||
| - red moves after bot gave (metal - 3) ended after two guesses (showed in logs, that opened 3. double click on the same card? or somewhere counter is not dropped?); the first guess moved counter to 2, in logs only two requests as expected; | ||||
| - bot mime gve a blue -> timer did not start; timer should be in third package, maybe in crons; | ||||
| - bot mime gve a blue -> timer did not start; timer should be in third package, maybe in crons; + | ||||
| - log journal is not shown on the page; | ||||
| - marks did not clear after end of the turn (feature?) | ||||
|  | ||||
| - start new game satrted timer for a mime; (feature? in other cases mime has no timer); | ||||
| - old cards are still around; | ||||
| - timer ended and went to 300; | ||||
|   | ||||
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